Player Matchup

Tyr
Tyr
Silver I
B_N_C-2503
Tyr
Silver I
Level 149
God Stats
2W - 5L
1,336 SR
Queue Stats
149W - 160L
1,159 MMR
Solo
Bacchus
Bacchus
Silver II
djcreative3
Bacchus
Silver II
Level 48
God Stats
2W - 5L
1,502 SR
Queue Stats
16W - 27L
1,130 MMR
Party 1
Sol
Sol
Bronze IV
manolon612
Sol
Bronze IV
Level 84
God Stats
9W - 17L
1,714 SR
Queue Stats
115W - 162L
1,070 MMR
Solo
Bakasura
Bakasura
Silver I
xDrThRaX
Bakasura
Silver I
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 150L
1,151 MMR
Solo
Nu Wa
Nu Wa
Silver III
xxPal04xx
Nu Wa
Silver III
Level 47
God Stats
0W - 2L
1,558 SR
Queue Stats
15W - 25L
1,251 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,522 SR
1,152 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,560 SR
1,173 MMR
Ravana
Ravana
Silver III
BigRatatopo
Ravana
Silver III
Level 112
God Stats
2W - 0L
1,709 SR
Queue Stats
16W - 21L
1,212 MMR
Party 2
Achilles
Achilles
Silver I
Erenim9
Achilles
Silver I
Level 107
God Stats
10W - 11L
1,484 SR
Queue Stats
218W - 261L
1,160 MMR
Solo
Artemis
Artemis
Silver I
KainOz
Artemis
Silver I
Level 128
God Stats
102W - 66L
1,605 SR
Queue Stats
456W - 479L
1,141 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
N-Dosky
Morgan Le Fay
Silver I
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 106L
1,191 MMR
Solo
Vamana
Vamana
Silver IV
itsKraLiix
Vamana
Silver IV
Level 41
God Stats
5W - 0L
1,500 SR
Queue Stats
53W - 53L
1,162 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
9,596
505
9,711
15,565
17,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
djcreative3
Bacchus
13
0 / 4 / 6
8,681
457
7,199
18,183
25,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 4 / 0
8,889
468
5,492
13,168
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
xDrThRaX
Bakasura
17
4 / 4 / 2
10,009
527
10,326
19,743
9,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
xxPal04xx
Nu Wa
14
2 / 6 / 3
8,649
455
8,370
12,368
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThanatosAwilixAphroditeKali

VS

Bans
BastetFreyaIzanamiMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
8 / 0 / 5
11,349
597
14,570
9,896
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Erenim9
Achilles
15
2 / 2 / 8
9,870
519
6,514
15,931
20,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
KainOz
Artemis
17
4 / 2 / 1
10,859
572
9,294
13,214
5,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
N-Dosky
Morgan Le Fay
15
2 / 3 / 6
10,312
543
11,467
11,480
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
itsKraLiix
Vamana
18
6 / 2 / 5
11,645
613
13,779
16,544
15,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
22
22
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Ravana
8
0
5
10.5
W
Achilles
Erenim9
Achilles
2
2
8
3
W
Artemis
KainOz
Artemis
4
2
1
2.25
W
Morgan Le Fay
N-Dosky
Morgan Le Fay
2
3
6
1.67
L
Bacchus
djcreative3
Bacchus
0
4
6
0.75
W
Vamana
itsKraLiix
Vamana
6
2
5
4.25
L
0
4
0
0
L
Bakasura
xDrThRaX
Bakasura
4
4
2
1.25
L
Nu Wa
xxPal04xx
Nu Wa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,098
Damage
55,624
79,027
Taken
67,065
62,359
Mitigated
51,943
15,691
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,711
2,061
0
3,105
15,565
17,444
0
1,292
14,273
0
67,931
W
Ravana
14,570
4,552
0
2,510
9,896
5,031
810
3,644
5,722
0
97,707
W
Achilles
Erenim9
Achilles
6,514
895
153
3,630
15,931
20,758
315
5,171
9,610
0
29,553
W
Artemis
KainOz
Artemis
9,294
2,747
0
6,524
13,214
5,473
3,938
4,237
8,189
0
88,110
W
Morgan Le Fay
N-Dosky
Morgan Le Fay
11,467
614
0
1,456
11,480
5,182
1,689
4,738
6,267
88,815
0
L
Bacchus
djcreative3
Bacchus
7,199
626
0
2,248
18,183
25,684
0
3,450
14,733
20,980
0
W
Vamana
itsKraLiix
Vamana
13,779
7,331
0
5,750
16,544
15,499
2,774
3,836
12,641
0
105,808
L
5,492
1,594
0
4,802
13,168
5,004
918
400
12,768
73,566
0
L
Bakasura
xDrThRaX
Bakasura
10,326
6,211
0
4,101
19,743
9,597
16
3,041
16,702
0
80,012
L
Nu Wa
xxPal04xx
Nu Wa
8,370
2,149
0
1,435
12,368
4,630
0
3,284
9,084
62,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,824
Gold Earned
54,035
520
Minions Killed
615
0
Camps Cleared
0
1,905,229
Distance Traveled
1,974,450
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,596
505
115
6
0
376,092
6
W
Ravana
11,349
597
139
7
0
461,359
2
W
Achilles
9,870
519
30
2
0
380,657
0
W
Artemis
10,859
572
131
7
0
370,414
1
W
Morgan Le Fay
10,312
543
151
8
0
360,176
5
L
Bacchus
8,681
457
31
2
0
391,829
6
W
Vamana
11,645
613
164
9
0
401,844
5
L
Sol
8,889
468
125
7
0
331,113
1
L
Bakasura
10,009
527
139
7
0
458,289
0
L
Nu Wa
8,649
455
110
6
0
347,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role