Player Matchup

The Morrigan
The Morrigan
Silver II
CHAOSxREAVER
The Morrigan
Silver II
Level 155
God Stats
0W - 3L
1,143 SR
Queue Stats
368W - 420L
954 MMR
Solo
Cernunnos
Cernunnos
Gold II
Drought_boy_Wop
Cernunnos
Gold II
Level 162
God Stats
23W - 22L
1,729 SR
Queue Stats
523W - 564L
1,623 MMR
Party 2
Cthulhu
Cthulhu
Silver IV
FoeDawgWalt
Cthulhu
Silver IV
Level 156
God Stats
3W - 1L
1,791 SR
Queue Stats
210W - 268L
889 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,554 SR
1,155 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,575 SR
1,069 MMR
Kumbhakarna
Kumbhakarna
Silver II
Lee-Queen-Ice
Kumbhakarna
Silver II
Level 80
God Stats
14W - 17L
1,543 SR
Queue Stats
47W - 59L
1,011 MMR
Party 1
Ishtar
Ishtar
Gold IV
babyyams_14
Ishtar
Gold IV
Level 76
God Stats
6W - 1L
1,863 SR
Queue Stats
8W - 4L
1,689 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver V
iiBunnie
Morgan Le Fay
Silver V
Level 196
God Stats
16W - 20L
1,318 SR
Queue Stats
263W - 301L
506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CHAOSxREAVER
The Morrigan
16
2 / 10 / 4
11,525
678
9,048
14,145
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Drought_boy_Wop
Cernunnos
18
6 / 7 / 4
13,310
783
20,943
20,940
11,194
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FoeDawgWalt
Cthulhu
16
3 / 8 / 4
11,750
691
9,827
21,310
27,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AtlasAchillesAphroditeChaacNe Zha

VS

Bans
JormungandrAo KuangSurtrScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lee-Queen-Ice
Kumbhakarna
17
2 / 4 / 14
13,109
771
5,575
24,548
27,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
20
14 / 3 / 8
15,033
884
28,401
21,799
10,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
iiBunnie
Morgan Le Fay
18
9 / 4 / 8
13,517
795
13,036
15,725
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
25
25
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CHAOSxREAVER
The Morrigan
2
10
4
0.4
L
Cernunnos
Drought_boy_Wop
Cernunnos
6
7
4
1.14
L
Cthulhu
FoeDawgWalt
Cthulhu
3
8
4
0.63
W
Kumbhakarna
Lee-Queen-Ice
Kumbhakarna
2
4
14
2.25
W
Ishtar
14
3
8
6
W
Morgan Le Fay
iiBunnie
Morgan Le Fay
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,818
Damage
47,012
56,395
Taken
62,072
45,702
Mitigated
45,747
5,831
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CHAOSxREAVER
The Morrigan
9,048
788
194
781
14,145
6,667
1,148
5,315
8,485
46,364
608
L
Cernunnos
Drought_boy_Wop
Cernunnos
20,943
9,882
0
4,152
20,940
11,194
2,649
7,298
13,330
0
64,589
L
Cthulhu
FoeDawgWalt
Cthulhu
9,827
310
6
698
21,310
27,841
17
5,176
15,899
30,204
0
W
Kumbhakarna
Lee-Queen-Ice
Kumbhakarna
5,575
1,184
0
2,412
24,548
27,195
444
5,030
18,819
24,441
0
W
Ishtar
28,401
19,584
0
7,975
21,799
10,882
2,815
5,476
15,765
0
97,660
W
Morgan Le Fay
iiBunnie
Morgan Le Fay
13,036
1,199
0
3,883
15,725
7,670
538
6,601
8,894
68,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
41,659
182
Minions Killed
227
0
Camps Cleared
0
755,515
Distance Traveled
907,996
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,525
678
63
4
0
235,187
0
L
Cernunnos
13,310
783
88
5
0
260,242
0
L
Cthulhu
11,750
691
31
2
0
260,086
0
W
Kumbhakarna
13,109
771
33
2
0
311,999
0
W
Ishtar
15,033
884
106
6
0
291,530
0
W
Morgan Le Fay
13,517
795
88
5
0
304,467
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role