Player Matchup

Ah Puch
Ah Puch
JorahTheExplora
Ah Puch
Level 55
God Stats
1W - 2L
1,283 SR
Queue Stats
14W - 8L
1,636 Elo+
Party 2
Yemoja
Yemoja
QtpieEboy
Yemoja
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 98L
1,562 Elo+
Party 2
Rama
Rama
Seketh
Rama
Level 123
God Stats
2W - 3L
1,646 SR
Queue Stats
90W - 80L
1,630 Elo+
Party 1
Mulan
Mulan
TheByrd
Mulan
Level 120
God Stats
6W - 2L
1,777 SR
Queue Stats
68W - 52L
1,636 Elo+
Party 1
Raijin
Raijin
TheWoodFrog
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,587 Elo+
Party 2
Team Averages
Level 121
1,541 SR
1,610 Elo+

VS

Team Averages
Level 127
1,745 SR
1,593 Elo+
Ix Chel
Ix Chel
Ign3ous
Ix Chel
Level 133
God Stats
1W - 2L
1,516 SR
Queue Stats
55W - 53L
1,572 Elo+
Party 3
Susano
Susano
MrMungusTheTwo
Susano
Level 69
God Stats
4W - 0L
1,893 SR
Queue Stats
29W - 10L
1,727 Elo+
Party 3
Athena
Athena
PoorMisa
Athena
Level 152
God Stats
3W - 1L
1,749 SR
Queue Stats
136W - 125L
1,532 Elo+
Party 4
Sun Wukong
Sun Wukong
StickyKeys072
Sun Wukong
Level 129
God Stats
3W - 0L
1,719 SR
Queue Stats
30W - 26L
1,509 Elo+
Solo
Neith
Neith
Victorliciouz
Neith
Level 151
God Stats
5W - 5L
1,850 SR
Queue Stats
257W - 218L
1,623 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,373
523
12,641
9,018
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
QtpieEboy
Yemoja
12
2 / 2 / 2
8,281
518
4,043
13,162
10,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Seketh
Rama
13
1 / 5 / 0
8,184
512
4,708
12,918
5,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
TheByrd
Mulan
12
0 / 5 / 2
7,901
494
9,928
19,702
17,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
14
3 / 5 / 2
8,779
549
12,506
15,549
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ign3ous
Ix Chel
14
6 / 3 / 2
9,165
573
5,218
9,386
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
4 / 0 / 4
8,462
529
9,669
13,201
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
PoorMisa
Athena
13
3 / 1 / 11
8,745
547
6,504
15,483
15,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
StickyKeys072
Sun Wukong
14
4 / 1 / 1
9,133
571
11,732
14,471
12,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 4
9,463
591
14,208
11,250
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
20
20
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Ign3ous
Ix Chel
6
3
2
2.33
L
1
3
1
0.5
W
4
0
4
6
W
Athena
PoorMisa
Athena
3
1
11
8.5
L
Yemoja
QtpieEboy
Yemoja
2
2
2
1.5
L
Rama
Seketh
Rama
1
5
0
0.2
W
Sun Wukong
StickyKeys072
Sun Wukong
4
1
1
4.5
L
Mulan
TheByrd
Mulan
0
5
2
0.2
L
Raijin
3
5
2
0.8
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,826
Damage
47,331
70,349
Taken
63,791
43,078
Mitigated
42,721
23,654
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Ign3ous
Ix Chel
5,218
841
587
2,469
9,386
3,902
0
6,851
2,535
68,824
0
L
12,641
431
0
1,920
9,018
3,249
0
3,518
5,500
59,515
0
W
9,669
3,613
0
1,670
13,201
5,709
0
6,235
6,922
0
55,372
W
Athena
PoorMisa
Athena
6,504
1,595
2,311
2,334
15,483
15,330
0
9,217
6,218
21,851
0
L
Yemoja
QtpieEboy
Yemoja
4,043
1,243
4,551
3,875
13,162
10,908
0
3,360
9,802
27,341
0
L
Rama
Seketh
Rama
4,708
3,482
0
2,704
12,918
5,284
0
1,632
11,286
0
62,105
W
Sun Wukong
StickyKeys072
Sun Wukong
11,732
2,134
0
2,784
14,471
12,860
44
2,636
10,914
8,681
64,622
L
Mulan
TheByrd
Mulan
9,928
1,413
0
7,230
19,702
17,687
625
2,069
17,633
0
58,844
L
Raijin
12,506
1,555
0
3,374
15,549
5,950
0
3,218
12,331
80,561
0
W
14,208
5,460
0
3,290
11,250
4,920
2,050
4,545
6,609
0
88,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,518
Gold Earned
44,968
454
Minions Killed
490
0
Camps Cleared
0
1,531,334
Distance Traveled
1,669,188
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,165
573
125
8
0
331,617
3
L
Ah Puch
8,373
523
111
7
0
310,219
4
W
Susano
8,462
529
76
5
0
388,164
5
W
Athena
8,745
547
25
2
0
361,062
2
L
Yemoja
8,281
518
32
2
0
300,937
12
L
Rama
8,184
512
103
6
0
302,062
0
W
Sun Wukong
9,133
571
129
8
0
304,733
0
L
Mulan
7,901
494
91
6
0
291,775
3
L
Raijin
8,779
549
117
7
0
326,341
0
W
Neith
9,463
591
135
8
0
283,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role