Player Matchup

Cliodhna
Cliodhna
GabrielCh21
Cliodhna
Level 60
God Stats
3W - 3L
1,480 SR
Queue Stats
38W - 30L
1,568 Elo+
Party 2
Jormungandr
Jormungandr
Skyss
Jormungandr
Level 48
God Stats
5W - 0L
1,850 SR
Queue Stats
71W - 73L
1,499 Elo+
Party 1
Bakasura
Bakasura
Trynn1996
Bakasura
Level 96
God Stats
11W - 6L
1,829 SR
Queue Stats
497W - 456L
1,507 Elo+
Solo
Jing Wei
Jing Wei
darXword
Jing Wei
Level 29
God Stats
4W - 1L
1,359 SR
Queue Stats
60W - 59L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
iZerok
Ah Puch
Level 89
God Stats
4W - 3L
1,380 SR
Queue Stats
164W - 149L
1,546 Elo+
Party 2
Team Averages
Level 64
1,580 SR
1,523 Elo+

VS

Team Averages
Level 66
1,487 SR
1,502 Elo+
Yu Huang
Yu Huang
BOGATYR2004
Yu Huang
Level 65
God Stats
0W - 5L
1,271 SR
Queue Stats
46W - 42L
1,499 Elo+
Solo
Ymir
Ymir
Boouncer
Ymir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,545 Elo+
Party 3
Mercury
Mercury
ForensisAngelus
Mercury
Level 44
God Stats
4W - 4L
1,852 SR
Queue Stats
43W - 49L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
Kapserii
Danzaburou
Level 65
God Stats
35W - 30L
1,584 SR
Queue Stats
170W - 152L
1,525 Elo+
Solo
Tyr
Tyr
OnkelaroBall
Tyr
Level 69
God Stats
14W - 24L
1,226 SR
Queue Stats
365W - 329L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GabrielCh21
Cliodhna
9
1 / 2 / 3
5,251
583
1,791
5,585
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jormungandr
Skyss
Jormungandr
7
0 / 2 / 4
4,986
554
3,814
7,101
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Trynn1996
Bakasura
10
1 / 2 / 2
5,579
620
3,758
6,940
4,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
darXword
Jing Wei
8
2 / 1 / 0
5,234
582
4,516
3,544
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
iZerok
Ah Puch
10
2 / 0 / 0
5,961
662
2,658
2,355
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BOGATYR2004
Yu Huang
1
0 / 0 / 0
1,749
194
0
0
0
Ymir
10
1 / 1 / 1
5,455
606
2,990
7,330
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

10
3 / 2 / 1
5,845
649
2,084
7,215
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Kapserii
Danzaburou
8
1 / 2 / 0
4,605
512
3,363
5,788
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 1 / 1
4,680
520
1,111
8,989
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
6
7
Deaths
6
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BOGATYR2004
Yu Huang
0
0
0
0
L
Ymir
1
1
1
1.5
L
3
2
1
1.75
W
Cliodhna
GabrielCh21
Cliodhna
1
2
3
1.25
L
Danzaburou
Kapserii
Danzaburou
1
2
0
0.5
L
1
1
1
1.5
W
Jormungandr
Skyss
Jormungandr
0
2
4
1
W
Bakasura
Trynn1996
Bakasura
1
2
2
1
W
Jing Wei
darXword
Jing Wei
2
1
0
2
W
Ah Puch
iZerok
Ah Puch
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,537
Damage
9,548
25,525
Taken
29,322
12,982
Mitigated
13,848
6,846
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BOGATYR2004
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
2,990
1,405
0
1,726
7,330
4,477
0
1,166
5,307
33,980
0
L
2,084
952
0
3,343
7,215
2,486
0
1,917
5,144
0
30,555
W
Cliodhna
GabrielCh21
Cliodhna
1,791
192
0
258
5,585
1,592
0
195
5,350
0
28,901
L
Danzaburou
Kapserii
Danzaburou
3,363
1,939
0
1,304
5,788
1,923
0
998
4,790
0
26,784
L
1,111
100
0
2,221
8,989
4,962
0
2,391
6,598
0
13,206
W
Jormungandr
Skyss
Jormungandr
3,814
1,166
0
2,409
7,101
4,803
0
57
7,018
20,778
0
W
Bakasura
Trynn1996
Bakasura
3,758
2,357
0
1,804
6,940
4,772
0
2,456
4,268
0
21,735
W
Jing Wei
darXword
Jing Wei
4,516
3,793
0
1,086
3,544
1,108
114
0
3,544
0
26,290
W
Ah Puch
iZerok
Ah Puch
2,658
348
0
1,289
2,355
707
55
0
2,355
39,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
22,334
279
Minions Killed
206
0
Camps Cleared
0
874,341
Distance Traveled
725,334
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
1,749
194
0
0
0
0
0
L
Ymir
5,455
606
72
8
0
164,890
2
L
Mercury
5,845
649
68
8
0
228,577
0
W
Cliodhna
5,251
583
51
6
0
190,783
0
L
Danzaburou
4,605
512
39
4
0
158,200
0
L
Tyr
4,680
520
27
3
0
173,667
0
W
Jormungandr
4,986
554
32
4
0
174,310
2
W
Bakasura
5,579
620
69
8
0
164,853
0
W
Jing Wei
5,234
582
50
6
0
174,828
0
W
Ah Puch
5,961
662
77
9
0
169,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role