Player Matchup

Izanami
Izanami
DaKooterr
Izanami
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 64L
1,343 Elo+
Party 2
Ix Chel
Ix Chel
LeRougarou
Ix Chel
Level 129
God Stats
2W - 2L
1,219 SR
Queue Stats
59W - 74L
1,385 Elo+
Party 2
Ganesha
Ganesha
Pain0_x
Ganesha
Level 64
God Stats
2W - 1L
1,818 SR
Queue Stats
26W - 42L
1,321 Elo+
Party 2
Osiris
Osiris
WeeabooWonder
Osiris
Level 89
God Stats
3W - 3L
1,365 SR
Queue Stats
56W - 69L
1,365 Elo+
Party 2
Thor
Thor
icegod44
Thor
Level 108
God Stats
1W - 3L
1,316 SR
Queue Stats
47W - 41L
1,541 Elo+
Solo
Team Averages
Level 95
1,444 SR
1,391 Elo+

VS

Team Averages
Level 81
1,408 SR
1,392 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Kilaklwn420
Heimdallr
Level 40
God Stats
3W - 2L
1,205 SR
Queue Stats
223W - 302L
1,314 Elo+
Solo
Ao Kuang
Ao Kuang
UncIroh
Ao Kuang
Level 104
God Stats
9W - 11L
1,594 SR
Queue Stats
99W - 74L
1,518 Elo+
Party 1
Hades
Hades
damilius
Hades
Level 109
God Stats
3W - 2L
1,243 SR
Queue Stats
172W - 174L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
osoreruX
Cabrakan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaKooterr
Izanami
14
1 / 1 / 1
7,178
718
3,818
7,526
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
LeRougarou
Ix Chel
14
1 / 3 / 4
7,344
734
9,298
8,264
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Pain0_x
Ganesha
13
0 / 5 / 5
7,456
746
4,906
11,846
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 2
7,328
733
4,284
8,541
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
13
2 / 3 / 2
6,983
698
6,551
9,261
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
3 / 1 / 6
8,220
822
9,381
6,968
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Kilaklwn420
Heimdallr
13
0 / 3 / 6
6,919
692
2,563
6,775
3,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
UncIroh
Ao Kuang
14
5 / 1 / 2
7,927
793
9,223
7,883
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
damilius
Hades
14
2 / 1 / 8
7,709
771
12,940
9,987
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
osoreruX
Cabrakan
13
3 / 2 / 4
7,059
706
3,953
7,544
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
7
Kills
13
13
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
6
6
L
Izanami
DaKooterr
Izanami
1
1
1
1.5
W
Heimdallr
Kilaklwn420
Heimdallr
0
3
6
1
L
Ix Chel
LeRougarou
Ix Chel
1
3
4
1
L
Ganesha
Pain0_x
Ganesha
0
5
5
0.5
W
Ao Kuang
UncIroh
Ao Kuang
5
1
2
6
L
3
1
2
4
W
Hades
damilius
Hades
2
1
8
6
L
Thor
2
3
2
1
W
Cabrakan
osoreruX
Cabrakan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
38,060
45,438
Taken
39,157
24,251
Mitigated
24,178
5,488
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
9,381
1,933
385
1,358
6,968
2,715
0
2,108
4,753
32,873
0
L
Izanami
DaKooterr
Izanami
3,818
2,380
0
537
7,526
3,378
382
5,583
1,830
0
26,027
W
Heimdallr
Kilaklwn420
Heimdallr
2,563
824
119
479
6,775
3,052
115
2,177
4,520
0
12,226
L
Ix Chel
LeRougarou
Ix Chel
9,298
715
932
1,257
8,264
3,370
0
6,357
1,654
33,650
0
L
Ganesha
Pain0_x
Ganesha
4,906
990
0
869
11,846
8,933
0
9,090
2,420
17,187
0
W
Ao Kuang
UncIroh
Ao Kuang
9,223
2,201
0
1,848
7,883
3,500
0
3,176
4,615
23,624
0
L
4,284
2,099
293
1,340
8,541
4,839
135
6,233
2,187
0
16,604
W
Hades
damilius
Hades
12,940
781
370
3,002
9,987
5,486
0
2,121
7,706
30,823
0
L
Thor
6,551
863
0
260
9,261
3,731
0
6,979
1,927
0
14,560
W
Cabrakan
osoreruX
Cabrakan
3,953
611
0
317
7,544
9,425
56
3,982
3,359
6,263
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,289
Gold Earned
37,834
179
Minions Killed
170
0
Camps Cleared
0
1,032,556
Distance Traveled
1,031,598
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,220
822
58
6
0
202,760
0
L
Izanami
7,178
718
37
4
0
199,430
4
W
Heimdallr
6,919
692
23
2
0
190,682
0
L
Ix Chel
7,344
734
70
7
0
202,257
4
L
Ganesha
7,456
746
7
1
0
191,417
2
W
Ao Kuang
7,927
793
34
3
0
222,342
0
L
Osiris
7,328
733
41
4
0
226,593
1
W
Hades
7,709
771
45
5
0
225,267
0
L
Thor
6,983
698
24
2
0
212,859
0
W
Cabrakan
7,059
706
10
1
0
190,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role