Player Matchup

Martichoras
Martichoras
Goiks
Martichoras
Level 67
God Stats
50W - 33L
1,572 SR
Queue Stats
323W - 301L
1,451 Elo+
Solo
Cthulhu
Cthulhu
SheepZF
Cthulhu
Level 39
God Stats
1W - 2L
1,287 SR
Queue Stats
18W - 21L
1,452 Elo+
Party 2
Cliodhna
Cliodhna
Wildcaveman
Cliodhna
Level 147
God Stats
2W - 7L
1,191 SR
Queue Stats
16W - 18L
1,522 Elo+
Party 2
Chaac
Chaac
eckardo76
Chaac
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Solo
Ix Chel
Ix Chel
palelo2000
Ix Chel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,380 Elo+
Solo
Team Averages
Level 78
1,410 SR
1,461 Elo+

VS

Team Averages
Level 101
1,516 SR
1,557 Elo+
Baron Samedi
Baron Samedi
ImNotPrepared
Baron Samedi
Level 89
God Stats
4W - 5L
1,387 SR
Queue Stats
224W - 230L
1,471 Elo+
Party 1
Ix Chel
Ix Chel
LaKeiP
Ix Chel
Level 128
God Stats
4W - 7L
1,749 SR
Queue Stats
302W - 313L
1,477 Elo+
Party 1
Sobek
Sobek
SneerfulTuna
Sobek
Level 122
God Stats
7W - 9L
1,429 SR
Queue Stats
336W - 317L
1,404 Elo+
Party 3
Thor
Thor
Stenosaurus
Thor
Level 122
God Stats
15W - 19L
1,513 SR
Queue Stats
257W - 233L
1,457 Elo+
Party 3
Neith
Neith
Xeyaritinima
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 15L
1,975 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Goiks
Martichoras
9
0 / 3 / 1
5,399
540
4,857
7,785
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SheepZF
Cthulhu
9
0 / 1 / 0
5,568
557
4,373
7,590
4,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Wildcaveman
Cliodhna
10
0 / 0 / 0
5,634
563
4,002
8,695
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
eckardo76
Chaac
9
2 / 2 / 0
5,489
549
4,158
9,208
9,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
palelo2000
Ix Chel
9
0 / 5 / 0
5,523
552
1,965
7,092
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImNotPrepared
Baron Samedi
9
1 / 1 / 2
5,558
556
2,564
6,572
4,536
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
LaKeiP
Ix Chel
11
4 / 0 / 1
6,347
635
4,269
4,577
1,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 1
5,528
553
4,309
8,478
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 0 / 4
6,344
634
5,198
6,303
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 2
6,085
609
10,855
8,307
2,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Goiks
Martichoras
0
3
1
0.17
W
Baron Samedi
ImNotPrepared
Baron Samedi
1
1
2
2
W
Ix Chel
LaKeiP
Ix Chel
4
0
1
4.5
L
Cthulhu
SheepZF
Cthulhu
0
1
0
0
W
0
0
1
0.5
W
2
0
4
4
L
Cliodhna
Wildcaveman
Cliodhna
0
0
0
0
W
4
1
2
5
L
Chaac
eckardo76
Chaac
2
2
0
1
L
Ix Chel
palelo2000
Ix Chel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,355
Damage
27,195
40,370
Taken
34,237
23,247
Mitigated
18,930
13,514
Healing
16,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Goiks
Martichoras
4,857
2,379
0
2,660
7,785
3,472
840
1,158
6,627
0
39,711
W
Baron Samedi
ImNotPrepared
Baron Samedi
2,564
376
188
2,421
6,572
4,536
28
500
5,904
16,627
0
W
Ix Chel
LaKeiP
Ix Chel
4,269
350
165
1,708
4,577
1,542
280
1,327
3,250
41,348
0
L
Cthulhu
SheepZF
Cthulhu
4,373
1,226
0
2,484
7,590
4,284
0
2,869
4,042
28,835
0
W
4,309
278
0
5,659
8,478
7,628
0
4,191
4,287
30,266
0
W
5,198
1,132
0
1,780
6,303
2,278
0
320
5,983
0
52,628
L
Cliodhna
Wildcaveman
Cliodhna
4,002
391
0
4,879
8,695
3,033
0
1,204
7,412
0
40,119
W
10,855
7,016
0
5,064
8,307
2,946
0
0
7,869
0
48,593
L
Chaac
eckardo76
Chaac
4,158
707
0
2,472
9,208
9,871
363
1,136
8,072
0
24,637
L
Ix Chel
palelo2000
Ix Chel
1,965
372
100
919
7,092
2,587
0
4,017
3,075
32,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,613
Gold Earned
29,862
301
Minions Killed
307
0
Camps Cleared
0
1,081,737
Distance Traveled
1,062,572
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,399
540
70
7
0
201,544
0
W
Baron Samedi
5,558
556
20
2
0
200,968
2
W
Ix Chel
6,347
635
69
7
0
218,243
0
L
Cthulhu
5,568
557
53
5
0
212,072
2
W
Sobek
5,528
553
46
5
0
210,146
1
W
Thor
6,344
634
89
9
0
233,189
2
L
Cliodhna
5,634
563
72
7
0
265,298
3
W
Neith
6,085
609
83
8
0
200,026
1
L
Chaac
5,489
549
45
5
0
218,534
0
L
Ix Chel
5,523
552
61
6
0
184,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role