Player Matchup

Anubis
Anubis
 
Anubis
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
BlakFTB
Hou Yi
Level 51
God Stats
5W - 5L
1,663 SR
Queue Stats
628W - 750L
1,427 Elo+
Party 2
Athena
Athena
HeyItsKMART
Athena
Level 146
God Stats
12W - 8L
1,558 SR
Queue Stats
23W - 15L
1,549 Elo+
Party 2
He Bo
He Bo
Iluvithor
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,502 Elo+
Party 2
Vamana
Vamana
KinGxZac98
Vamana
Level 22
God Stats
12W - 1L
1,940 SR
Queue Stats
79W - 60L
1,585 Elo+
Party 2
Team Averages
Level 89
1,632 SR
1,513 Elo+

VS

Team Averages
Level 133
1,662 SR
1,513 Elo+
Ix Chel
Ix Chel
Dark Clawed 269
Ix Chel
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 44L
1,528 Elo+
Party 1
Mulan
Mulan
Dark Raptor AC
Mulan
Level 199
God Stats
3W - 1L
1,886 SR
Queue Stats
92W - 89L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
OneAndOnlyMOMAN
Guan Yu
Level 105
God Stats
5W - 4L
1,649 SR
Queue Stats
238W - 171L
1,627 Elo+
Solo
Sol
Sol
lvl_4_gastly
Sol
Level 112
God Stats
7W - 6L
1,774 SR
Queue Stats
120W - 110L
1,492 Elo+
Solo
Thanatos
Thanatos
snake9tail
Thanatos
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 128L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 1 / 5
9,564
638
13,220
9,516
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
BlakFTB
Hou Yi
15
2 / 1 / 0
8,399
560
6,073
8,552
3,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Athena
11
0 / 1 / 3
7,178
479
3,571
10,355
9,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Iluvithor
He Bo
13
2 / 3 / 6
8,365
558
5,676
7,555
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
KinGxZac98
Vamana
15
3 / 1 / 5
9,797
653
11,197
13,715
14,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,361
557
6,606
8,717
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 1
7,900
527
7,741
13,044
10,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 1
6,993
466
3,680
12,322
12,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 3 / 1
7,644
510
5,301
9,751
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
snake9tail
Thanatos
10
0 / 8 / 3
6,600
440
2,688
15,220
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
6
7
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
5
11.5
W
Hou Yi
BlakFTB
Hou Yi
2
1
0
2
L
2
3
2
1
L
1
3
1
0.5
W
Athena
0
1
3
1.5
W
He Bo
Iluvithor
He Bo
2
3
6
1.67
W
Vamana
KinGxZac98
Vamana
3
1
5
5.5
L
3
0
1
3.5
L
0
3
1
0.17
L
Thanatos
snake9tail
Thanatos
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,737
Damage
26,016
49,693
Taken
59,054
33,410
Mitigated
34,155
14,918
Healing
21,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,220
407
0
5,101
9,516
4,217
0
2,260
7,205
76,612
0
W
Hou Yi
BlakFTB
Hou Yi
6,073
3,110
0
3,658
8,552
3,026
1,549
3,232
5,320
0
65,013
L
6,606
426
402
1,725
8,717
3,099
125
5,333
3,384
61,621
0
L
7,741
1,321
0
5,521
13,044
10,511
0
2,875
10,169
196
64,375
W
Athena
3,571
896
0
1,089
10,355
9,174
129
3,358
6,955
26,582
0
W
He Bo
Iluvithor
He Bo
5,676
0
0
250
7,555
2,006
0
2,945
4,512
40,609
0
W
Vamana
KinGxZac98
Vamana
11,197
6,967
0
4,820
13,715
14,987
330
500
12,535
0
86,411
L
3,680
379
122
2,162
12,322
12,119
0
7,187
5,135
0
10,418
L
5,301
1,938
198
3,489
9,751
3,288
0
1,546
8,205
64,259
0
L
Thanatos
snake9tail
Thanatos
2,688
537
0
8,131
15,220
5,138
0
5,526
9,694
0
37,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,303
Gold Earned
37,498
463
Minions Killed
411
0
Camps Cleared
0
1,584,884
Distance Traveled
1,467,532
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,564
638
104
7
0
334,239
0
W
Hou Yi
8,399
560
107
7
0
274,494
0
L
Ix Chel
8,361
557
99
7
0
290,102
0
L
Mulan
7,900
527
120
8
0
297,646
2
W
Athena
7,178
479
31
2
0
345,724
0
W
He Bo
8,365
558
81
5
0
322,950
0
W
Vamana
9,797
653
140
9
0
307,477
5
L
Guan Yu
6,993
466
17
1
0
317,077
4
L
Sol
7,644
510
108
7
0
267,922
0
L
Thanatos
6,600
440
67
4
0
294,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role