Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AquilesBaeza_gg
Surtr
Level 62
God Stats
3W - 0L
1,594 SR
Queue Stats
130W - 129L
1,541 Elo+
Party 2
Ix Chel
Ix Chel
BadBunny0X100PRE
Ix Chel
Level 198
God Stats
5W - 2L
1,500 SR
Queue Stats
158W - 188L
1,563 Elo+
Party 2
Athena
Athena
Benhamlin_
Athena
Level 105
God Stats
7W - 8L
1,554 SR
Queue Stats
106W - 104L
1,523 Elo+
Party 3
Hachiman
Hachiman
MajinMarquis_
Hachiman
Level 125
God Stats
50W - 49L
1,535 SR
Queue Stats
271W - 256L
1,526 Elo+
Party 3
Team Averages
Level 119
1,537 SR
1,531 Elo+

VS

Team Averages
Level 129
1,413 SR
1,520 Elo+
Serqet
Serqet
FlamingoEnFuoco
Serqet
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
323W - 308L
1,553 Elo+
Solo
Vamana
Vamana
GreenArow41
Vamana
Level 109
God Stats
1W - 2L
1,316 SR
Queue Stats
88W - 81L
1,502 Elo+
Party 1
Tiamat
Tiamat
JBrathall10
Tiamat
Level 144
God Stats
2W - 3L
1,675 SR
Queue Stats
237W - 241L
1,515 Elo+
Solo
Awilix
Awilix
bloodrage126
Awilix
Level 149
God Stats
7W - 10L
1,359 SR
Queue Stats
381W - 358L
1,515 Elo+
Party 1
Zeus
Zeus
greenarrow41
Zeus
Level 156
God Stats
4W - 9L
1,214 SR
Queue Stats
439W - 417L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
0 / 0 / 1
3,904
651
1,400
3,499
1,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
2 / 0 / 0
4,848
808
2,571
3,915
1,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 1 / 0
4,502
750
848
1,597
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
Benhamlin_
Athena
5
0 / 2 / 2
3,715
619
1,027
4,233
2,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
MajinMarquis_
Hachiman
6
1 / 1 / 1
3,631
605
2,439
2,800
767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,128
688
1,579
4,071
2,432
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
6
0 / 1 / 0
3,252
542
1,582
3,864
1,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
3
0 / 1 / 1
3,202
534
316
1,371
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
7
2 / 1 / 1
4,350
725
1,924
4,911
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 0
4,047
675
2,170
1,904
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
4
4
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
0
1
0.5
W
2
0
0
2
W
1
1
0
1
W
Athena
Benhamlin_
Athena
0
2
2
0.5
L
0
1
2
1
L
Vamana
0
1
0
0
L
Tiamat
0
1
1
0.5
W
Hachiman
MajinMarquis_
Hachiman
1
1
1
1.5
L
Awilix
2
1
1
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,285
Damage
7,571
16,044
Taken
16,121
6,496
Mitigated
6,371
4,619
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,400
890
0
1,414
3,499
1,117
0
117
3,382
0
16,649
W
2,571
779
0
1,498
3,915
1,560
0
0
3,630
266
29,526
W
848
211
100
420
1,597
411
111
264
1,333
28,559
0
W
Athena
Benhamlin_
Athena
1,027
292
0
814
4,233
2,641
0
1,070
3,163
5,425
0
L
1,579
323
0
1,204
4,071
2,432
18
379
3,618
0
4,797
L
Vamana
1,582
450
0
938
3,864
1,627
0
32
3,832
0
12,332
L
Tiamat
316
44
0
392
1,371
411
0
493
828
8,187
0
W
Hachiman
MajinMarquis_
Hachiman
2,439
1,486
0
373
2,800
767
0
1,035
1,705
0
13,840
L
Awilix
1,924
1,046
0
1,009
4,911
1,480
0
831
4,000
0
21,859
L
2,170
433
0
500
1,904
421
0
201
1,692
30,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,600
Gold Earned
18,979
178
Minions Killed
136
0
Camps Cleared
0
612,508
Distance Traveled
570,679
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,904
651
46
8
0
154,029
0
W
Surtr
4,848
808
49
8
0
115,821
0
W
Ix Chel
4,502
750
51
9
0
104,707
0
W
Athena
3,715
619
9
2
0
122,189
3
L
Serqet
4,128
688
4
1
0
132,879
0
L
Vamana
3,252
542
17
3
0
132,248
0
L
Tiamat
3,202
534
13
2
0
48,904
0
W
Hachiman
3,631
605
23
4
0
115,762
0
L
Awilix
4,350
725
40
7
0
147,625
0
L
Zeus
4,047
675
62
10
0
109,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role