Player Matchup

Ymir
Ymir
Ajanin
Ymir
Level 116
God Stats
1W - 2L
1,118 SR
Queue Stats
51W - 32L
1,616 Elo+
Party 1
Mulan
Mulan
DerpdoggBandit
Mulan
Level 82
God Stats
1W - 0L
1,430 SR
Queue Stats
26W - 13L
1,671 Elo+
Party 1
Atlas
Atlas
MissTwerkSum
Atlas
Level 115
God Stats
3W - 0L
1,508 SR
Queue Stats
64W - 34L
1,637 Elo+
Party 1
Discordia
Discordia
Triomm
Discordia
Level 28
God Stats
2W - 1L
1,536 SR
Queue Stats
44W - 40L
1,536 Elo+
Solo
Artemis
Artemis
WHATAMIPUTTING
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 10L
1,690 Elo+
Party 1
Team Averages
Level 73
1,419 SR
1,630 Elo+

VS

Team Averages
Level 39
1,572 SR
1,537 Elo+
Yu Huang
Yu Huang
Noelsy
Yu Huang
Level 108
God Stats
4W - 5L
1,537 SR
Queue Stats
149W - 127L
1,538 Elo+
Party 2
Nike
Nike
OrangeCosmic
Nike
Level 28
God Stats
2W - 1L
1,821 SR
Queue Stats
58W - 51L
1,506 Elo+
Party 2
Xing Tian
Xing Tian
Pedro_Rincon7
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,546 Elo+
Solo
Athena
Athena
ill_Army_lli
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,527 Elo+
Solo
Nu Wa
Nu Wa
xx on 90ping
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ajanin
Ymir
16
8 / 4 / 16
9,850
895
8,986
12,722
7,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 19
9,300
845
6,414
12,266
11,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 5 / 20
10,281
935
9,825
16,512
15,874
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Triomm
Discordia
17
7 / 2 / 14
10,300
936
20,446
7,701
3,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
7 / 3 / 12
10,060
915
13,761
10,007
4,775
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Noelsy
Yu Huang
15
4 / 5 / 4
9,141
831
14,302
10,772
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 6 / 3
9,172
834
7,730
14,254
13,721
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xing Tian
Pedro_Rincon7
Xing Tian
15
1 / 5 / 10
8,077
734
2,591
11,391
12,741
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
15
2 / 7 / 9
8,301
755
5,638
17,555
20,175
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 7 / 7
8,600
782
8,874
11,258
5,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
49
30
Kills
16
18
Deaths
30
81
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ajanin
Ymir
8
4
16
4
W
2
4
19
2.88
W
6
5
20
3.2
L
Yu Huang
Noelsy
Yu Huang
4
5
4
1.2
L
5
6
3
1.08
L
Xing Tian
Pedro_Rincon7
Xing Tian
1
5
10
1.2
W
Discordia
Triomm
Discordia
7
2
14
7
W
7
3
12
4.33
L
Athena
2
7
9
0.93
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,432
Damage
39,135
59,208
Taken
65,230
42,889
Mitigated
57,165
17,328
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ajanin
Ymir
8,986
1,350
869
1,507
12,722
7,299
1,708
7,810
4,912
13,910
0
W
6,414
1,191
734
2,372
12,266
11,475
1,333
6,119
6,147
0
16,899
W
9,825
3,878
2,822
2,215
16,512
15,874
293
5,280
11,232
21,060
0
L
Yu Huang
Noelsy
Yu Huang
14,302
817
845
1,270
10,772
5,454
567
6,727
4,045
29,808
0
L
7,730
775
619
705
14,254
13,721
148
9,122
5,132
715
13,991
L
Xing Tian
Pedro_Rincon7
Xing Tian
2,591
234
0
0
11,391
12,741
196
6,591
4,800
6,428
0
W
Discordia
Triomm
Discordia
20,446
1,634
753
2,407
7,701
3,466
2,034
5,639
2,062
42,021
0
W
13,761
8,208
1,207
2,442
10,007
4,775
2,488
6,776
3,231
0
32,088
L
Athena
5,638
1,232
122
624
17,555
20,175
251
9,502
8,053
9,142
0
L
8,874
1,946
649
908
11,258
5,074
549
7,315
3,943
20,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,791
Gold Earned
43,291
144
Minions Killed
88
0
Camps Cleared
0
971,226
Distance Traveled
864,183
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,850
895
13
1
0
184,583
0
W
Mulan
9,300
845
18
2
0
183,374
0
W
Atlas
10,281
935
7
1
0
208,456
2
L
Yu Huang
9,141
831
44
4
0
190,698
0
L
Nike
9,172
834
13
1
0
151,696
0
L
Xing Tian
8,077
734
8
1
0
162,059
0
W
Discordia
10,300
936
60
5
0
199,400
0
W
Artemis
10,060
915
46
4
0
195,413
0
L
Athena
8,301
755
4
0
0
204,119
0
L
Nu Wa
8,600
782
19
2
0
155,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role