Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BigSmites
Ares
Level 63
God Stats
12W - 7L
1,758 SR
Queue Stats
249W - 223L
1,503 Elo+
Party 2
Zeus
Zeus
Hucklemonke
Zeus
Level 54
God Stats
1W - 3L
1,471 SR
Queue Stats
274W - 265L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
Jacobtiger4
Guan Yu
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 202L
1,513 Elo+
Party 2
Fenrir
Fenrir
ZooCrew432
Fenrir
Level 66
God Stats
3W - 2L
1,501 SR
Queue Stats
130W - 145L
1,516 Elo+
Solo
Team Averages
Level 67
1,546 SR
1,494 Elo+

VS

Team Averages
Level 72
1,547 SR
1,458 Elo+
Nemesis
Nemesis
DaIone
Nemesis
Level 51
God Stats
4W - 4L
1,732 SR
Queue Stats
103W - 85L
1,510 Elo+
Party 1
Ix Chel
Ix Chel
JoeyDelRey
Ix Chel
Level 61
God Stats
4W - 5L
1,502 SR
Queue Stats
66W - 52L
1,451 Elo+
Party 1
Neith
Neith
LlamaNoLife
Neith
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 11L
1,531 Elo+
Solo
Horus
Horus
Malibore
Horus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Srirachaa420
Cthulhu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 2 / 0
7,095
507
5,293
8,576
3,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ares
9
1 / 4 / 1
6,541
467
4,880
13,004
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 1
6,947
496
8,667
11,749
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Jacobtiger4
Guan Yu
14
0 / 1 / 1
7,603
543
4,242
11,799
9,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ZooCrew432
Fenrir
11
1 / 3 / 0
6,793
485
2,119
10,248
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaIone
Nemesis
12
2 / 2 / 6
7,795
557
5,933
11,729
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
JoeyDelRey
Ix Chel
14
10 / 0 / 1
9,352
668
11,397
9,827
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 2
8,527
609
7,653
8,634
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Malibore
Horus
11
1 / 0 / 7
7,214
515
3,886
8,855
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Srirachaa420
Cthulhu
13
0 / 1 / 2
7,729
552
8,306
8,463
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
15
15
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
L
Ares
1
4
1
0.38
W
Nemesis
DaIone
Nemesis
2
2
6
2.5
L
0
5
1
0.1
L
Guan Yu
Jacobtiger4
Guan Yu
0
1
1
0.5
W
Ix Chel
JoeyDelRey
Ix Chel
10
0
1
10.5
W
2
1
2
3
W
Horus
Malibore
Horus
1
0
7
4.5
W
Cthulhu
Srirachaa420
Cthulhu
0
1
2
1
L
Fenrir
ZooCrew432
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,201
Damage
37,175
55,376
Taken
47,508
33,207
Mitigated
22,888
12,682
Healing
18,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,293
3,315
0
3,057
8,576
3,817
0
0
8,576
0
53,939
L
Ares
4,880
447
0
2,011
13,004
11,243
0
4,398
8,433
22,601
0
W
Nemesis
DaIone
Nemesis
5,933
2,683
0
2,696
11,729
4,246
0
2,900
8,794
0
63,869
L
8,667
489
0
722
11,749
4,617
0
6,495
5,254
53,982
0
L
Guan Yu
Jacobtiger4
Guan Yu
4,242
436
0
4,315
11,799
9,668
0
6,314
4,352
0
61,884
W
Ix Chel
JoeyDelRey
Ix Chel
11,397
1,355
613
4,285
9,827
3,550
324
5,556
4,271
67,283
0
W
7,653
5,052
0
3,315
8,634
3,987
511
772
7,862
0
77,168
W
Horus
Malibore
Horus
3,886
1,272
450
3,582
8,855
6,687
14
4,156
4,699
0
10,869
W
Cthulhu
Srirachaa420
Cthulhu
8,306
926
119
3,938
8,463
4,418
0
163
7,766
56,500
0
L
Fenrir
ZooCrew432
Fenrir
2,119
722
0
2,577
10,248
3,862
0
1,190
9,058
0
46,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,979
Gold Earned
40,617
401
Minions Killed
429
0
Camps Cleared
0
1,398,319
Distance Traveled
1,491,058
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,095
507
112
8
0
274,113
5
L
Ares
6,541
467
40
3
0
254,763
8
W
Nemesis
7,795
557
86
6
0
317,035
0
L
Zeus
6,947
496
81
6
0
234,578
0
L
Guan Yu
7,603
543
93
7
0
310,479
1
W
Ix Chel
9,352
668
108
8
0
306,121
4
W
Neith
8,527
609
133
10
0
266,395
2
W
Horus
7,214
515
11
1
0
311,367
4
W
Cthulhu
7,729
552
91
7
0
290,140
0
L
Fenrir
6,793
485
75
5
0
324,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role