Player Matchup

Artemis
Artemis
AttackGanesha
Artemis
Level 100
God Stats
13W - 7L
1,680 SR
Queue Stats
45W - 35L
1,565 Elo+
Party 1
Khepri
Khepri
Toufiq
Khepri
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 130L
1,605 Elo+
Party 1
Ix Chel
Ix Chel
XxxButtSlayerxxX
Ix Chel
Level 18
God Stats
1W - 0L
1,608 SR
Queue Stats
16W - 7L
1,565 Elo+
Party 1
Team Averages
Level 51
1,596 SR
1,579 Elo+

VS

Team Averages
Level 149
1,486 SR
1,518 Elo+
Ymir
Ymir
Stod3
Ymir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 60L
1,500 Elo+
Solo
Nike
Nike
combokillerpvp
Nike
Level 158
God Stats
1W - 1L
1,457 SR
Queue Stats
89W - 87L
1,534 Elo+
Party 2
Merlin
Merlin
skorfox
Merlin
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
3 / 1 / 1
9,932
662
6,846
10,913
4,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Toufiq
Khepri
15
0 / 1 / 4
9,720
648
4,330
11,413
12,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 3
9,583
639
18,961
9,026
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Stod3
Ymir
15
1 / 2 / 1
9,899
660
4,329
15,830
17,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 1
9,563
638
12,416
12,841
7,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
skorfox
Merlin
15
0 / 1 / 3
9,460
631
10,770
9,486
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
4
Kills
3
3
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
1
1
3.5
L
Ymir
Stod3
Ymir
1
2
1
0.75
W
Khepri
Toufiq
Khepri
0
1
4
2
W
1
1
3
2.5
L
2
1
1
2.5
L
Merlin
skorfox
Merlin
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,137
Damage
27,515
31,352
Taken
38,157
21,115
Mitigated
29,071
10,539
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
6,846
2,285
0
2,153
10,913
4,729
708
4,266
6,647
0
48,500
L
Ymir
Stod3
Ymir
4,329
849
2,411
2,567
15,830
17,259
0
10,226
5,545
10,408
0
W
Khepri
Toufiq
Khepri
4,330
196
2,270
2,055
11,413
12,080
0
6,933
4,480
12,869
0
W
18,961
1,968
1,046
3,015
9,026
4,306
318
3,924
5,102
57,962
0
L
12,416
1,788
0
250
12,841
7,175
0
6,492
6,340
0
55,128
L
Merlin
skorfox
Merlin
10,770
1,025
0
2,731
9,486
4,637
69
6,556
2,915
54,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,235
Gold Earned
28,922
180
Minions Killed
192
0
Camps Cleared
0
886,535
Distance Traveled
806,048
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,932
662
75
5
0
296,194
7
L
Ymir
9,899
660
14
1
0
249,393
0
W
Khepri
9,720
648
7
0
0
276,369
0
W
Ix Chel
9,583
639
98
7
0
313,972
0
L
Nike
9,563
638
85
6
0
309,453
0
L
Merlin
9,460
631
93
6
0
247,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role