Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AcePuchi
Loki
Level 146
God Stats
46W - 39L
1,572 SR
Queue Stats
937W - 889L
1,524 Elo+
Party 3
Mercury
Mercury
Aqtrix
Mercury
Level 115
God Stats
8W - 8L
1,539 SR
Queue Stats
542W - 555L
1,536 Elo+
Party 3
Danzaburou
Danzaburou
DKA8801
Danzaburou
Level 23
God Stats
7W - 14L
1,389 SR
Queue Stats
8W - 16L
1,430 Elo+
Party 3
Khepri
Khepri
McFly717
Khepri
Level 124
God Stats
0W - 2L
1,656 SR
Queue Stats
1W - 5L
1,322 Elo+
Party 2
Team Averages
Level 106
1,531 SR
1,462 Elo+

VS

Team Averages
Level 90
1,597 SR
1,487 Elo+
Thanatos
Thanatos
Ghost_buster1273
Thanatos
Level 151
God Stats
9W - 12L
1,532 SR
Queue Stats
212W - 176L
1,520 Elo+
Party 1
Khepri
Khepri
Orange_Viper13
Khepri
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 13L
1,513 Elo+
Party 1
Apollo
Apollo
Stone691
Apollo
Level 97
God Stats
10W - 3L
1,830 SR
Queue Stats
183W - 148L
1,508 Elo+
Party 1
Surtr
Surtr
Whitewolf00122
Surtr
Level 32
God Stats
20W - 23L
1,289 SR
Queue Stats
500W - 488L
1,300 Elo+
Solo
Zeus
Zeus
elpapiMiller
Zeus
Level 127
God Stats
7W - 3L
1,832 SR
Queue Stats
154W - 159L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 7 / 1
6,110
509
6,106
10,245
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
2 / 2 / 1
6,909
576
5,406
8,550
2,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Aqtrix
Mercury
10
1 / 4 / 2
6,241
520
5,171
9,975
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
DKA8801
Danzaburou
8
1 / 3 / 0
5,468
456
4,178
5,888
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
McFly717
Khepri
10
1 / 2 / 1
6,136
511
1,885
9,434
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 4
7,843
654
7,108
10,876
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 0 / 6
6,403
534
1,947
5,595
4,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Stone691
Apollo
12
3 / 1 / 1
7,377
615
6,763
6,907
2,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 2 / 1
6,754
563
2,953
9,485
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 2
7,372
614
11,719
7,078
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
18
18
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
7
1
0.21
L
Loki
2
2
1
1.25
L
Mercury
Aqtrix
Mercury
1
4
2
0.5
L
Danzaburou
DKA8801
Danzaburou
1
3
0
0.33
W
7
2
4
4.5
L
Khepri
McFly717
Khepri
1
2
1
0.75
W
0
0
6
3
W
Apollo
Stone691
Apollo
3
1
1
3.5
W
1
2
1
0.75
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,746
Damage
30,490
44,092
Taken
39,941
18,374
Mitigated
20,280
7,367
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,106
981
114
1,051
10,245
3,213
0
7,290
2,955
39,451
0
L
Loki
5,406
1,691
0
1,750
8,550
2,679
0
305
8,245
0
49,004
L
Mercury
Aqtrix
Mercury
5,171
2,148
0
910
9,975
2,972
0
1,852
8,123
0
47,677
L
Danzaburou
DKA8801
Danzaburou
4,178
2,564
0
1,432
5,888
2,076
0
241
5,647
0
28,512
W
7,108
2,856
0
7,551
10,876
4,330
38
1,120
9,756
0
52,599
L
Khepri
McFly717
Khepri
1,885
119
113
1,997
9,434
7,434
0
4,002
5,432
22,887
0
W
1,947
567
1,516
986
5,595
4,272
40
1,420
4,175
20,210
0
W
Apollo
Stone691
Apollo
6,763
4,182
0
2,977
6,907
2,776
797
441
6,466
0
63,075
W
2,953
844
0
2,431
9,485
5,650
24
80
9,405
259
48,375
W
11,719
655
0
960
7,078
3,252
756
4,930
2,148
56,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
35,749
299
Minions Killed
371
0
Camps Cleared
0
1,187,809
Distance Traveled
1,249,728
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,110
509
72
6
0
205,069
0
L
Loki
6,909
576
80
7
0
243,832
0
L
Mercury
6,241
520
78
7
0
294,677
0
L
Danzaburou
5,468
456
41
3
0
181,727
0
W
Thanatos
7,843
654
78
7
0
288,750
4
L
Khepri
6,136
511
28
2
0
262,504
0
W
Khepri
6,403
534
20
2
0
249,801
0
W
Apollo
7,377
615
115
10
0
239,145
3
W
Surtr
6,754
563
75
6
0
244,483
0
W
Zeus
7,372
614
83
7
0
227,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role