Player Matchup

Ares
Ares
ASSASSIN HORNO
Ares
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
He Bo
He Bo
Madavacado5103
He Bo
Level 59
God Stats
24W - 22L
1,565 SR
Queue Stats
213W - 220L
1,431 Elo+
Party 2
Shiva
Shiva
Pinoxtle
Shiva
Level 46
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 8L
1,268 Elo+
Solo
Gilgamesh
Gilgamesh
Routire
Gilgamesh
Level 50
God Stats
4W - 3L
1,587 SR
Queue Stats
307W - 321L
1,409 Elo+
Solo
Chernobog
Chernobog
llRexeyll
Chernobog
Level 73
God Stats
28W - 23L
1,524 SR
Queue Stats
151W - 162L
1,453 Elo+
Party 2
Team Averages
Level 47
1,495 SR
1,412 Elo+

VS

Team Averages
Level 86
1,499 SR
1,428 Elo+
Athena
Athena
 
Athena
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ace-Joestar
Pele
Level 78
God Stats
2W - 2L
1,444 SR
Queue Stats
37W - 31L
1,460 Elo+
Party 1
Bellona
Bellona
Avandator
Bellona
Level 47
God Stats
6W - 6L
1,669 SR
Queue Stats
25W - 29L
1,442 Elo+
Party 1
Chang'e
Chang'e
LuckySlayer11
Chang'e
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,418 Elo+
Party 1
Izanami
Izanami
YaBi23
Izanami
Level 85
God Stats
10W - 10L
1,381 SR
Queue Stats
199W - 215L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,085
406
2,775
10,135
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 6 / 0
6,330
422
9,069
9,500
2,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Pinoxtle
Shiva
12
1 / 6 / 1
7,221
481
2,916
13,569
6,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
Routire
Gilgamesh
10
1 / 4 / 1
6,597
440
8,671
15,202
9,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
llRexeyll
Chernobog
13
3 / 4 / 1
7,941
529
7,707
12,055
4,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 0 / 13
8,616
574
4,990
10,475
10,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 1 / 7
8,431
562
8,940
12,496
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Avandator
Bellona
14
4 / 3 / 3
8,960
597
11,678
14,810
9,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
14
9 / 1 / 6
9,114
608
11,425
9,122
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
YaBi23
Izanami
12
2 / 3 / 4
7,748
517
3,879
10,109
4,115
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
24
24
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
13
9.5
L
0
4
2
0.25
W
6
1
7
9.5
W
Bellona
Avandator
Bellona
4
3
3
1.83
W
Chang'e
9
1
6
12
L
1
6
0
0.17
L
Shiva
Pinoxtle
Shiva
1
6
1
0.25
L
Gilgamesh
Routire
Gilgamesh
1
4
1
0.38
W
Izanami
YaBi23
Izanami
2
3
4
1.33
L
Chernobog
llRexeyll
Chernobog
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,138
Damage
40,912
60,461
Taken
57,012
30,917
Mitigated
32,357
6,527
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,990
877
386
3,369
10,475
10,247
134
2,414
8,061
23,101
0
L
2,775
202
0
799
10,135
7,304
0
4,067
6,068
10,546
0
W
8,940
1,858
0
2,994
12,496
4,888
0
4,329
8,010
0
56,348
W
Bellona
Avandator
Bellona
11,678
4,647
0
2,848
14,810
9,305
246
720
13,373
0
61,150
W
Chang'e
11,425
893
1,851
3,858
9,122
3,802
620
4,829
4,248
46,749
0
L
9,069
628
0
1,854
9,500
2,991
0
5,121
4,379
39,711
0
L
Shiva
Pinoxtle
Shiva
2,916
805
0
770
13,569
6,471
0
1,811
11,758
0
48,541
L
Gilgamesh
Routire
Gilgamesh
8,671
2,865
0
671
15,202
9,781
0
1,722
13,480
705
38,038
W
Izanami
YaBi23
Izanami
3,879
1,998
0
1,519
10,109
4,115
3,441
114
9,995
0
56,315
L
Chernobog
llRexeyll
Chernobog
7,707
5,025
0
2,433
12,055
4,370
300
3,694
8,361
0
67,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
42,869
294
Minions Killed
358
0
Camps Cleared
0
1,356,467
Distance Traveled
1,554,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,616
574
37
2
0
310,803
0
L
Ares
6,085
406
14
1
0
265,272
0
W
Pele
8,431
562
64
4
0
340,874
0
W
Bellona
8,960
597
92
6
0
299,100
0
W
Chang'e
9,114
608
64
4
0
328,129
0
L
He Bo
6,330
422
53
4
0
287,776
0
L
Shiva
7,221
481
83
6
0
231,697
0
L
Gilgamesh
6,597
440
48
3
0
276,324
0
W
Izanami
7,748
517
101
7
0
275,469
0
L
Chernobog
7,941
529
96
6
0
295,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role