Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Dynamiteone35
Hel
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 147L
1,545 Elo+
Solo
Skadi
Skadi
EternalTransient
Skadi
Level 68
God Stats
2W - 1L
1,548 SR
Queue Stats
371W - 375L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Gappet
Sun Wukong
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 290L
1,471 Elo+
Party 1
Serqet
Serqet
vitzie
Serqet
Level 88
God Stats
5W - 9L
1,144 SR
Queue Stats
329W - 317L
1,471 Elo+
Party 1
Team Averages
Level 99
1,438 SR
1,482 Elo+

VS

Team Averages
Level 104
1,411 SR
1,433 Elo+
Jing Wei
Jing Wei
Ev0 R3V
Jing Wei
Level 65
God Stats
0W - 3L
1,282 SR
Queue Stats
146W - 141L
1,384 Elo+
Party 2
Da Ji
Da Ji
Ev0 Retemag
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 222L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
Ev0 Wolf
Kukulkan
Level 32
God Stats
0W - 1L
1,276 SR
Queue Stats
126W - 116L
1,313 Elo+
Party 2
Athena
Athena
Mitched You
Athena
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Solo
Amaterasu
Amaterasu
vvvfffdd010
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 118L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 4 / 0
6,876
458
7,985
8,781
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 2
9,634
642
7,888
9,088
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,913
461
7,381
8,783
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Gappet
Sun Wukong
14
4 / 3 / 1
8,732
582
13,731
18,230
13,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
vitzie
Serqet
15
7 / 0 / 1
8,936
596
8,345
12,694
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ev0 R3V
Jing Wei
11
2 / 1 / 4
6,386
426
6,449
8,947
3,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 7 / 4
8,490
566
11,111
15,807
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Ev0 Wolf
Kukulkan
13
1 / 3 / 1
7,630
509
2,732
9,879
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
2 / 2 / 4
7,355
490
3,910
11,315
12,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
vvvfffdd010
Amaterasu
13
2 / 3 / 1
8,054
537
13,065
17,902
13,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
15
Kills
12
12
Deaths
16
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
4
0
0.25
W
3
2
2
2
W
0
3
1
0.17
L
Jing Wei
Ev0 R3V
Jing Wei
2
1
4
4
L
5
7
4
1
L
Kukulkan
Ev0 Wolf
Kukulkan
1
3
1
0.5
W
Sun Wukong
Gappet
Sun Wukong
4
3
1
1.5
L
Athena
2
2
4
2
W
Serqet
vitzie
Serqet
7
0
1
7.5
L
Amaterasu
vvvfffdd010
Amaterasu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,330
Damage
37,267
57,576
Taken
63,850
30,474
Mitigated
38,570
18,249
Healing
15,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,985
279
270
2,285
8,781
4,071
0
1,465
7,316
41,300
0
W
7,888
169
118
4,200
9,088
3,884
774
2,616
6,472
90,367
0
W
7,381
3,050
0
732
8,783
3,051
564
2,014
6,769
0
42,870
L
Jing Wei
Ev0 R3V
Jing Wei
6,449
5,510
0
3,694
8,947
3,339
0
3,863
4,964
0
39,372
L
11,111
2,791
0
750
15,807
5,441
0
2,874
12,419
0
56,827
L
Kukulkan
Ev0 Wolf
Kukulkan
2,732
61
0
1,490
9,879
3,858
0
6,520
3,359
57,750
0
W
Sun Wukong
Gappet
Sun Wukong
13,731
4,587
0
5,298
18,230
13,994
0
0
18,230
0
59,832
L
Athena
3,910
1,220
0
1,765
11,315
12,463
0
2,616
8,631
31,756
0
W
Serqet
vitzie
Serqet
8,345
2,119
0
5,346
12,694
5,474
0
547
12,147
0
59,223
L
Amaterasu
vvvfffdd010
Amaterasu
13,065
7,991
0
7,651
17,902
13,469
0
0
17,572
0
63,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,091
Gold Earned
37,915
483
Minions Killed
383
0
Camps Cleared
0
1,494,030
Distance Traveled
1,454,811
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,876
458
71
5
0
271,505
5
W
Hel
9,634
642
154
10
0
308,812
0
W
Skadi
6,913
461
59
4
0
271,466
0
L
Jing Wei
6,386
426
58
4
0
270,142
2
L
Da Ji
8,490
566
85
6
0
314,699
0
L
Kukulkan
7,630
509
104
7
0
267,436
0
W
Sun Wukong
8,732
582
108
7
0
269,141
0
L
Athena
7,355
490
40
3
0
303,041
2
W
Serqet
8,936
596
91
6
0
373,106
0
L
Amaterasu
8,054
537
96
6
0
299,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role