Player Matchup

Chaac
Chaac
EsaAj5
Chaac
Level 48
God Stats
2W - 1L
1,216 SR
Queue Stats
45W - 43L
1,412 Elo+
Party 2
Ra
Ra
ShotcallerRA2
Ra
Level 34
God Stats
7W - 4L
1,418 SR
Queue Stats
30W - 30L
1,433 Elo+
Party 2
Neith
Neith
Undead kad
Neith
Level 99
God Stats
4W - 0L
1,750 SR
Queue Stats
50W - 45L
1,414 Elo+
Party 2
Team Averages
Level 60
1,461 SR
1,420 Elo+

VS

Team Averages
Level 94
1,552 SR
1,534 Elo+
Nu Wa
Nu Wa
GJaYinstinct
Nu Wa
Level 128
God Stats
1W - 7L
1,492 SR
Queue Stats
28W - 36L
1,486 Elo+
Solo
Bacchus
Bacchus
fishycheese08
Bacchus
Level 66
God Stats
13W - 14L
1,665 SR
Queue Stats
15W - 20L
1,597 Elo+
Party 1
Surtr
Surtr
saint--blaize
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EsaAj5
Chaac
11
2 / 3 / 2
7,296
663
7,077
10,581
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 5
8,141
740
9,139
8,185
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
5 / 0 / 3
8,734
794
12,081
7,465
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,823
711
10,548
5,497
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
12
0 / 3 / 4
7,518
683
4,308
14,015
16,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 4
6,840
622
4,622
13,557
11,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
3
4
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
EsaAj5
Chaac
2
3
2
1
L
3
1
1
3.5
W
1
1
5
3.5
W
Neith
5
0
3
6.5
L
Bacchus
0
3
4
0.67
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
19,478
26,231
Taken
33,069
18,085
Mitigated
29,839
6,141
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EsaAj5
Chaac
7,077
792
0
817
10,581
11,950
0
4,815
5,766
0
17,571
L
10,548
1,688
0
0
5,497
2,226
0
1,710
3,655
36,512
0
W
9,139
975
1,225
1,787
8,185
3,251
0
6,012
2,173
48,940
0
W
Neith
12,081
4,142
0
2,312
7,465
2,884
308
4,182
3,283
0
43,275
L
Bacchus
4,308
216
389
3,232
14,015
16,252
0
3,654
9,993
11,976
0
L
4,622
1,095
0
2,693
13,557
11,361
0
3,628
9,505
222
20,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,171
Gold Earned
22,181
205
Minions Killed
105
0
Camps Cleared
0
637,973
Distance Traveled
605,946
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,296
663
19
2
0
233,064
0
L
Nu Wa
7,823
711
47
4
0
205,996
3
W
Ra
8,141
740
107
10
0
210,133
0
W
Neith
8,734
794
79
7
0
194,776
1
L
Bacchus
7,518
683
19
2
0
203,606
4
L
Surtr
6,840
622
39
4
0
196,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role