Player Matchup

Artio
Artio
Platinum V
 
Artio
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum IV
Biggie523
Shiva
Platinum IV
Level 166
God Stats
0W - 3L
1,338 SR
Queue Stats
170W - 164L
1,801 MMR
Solo
Thanatos
Thanatos
Gold II
Jadoco301323
Thanatos
Gold II
Level 124
God Stats
6W - 5L
1,640 SR
Queue Stats
50W - 47L
1,535 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum I
Projectorion107
Baba Yaga
Platinum I
Level 87
God Stats
2W - 2L
1,761 SR
Queue Stats
78W - 68L
2,107 MMR
Party 1
Ishtar
Ishtar
Platinum II
canyoubuckme_01
Ishtar
Platinum II
Level 155
God Stats
11W - 9L
1,704 SR
Queue Stats
642W - 652L
1,792 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,589 SR
1,747 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,761 SR
1,739 MMR
Bakasura
Bakasura
Platinum IV
 
Bakasura
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
CakeSalttt
Gilgamesh
Platinum IV
Level 48
God Stats
15W - 11L
1,906 SR
Queue Stats
271W - 256L
1,812 MMR
Solo
Thor
Thor
Platinum II
KyrmiHasACuteDog
Thor
Platinum II
Level 83
God Stats
4W - 0L
1,901 SR
Queue Stats
41W - 31L
1,809 MMR
Solo
Chang'e
Chang'e
Platinum IV
Optical_DayLight
Chang'e
Platinum IV
Level 152
God Stats
6W - 1L
1,837 SR
Queue Stats
217W - 202L
1,798 MMR
Solo
Rama
Rama
Platinum V
YakeBr
Rama
Platinum V
Level 158
God Stats
69W - 52L
1,662 SR
Queue Stats
216W - 199L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 7 / 3
7,482
440
4,473
19,862
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
Biggie523
Shiva
13
3 / 7 / 4
8,862
521
14,711
19,423
17,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Jadoco301323
Thanatos
13
4 / 6 / 4
8,350
491
8,233
17,185
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Projectorion107
Baba Yaga
13
2 / 7 / 2
8,323
490
7,976
13,634
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 6 / 2
8,091
476
4,555
14,061
5,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
MartichorasVulcanNe Zha

VS

Bans
Ao KuangAwilixHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
3 / 2 / 6
10,088
593
9,826
14,802
6,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
CakeSalttt
Gilgamesh
15
3 / 2 / 9
10,198
600
10,771
19,066
16,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
13 / 3 / 6
10,776
634
15,480
17,059
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 3 / 7
9,925
584
13,389
12,651
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
YakeBr
Rama
17
10 / 2 / 5
11,917
701
15,156
12,274
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
11
Kills
33
33
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
7
3
0.5
W
Bakasura
 
Bakasura
3
2
6
3
L
Shiva
Biggie523
Shiva
3
7
4
0.71
W
Gilgamesh
CakeSalttt
Gilgamesh
3
2
9
3.75
L
Thanatos
Jadoco301323
Thanatos
4
6
4
1
W
13
3
6
5.33
W
4
3
7
2.5
L
Baba Yaga
Projectorion107
Baba Yaga
2
7
2
0.43
W
Rama
YakeBr
Rama
10
2
5
6.25
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,948
Damage
64,622
84,165
Taken
75,852
47,358
Mitigated
41,131
24,388
Healing
26,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,473
677
566
3,064
19,862
11,853
0
3,276
15,997
19,033
0
W
Bakasura
 
Bakasura
9,826
7,096
0
4,944
14,802
6,445
0
2,841
11,961
0
86,319
L
Shiva
Biggie523
Shiva
14,711
1,790
35
3,670
19,423
17,934
0
3,589
15,328
0
50,513
W
Gilgamesh
CakeSalttt
Gilgamesh
10,771
4,465
0
5,538
19,066
16,791
60
2,125
16,941
0
73,250
L
Thanatos
Jadoco301323
Thanatos
8,233
1,911
0
10,239
17,185
6,388
0
2,305
13,941
0
48,580
W
15,480
4,795
0
1,464
17,059
8,068
400
3,603
13,456
0
41,632
W
13,389
212
2,860
7,275
12,651
4,361
516
4,395
8,256
66,676
0
L
Baba Yaga
Projectorion107
Baba Yaga
7,976
464
0
3,034
13,634
5,414
0
3,132
10,197
64,487
0
W
Rama
YakeBr
Rama
15,156
13,262
0
4,167
12,274
5,466
3,209
1,424
10,850
0
99,149
L
4,555
3,364
0
3,780
14,061
5,769
808
328
13,501
0
59,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
52,904
393
Minions Killed
546
0
Camps Cleared
0
1,568,321
Distance Traveled
1,762,486
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,482
440
20
1
0
339,075
7
W
Bakasura
10,088
593
141
8
0
404,741
0
L
Shiva
8,862
521
67
4
0
315,734
8
W
Gilgamesh
10,198
600
105
6
0
325,930
0
L
Thanatos
8,350
491
79
5
0
333,454
0
W
Thor
10,776
634
38
2
0
381,324
0
W
Chang'e
9,925
584
116
7
0
355,392
0
L
Baba Yaga
8,323
490
108
6
0
319,316
4
W
Rama
11,917
701
146
9
0
295,099
6
L
Ishtar
8,091
476
119
7
0
260,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role