Player Matchup

Cabrakan
Cabrakan
ToolSlug
Cabrakan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 166L
1,326 Elo+
Party 2
Gilgamesh
Gilgamesh
Villa in via
Gilgamesh
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 230L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
WaterdaDrink
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,237 Elo+
Party 2
Team Averages
Level 60
1,500 SR
1,289 Elo+

VS

Team Averages
Level 102
1,688 SR
1,623 Elo+
Ah Muzen Cab
Ah Muzen Cab
BULL2SWOL
Ah Muzen Cab
Level 124
God Stats
14W - 5L
1,874 SR
Queue Stats
839W - 334L
1,599 Elo+
Solo
Thanatos
Thanatos
DJ Lemonade1011
Thanatos
Level 129
God Stats
1W - 0L
1,486 SR
Queue Stats
3W - 1L
1,771 Elo+
Party 1
Surtr
Surtr
XsilentghostX03
Surtr
Level 53
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ToolSlug
Cabrakan
12
4 / 8 / 0
8,406
764
10,187
13,370
9,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Villa in via
Gilgamesh
13
1 / 4 / 2
7,710
701
4,799
12,339
16,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WaterdaDrink
Cthulhu
10
0 / 4 / 3
6,838
622
4,821
12,943
16,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BULL2SWOL
Ah Muzen Cab
15
10 / 1 / 5
9,625
875
15,802
10,198
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
12
3 / 4 / 10
8,202
746
7,563
9,864
3,767
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 10
8,451
768
8,422
10,160
10,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
16
16
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BULL2SWOL
Ah Muzen Cab
10
1
5
12.5
W
Thanatos
3
4
10
2
L
Cabrakan
ToolSlug
Cabrakan
4
8
0
0.5
L
Gilgamesh
Villa in via
Gilgamesh
1
4
2
0.5
L
Cthulhu
WaterdaDrink
Cthulhu
0
4
3
0.38
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
31,787
38,652
Taken
30,222
41,999
Mitigated
17,850
1,811
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BULL2SWOL
Ah Muzen Cab
15,802
10,229
0
2,117
10,198
4,070
2,318
5,831
4,038
0
40,588
W
Thanatos
7,563
1,985
0
6,542
9,864
3,767
496
4,380
5,163
0
35,791
L
Cabrakan
ToolSlug
Cabrakan
10,187
960
0
252
13,370
9,440
180
101
13,269
18,273
0
L
Gilgamesh
Villa in via
Gilgamesh
4,799
1,054
47
421
12,339
16,238
375
94
12,245
0
24,920
L
Cthulhu
WaterdaDrink
Cthulhu
4,821
596
256
835
12,943
16,321
115
186
12,757
14,581
525
W
8,422
2,907
86
3,820
10,160
10,013
59
3,524
5,999
497
19,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,954
Gold Earned
26,278
83
Minions Killed
124
0
Camps Cleared
0
587,039
Distance Traveled
600,025
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,625
875
62
6
0
201,257
0
W
Thanatos
8,202
746
43
4
0
196,610
1
L
Cabrakan
8,406
764
22
2
0
176,048
0
L
Gilgamesh
7,710
701
41
4
0
208,513
0
L
Cthulhu
6,838
622
20
2
0
202,478
1
W
Surtr
8,451
768
19
2
0
202,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role