Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
EB-Jonrae
Athena
Level 31
God Stats
1W - 1L
1,314 SR
Queue Stats
3W - 13L
1,124 Elo+
Solo
Nike
Nike
Mystery4209
Nike
Level 62
God Stats
21W - 12L
1,644 SR
Queue Stats
323W - 334L
1,463 Elo+
Solo
Danzaburou
Danzaburou
wall378sinister
Danzaburou
Level 68
God Stats
74W - 65L
1,519 SR
Queue Stats
138W - 147L
1,350 Elo+
Solo
Team Averages
Level 66
1,495 SR
1,387 Elo+

VS

Team Averages
Level 49
1,448 SR
1,357 Elo+
Olorun
Olorun
 
Olorun
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AXL_CHAMPAGNE
Fenrir
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 36L
1,257 Elo+
Party 1
Surtr
Surtr
Darth2Milly
Surtr
Level 48
God Stats
1W - 1L
1,739 SR
Queue Stats
73W - 94L
1,360 Elo+
Solo
Ix Chel
Ix Chel
Nima_noori20
Ix Chel
Level 64
God Stats
14W - 21L
1,387 SR
Queue Stats
169W - 213L
1,365 Elo+
Solo
Hun Batz
Hun Batz
Red_Marxman
Hun Batz
Level 47
God Stats
1W - 8L
1,115 SR
Queue Stats
65W - 97L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 0 / 0
4,430
738
1,699
3,405
1,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
 
Merlin
8
0 / 1 / 1
4,409
735
1,175
1,835
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
EB-Jonrae
Athena
6
0 / 0 / 0
3,989
665
607
2,077
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 1 / 0
4,383
731
2,010
4,054
2,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
wall378sinister
Danzaburou
6
1 / 0 / 0
3,965
661
1,510
1,369
398
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
2
0 / 0 / 0
2,848
475
105
1,061
246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 1 / 0
3,126
521
170
3,217
917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 3 / 0
4,064
677
1,845
5,351
3,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
Nima_noori20
Ix Chel
7
0 / 1 / 0
3,756
626
676
2,619
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
Red_Marxman
Hun Batz
7
0 / 0 / 0
3,947
658
434
3,931
1,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
5
Kills
2
2
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
0
2
W
Merlin
 
Merlin
0
1
1
0.5
L
Olorun
 
Olorun
0
0
0
0
L
0
1
0
0
L
2
3
0
0.67
W
Athena
EB-Jonrae
Athena
0
0
0
0
W
2
1
0
2
L
Ix Chel
Nima_noori20
Ix Chel
0
1
0
0
L
Hun Batz
Red_Marxman
Hun Batz
0
0
0
0
W
Danzaburou
wall378sinister
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,001
Damage
3,230
12,740
Taken
16,179
5,310
Mitigated
6,173
3,620
Healing
1,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,699
394
0
869
3,405
1,074
0
220
3,185
0
15,866
W
Merlin
 
Merlin
1,175
195
0
385
1,835
531
0
583
1,252
22,934
0
L
Olorun
 
Olorun
105
0
20
342
1,061
246
0
161
870
3,298
0
L
170
34
0
250
3,217
917
0
501
2,716
0
4,542
L
1,845
799
0
928
5,351
3,076
0
433
4,468
186
18,014
W
Athena
EB-Jonrae
Athena
607
375
9
956
2,077
1,173
116
0
2,077
10,584
0
W
2,010
135
0
936
4,054
2,134
0
60
3,994
0
16,340
L
Ix Chel
Nima_noori20
Ix Chel
676
73
0
458
2,619
710
0
437
2,086
20,003
0
L
Hun Batz
Red_Marxman
Hun Batz
434
214
0
0
3,931
1,224
0
106
3,825
0
25,320
W
Danzaburou
wall378sinister
Danzaburou
1,510
651
29
436
1,369
398
237
0
1,369
0
19,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,176
Gold Earned
17,741
161
Minions Killed
137
0
Camps Cleared
0
589,572
Distance Traveled
521,427
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,430
738
30
5
0
134,094
0
W
Merlin
4,409
735
51
9
0
110,491
0
L
Olorun
2,848
475
6
1
0
32,748
0
L
Fenrir
3,126
521
7
1
0
101,620
0
L
Surtr
4,064
677
29
5
0
125,801
0
W
Athena
3,989
665
15
3
0
123,086
0
W
Nike
4,383
731
27
5
0
114,721
1
L
Ix Chel
3,756
626
41
7
0
113,106
0
L
Hun Batz
3,947
658
54
9
0
148,152
2
W
Danzaburou
3,965
661
38
6
0
107,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role