Player Matchup

Kuzenbo
Kuzenbo
HeyImJeff
Kuzenbo
Level 82
God Stats
28W - 11L
1,701 SR
Queue Stats
140W - 107L
1,573 Elo+
Party 1
Ratatoskr
Ratatoskr
JimieUwU
Ratatoskr
Level 81
God Stats
105W - 61L
1,677 SR
Queue Stats
166W - 128L
1,591 Elo+
Party 1
Ix Chel
Ix Chel
SaintGrendell
Ix Chel
Level 172
God Stats
2W - 4L
1,316 SR
Queue Stats
69W - 67L
1,557 Elo+
Solo
Horus
Horus
kounkoon
Horus
Level 102
God Stats
7W - 4L
1,588 SR
Queue Stats
180W - 141L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
synergyRQC
Hou Yi
Level 125
God Stats
5W - 3L
1,734 SR
Queue Stats
109W - 87L
1,578 Elo+
Solo
Team Averages
Level 112
1,603 SR
1,576 Elo+

VS

Team Averages
Level 127
1,648 SR
1,605 Elo+
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
PregnantMonk
Artemis
Level 70
God Stats
176W - 154L
1,622 SR
Queue Stats
225W - 209L
1,565 Elo+
Solo
Fafnir
Fafnir
TheSalminator
Fafnir
Level 145
God Stats
2W - 1L
1,895 SR
Queue Stats
39W - 25L
1,646 Elo+
Solo
Tyr
Tyr
kibayluna
Tyr
Level 27
God Stats
1W - 1L
1,696 SR
Queue Stats
5W - 7L
1,747 Elo+
Solo
Janus
Janus
ragemetz
Janus
Level 232
God Stats
11W - 20L
1,529 SR
Queue Stats
46W - 56L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HeyImJeff
Kuzenbo
15
4 / 1 / 11
8,052
805
10,707
13,385
20,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
JimieUwU
Ratatoskr
14
2 / 2 / 10
7,708
771
11,536
9,620
4,614
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
17
9 / 1 / 6
9,302
930
14,280
7,687
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
kounkoon
Horus
14
1 / 1 / 16
7,728
773
7,509
12,248
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
synergyRQC
Hou Yi
16
4 / 0 / 7
9,032
903
10,993
8,458
4,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 5 / 1
6,997
700
5,830
16,219
12,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
PregnantMonk
Artemis
14
0 / 4 / 2
7,675
768
6,486
9,849
3,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 3
7,722
772
4,644
13,807
16,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 4 / 1
7,242
724
6,783
16,245
14,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
ragemetz
Janus
14
0 / 3 / 0
7,596
760
9,516
7,534
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
20
Kills
4
5
Deaths
20
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
1
0.3
W
Kuzenbo
HeyImJeff
Kuzenbo
4
1
11
9.5
W
Ratatoskr
JimieUwU
Ratatoskr
2
2
10
3.5
L
Artemis
PregnantMonk
Artemis
0
4
2
0.25
W
Ix Chel
9
1
6
12
L
1
4
3
0.63
L
2
4
1
0.63
W
Horus
kounkoon
Horus
1
1
16
9
L
Janus
ragemetz
Janus
0
3
0
0
W
Hou Yi
synergyRQC
Hou Yi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,025
Damage
33,259
51,398
Taken
63,654
45,926
Mitigated
50,292
19,806
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,830
1,143
0
1,372
16,219
12,320
0
4,091
11,674
0
18,909
W
Kuzenbo
HeyImJeff
Kuzenbo
10,707
2,762
0
653
13,385
20,554
250
4,608
8,662
18,980
628
W
Ratatoskr
JimieUwU
Ratatoskr
11,536
1,754
0
2,272
9,620
4,614
531
2,503
6,274
0
23,330
L
Artemis
PregnantMonk
Artemis
6,486
2,082
0
640
9,849
3,765
141
3,126
6,506
0
31,101
W
Ix Chel
14,280
1,822
2,588
4,340
7,687
3,725
301
1,357
6,203
40,789
0
L
4,644
822
1,226
2,545
13,807
16,626
0
5,951
7,347
10,951
0
L
6,783
186
0
2,105
16,245
14,243
0
6,166
9,238
0
19,676
W
Horus
kounkoon
Horus
7,509
3,177
2,786
3,209
12,248
12,913
359
3,647
8,560
0
12,596
L
Janus
ragemetz
Janus
9,516
285
0
502
7,534
3,338
0
3,957
3,353
48,518
0
W
Hou Yi
synergyRQC
Hou Yi
10,993
6,919
0
3,958
8,458
4,120
1,501
2,045
6,368
0
40,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,822
Gold Earned
37,232
218
Minions Killed
220
0
Camps Cleared
0
1,184,270
Distance Traveled
1,052,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,997
700
34
3
0
198,445
0
W
Kuzenbo
8,052
805
14
1
0
220,123
0
W
Ratatoskr
7,708
771
27
3
0
241,273
0
L
Artemis
7,675
768
61
6
0
204,151
0
W
Ix Chel
9,302
930
81
8
0
239,129
0
L
Fafnir
7,722
772
8
1
0
197,865
0
L
Tyr
7,242
724
31
3
0
223,038
0
W
Horus
7,728
773
12
1
0
242,553
0
L
Janus
7,596
760
86
9
0
229,098
0
W
Hou Yi
9,032
903
84
8
0
241,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role