Player Matchup

Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
bIGhOMIEsWAN
Ymir
Level 107
God Stats
5W - 5L
1,456 SR
Queue Stats
105W - 97L
1,350 Elo+
Party 2
Ix Chel
Ix Chel
x itz P NUT x
Ix Chel
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 59L
1,447 Elo+
Party 2
Team Averages
Level 99
1,485 SR
1,433 Elo+

VS

Team Averages
Level 60
1,389 SR
1,442 Elo+
Gilgamesh
Gilgamesh
JimsoaEyE
Gilgamesh
Level 105
God Stats
0W - 2L
1,273 SR
Queue Stats
12W - 22L
1,388 Elo+
Party 1
Apollo
Apollo
Micke090
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
NaryiBlessed
Ix Chel
Level 63
God Stats
1W - 3L
1,394 SR
Queue Stats
88W - 87L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 1 / 6
10,516
809
16,712
11,528
5,864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 14
10,558
812
4,624
14,342
12,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
16
7 / 3 / 10
10,918
840
15,190
12,107
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JimsoaEyE
Gilgamesh
15
1 / 2 / 4
9,270
713
8,745
16,528
16,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Micke090
Apollo
12
0 / 6 / 1
7,486
576
1,216
11,439
4,832
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
NaryiBlessed
Ix Chel
13
4 / 10 / 0
8,904
685
9,357
13,986
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
5
6
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
6
11
L
Gilgamesh
JimsoaEyE
Gilgamesh
1
2
4
1.5
L
Apollo
Micke090
Apollo
0
6
1
0.08
L
Ix Chel
NaryiBlessed
Ix Chel
4
10
0
0.4
W
3
2
14
5
W
Ix Chel
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,526
Damage
19,318
37,977
Taken
41,953
24,397
Mitigated
27,289
15,426
Healing
946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,712
9,693
403
2,617
11,528
5,864
2,245
2,877
8,651
0
44,253
L
Gilgamesh
JimsoaEyE
Gilgamesh
8,745
540
0
73
16,528
16,391
0
6,404
10,124
0
28,625
L
Apollo
Micke090
Apollo
1,216
474
0
0
11,439
4,832
0
6,965
4,474
0
11,787
L
Ix Chel
NaryiBlessed
Ix Chel
9,357
1,513
162
711
13,986
6,066
85
6,469
7,517
32,455
0
W
4,624
302
2,392
4,014
14,342
12,797
0
3,760
10,582
24,168
0
W
Ix Chel
15,190
2,241
1,880
4,120
12,107
5,736
932
2,823
9,284
57,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
25,660
154
Minions Killed
103
0
Camps Cleared
0
689,867
Distance Traveled
615,549
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,516
809
46
4
0
246,352
0
L
Gilgamesh
9,270
713
36
3
0
256,774
1
L
Apollo
7,486
576
26
2
0
182,705
0
L
Ix Chel
8,904
685
41
3
0
176,070
0
W
Ymir
10,558
812
30
2
0
222,745
0
W
Ix Chel
10,918
840
78
6
0
220,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role