Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DarkFuma
Ah Muzen Cab
Level 125
God Stats
1W - 2L
1,783 SR
Queue Stats
11W - 12L
1,252 Elo+
Party 1
Amaterasu
Amaterasu
Halomichael1
Amaterasu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 1
Ra
Ra
Zomboid81
Ra
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 41L
1,409 Elo+
Party 1
Surtr
Surtr
aljibe-inmortal
Surtr
Level 36
God Stats
8W - 15L
1,303 SR
Queue Stats
47W - 60L
1,242 Elo+
Party 4
Mercury
Mercury
kenjismiter232
Mercury
Level 16
God Stats
1W - 4L
1,110 SR
Queue Stats
6W - 11L
1,248 Elo+
Party 4
Team Averages
Level 71
1,439 SR
1,281 Elo+

VS

Team Averages
Level 43
1,468 SR
1,518 Elo+
Surtr
Surtr
Bbalder704
Surtr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maui
Maui
Feonixxx
Maui
Level 97
God Stats
0W - 1L
1,512 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 3
Artemis
Artemis
MOwOE
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 3
Merlin
Merlin
Shanker101
Merlin
Level 47
God Stats
5W - 2L
1,328 SR
Queue Stats
56W - 46L
1,441 Elo+
Solo
Loki
Loki
YoureGarbageBud
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarkFuma
Ah Muzen Cab
11
8 / 1 / 3
7,359
669
8,255
6,700
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Halomichael1
Amaterasu
11
2 / 1 / 1
7,032
639
1,903
7,499
3,129
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
4 / 0 / 6
7,964
724
7,844
6,910
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 4 / 4
5,985
544
5,690
10,638
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
6 / 0 / 7
7,237
658
5,639
7,698
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
7
1 / 8 / 1
5,171
470
5,639
12,031
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
9
2 / 1 / 2
6,195
563
2,546
8,465
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
MOwOE
Artemis
9
2 / 5 / 2
5,190
472
4,843
9,087
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Shanker101
Merlin
8
0 / 3 / 0
4,919
447
3,422
5,814
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 5 / 2
5,152
468
1,151
7,261
1,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
5
6
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
8
1
0.19
W
Ah Muzen Cab
DarkFuma
Ah Muzen Cab
8
1
3
9.5
L
Maui
2
1
2
3
W
Amaterasu
Halomichael1
Amaterasu
2
1
1
2.5
L
Artemis
MOwOE
Artemis
2
5
2
0.6
L
Merlin
Shanker101
Merlin
0
3
0
0
L
0
5
2
0.2
W
4
0
6
7
W
2
4
4
1
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
17,601
39,445
Taken
42,658
15,666
Mitigated
17,460
7,301
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
5,639
2,202
0
1,258
12,031
5,629
15
4,728
7,256
289
23,099
W
Ah Muzen Cab
DarkFuma
Ah Muzen Cab
8,255
3,042
0
1,205
6,700
2,214
2,424
830
5,870
0
43,924
L
Maui
2,546
614
0
2,219
8,465
5,560
0
404
8,061
15,766
0
W
Amaterasu
Halomichael1
Amaterasu
1,903
212
0
794
7,499
3,129
3,127
0
7,499
0
33,868
L
Artemis
MOwOE
Artemis
4,843
3,431
0
1,117
9,087
2,628
0
0
9,087
0
24,595
L
Merlin
Shanker101
Merlin
3,422
286
0
1,515
5,814
1,797
0
2,370
3,444
29,182
0
L
1,151
146
444
718
7,261
1,846
0
484
6,777
0
8,908
W
7,844
998
432
2,900
6,910
2,903
1,178
2,521
4,389
60,719
0
W
5,690
1,669
0
1,720
10,638
4,824
789
1,617
9,021
314
21,951
W
5,639
2,762
0
250
7,698
2,596
577
1,193
6,505
0
30,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,577
Gold Earned
26,627
324
Minions Killed
151
0
Camps Cleared
0
1,173,047
Distance Traveled
1,061,272
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,171
470
24
2
0
225,298
0
W
Ah Muzen Cab
7,359
669
55
5
0
240,486
2
L
Maui
6,195
563
22
2
0
239,671
2
W
Amaterasu
7,032
639
64
6
0
191,129
0
L
Artemis
5,190
472
45
4
0
194,235
0
L
Merlin
4,919
447
43
4
0
186,905
2
L
Loki
5,152
468
17
2
0
215,163
0
W
Ra
7,964
724
114
10
0
244,518
1
W
Surtr
5,985
544
41
4
0
209,478
0
W
Mercury
7,237
658
50
5
0
287,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role