Player Matchup

Zeus
Zeus
 
Zeus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Bpositive247
He Bo
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
297W - 284L
1,467 Elo+
Party 2
Thanatos
Thanatos
Illusions Skill
Thanatos
Level 107
God Stats
0W - 2L
1,164 SR
Queue Stats
32W - 30L
1,490 Elo+
Party 2
Thor
Thor
SuñŚhïňe
Thor
Level 141
God Stats
14W - 12L
1,562 SR
Queue Stats
413W - 421L
1,558 Elo+
Party 2
Team Averages
Level 140
1,445 SR
1,503 Elo+

VS

Team Averages
Level 147
1,559 SR
1,517 Elo+
Chronos
Chronos
Ragingtatertots
Chronos
Level 129
God Stats
3W - 1L
1,712 SR
Queue Stats
145W - 123L
1,555 Elo+
Party 1
Medusa
Medusa
SWERVEONEM92
Medusa
Level 153
God Stats
18W - 4L
1,783 SR
Queue Stats
463W - 485L
1,516 Elo+
Solo
Hachiman
Hachiman
TexasAg28
Hachiman
Level 147
God Stats
3W - 3L
1,178 SR
Queue Stats
305W - 329L
1,506 Elo+
Solo
Izanami
Izanami
ZeblinHost
Izanami
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
385W - 366L
1,567 Elo+
Party 1
Sobek
Sobek
xXxUnicorn
Sobek
Level 148
God Stats
12W - 4L
1,623 SR
Queue Stats
340W - 368L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 5 / 5
8,102
900
10,271
8,861
4,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Maui
 
Maui
13
3 / 5 / 5
7,743
860
4,797
16,191
15,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 4 / 10
7,142
794
5,167
12,147
11,708
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
12
3 / 6 / 4
7,565
841
7,876
10,686
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 1
6,345
705
4,549
5,949
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 13
9,184
1,020
14,862
9,124
4,293
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
3 / 3 / 15
8,444
938
7,394
6,720
2,992
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
TexasAg28
Hachiman
14
3 / 3 / 12
8,312
924
8,292
8,917
3,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
ZeblinHost
Izanami
17
8 / 2 / 13
9,977
1,109
11,968
7,366
3,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
13
1 / 4 / 15
7,625
847
4,829
13,037
14,980
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
12
Kills
22
22
Deaths
14
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
5
5
1.3
L
Maui
 
Maui
3
5
5
1.1
L
0
4
10
1.25
L
Thanatos
3
6
4
0.83
W
7
2
13
6.75
W
Medusa
3
3
15
3.5
L
2
2
1
1.25
W
Hachiman
TexasAg28
Hachiman
3
3
12
3
W
Izanami
ZeblinHost
Izanami
8
2
13
7.25
W
Sobek
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,660
Damage
47,345
53,834
Taken
45,164
39,189
Mitigated
29,465
11,999
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,271
1,369
151
615
8,861
4,523
0
3,058
5,803
23,067
0
L
Maui
 
Maui
4,797
822
993
2,348
16,191
15,270
0
6,830
9,361
8,031
0
L
5,167
95
555
1,549
12,147
11,708
0
2,893
9,254
10,402
378
L
Thanatos
7,876
1,135
1,626
3,316
10,686
5,016
0
3,708
6,978
0
13,422
W
14,862
3,426
317
1,385
9,124
4,293
1,759
3,708
5,416
19,435
0
W
Medusa
7,394
3,156
1,121
653
6,720
2,992
1,756
3,698
3,022
0
13,115
L
4,549
527
90
756
5,949
2,672
0
3,202
2,747
0
11,383
W
Hachiman
TexasAg28
Hachiman
8,292
5,392
865
3,093
8,917
3,492
1,236
4,455
4,462
0
16,057
W
Izanami
ZeblinHost
Izanami
11,968
8,594
0
1,474
7,366
3,708
2,905
2,626
4,740
0
33,666
W
Sobek
4,829
217
851
2,284
13,037
14,980
207
5,370
7,667
8,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,897
Gold Earned
43,542
69
Minions Killed
108
0
Camps Cleared
0
836,236
Distance Traveled
904,775
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,102
900
33
4
0
170,068
0
L
Maui
7,743
860
5
1
0
179,140
0
L
He Bo
7,142
794
5
1
0
174,702
4
L
Thanatos
7,565
841
17
2
0
177,250
0
W
Chronos
9,184
1,020
10
1
0
192,580
0
W
Medusa
8,444
938
11
1
0
194,304
0
L
Thor
6,345
705
9
1
0
135,076
0
W
Hachiman
8,312
924
17
2
0
189,251
0
W
Izanami
9,977
1,109
66
7
0
163,638
0
W
Sobek
7,625
847
4
0
0
165,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role