Player Matchup

Medusa
Medusa
AtarkaDragonlord
Medusa
Level 41
God Stats
0W - 1L
1,330 SR
Queue Stats
114W - 122L
1,455 Elo+
Party 1
Sol
Sol
Phr0s
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,326 Elo+
Party 1
Gilgamesh
Gilgamesh
YaBoiAustism
Gilgamesh
Level 65
God Stats
3W - 4L
1,493 SR
Queue Stats
39W - 35L
1,472 Elo+
Party 1
Team Averages
Level 41
1,441 SR
1,418 Elo+

VS

Team Averages
Level 105
1,532 SR
1,430 Elo+
Bastet
Bastet
DETROITHULK
Bastet
Level 125
God Stats
154W - 92L
1,699 SR
Queue Stats
219W - 214L
1,502 Elo+
Party 2
Achilles
Achilles
ToSp00ky
Achilles
Level 43
God Stats
10W - 11L
1,513 SR
Queue Stats
86W - 105L
1,477 Elo+
Party 2
Ix Chel
Ix Chel
ΑzοrΑhαι
Ix Chel
Level 147
God Stats
1W - 1L
1,382 SR
Queue Stats
31W - 52L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,116
612
3,190
5,712
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
Phr0s
Sol
10
0 / 4 / 0
6,050
605
3,813
6,635
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
YaBoiAustism
Gilgamesh
11
0 / 3 / 0
6,059
606
2,677
9,047
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
4 / 0 / 6
7,763
776
6,339
3,950
1,527
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
ToSp00ky
Achilles
13
6 / 0 / 4
8,239
824
7,753
6,449
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
13
0 / 0 / 9
7,348
735
3,666
5,254
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Bastet
4
0
6
7
L
Sol
Phr0s
Sol
0
4
0
0
W
Achilles
ToSp00ky
Achilles
6
0
4
8
L
Gilgamesh
YaBoiAustism
Gilgamesh
0
3
0
0
W
Ix Chel
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,680
Damage
17,758
21,394
Taken
15,653
9,707
Mitigated
8,916
1,917
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,190
1,296
0
149
5,712
2,418
0
675
4,952
0
18,144
W
Bastet
6,339
1,709
0
1,208
3,950
1,527
252
529
3,296
0
20,010
L
Sol
Phr0s
Sol
3,813
1,073
0
787
6,635
1,892
0
1,407
5,147
15,786
0
W
Achilles
ToSp00ky
Achilles
7,753
2,098
0
1,434
6,449
4,524
467
1,722
4,639
0
27,593
L
Gilgamesh
YaBoiAustism
Gilgamesh
2,677
753
0
981
9,047
5,397
0
1,620
7,040
0
13,087
W
Ix Chel
3,666
512
1,210
3,444
5,254
2,865
516
1,586
3,550
28,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,225
Gold Earned
23,350
95
Minions Killed
134
0
Camps Cleared
0
494,193
Distance Traveled
616,724
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,116
612
45
5
0
172,361
0
W
Bastet
7,763
776
30
3
0
207,313
0
L
Sol
6,050
605
27
3
0
158,881
0
W
Achilles
8,239
824
53
5
0
214,929
0
L
Gilgamesh
6,059
606
23
2
0
162,951
1
W
Ix Chel
7,348
735
51
5
0
194,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role