Player Matchup

Chernobog
Chernobog
BukSenpai
Chernobog
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
Senpai_Megs
Gilgamesh
Level 134
God Stats
2W - 0L
1,636 SR
Queue Stats
26W - 16L
1,661 Elo+
Party 1
Hel
Hel
Yuuurx
Hel
Level 108
God Stats
2W - 1L
1,770 SR
Queue Stats
14W - 10L
1,599 Elo+
Solo
Team Averages
Level 115
1,635 SR
1,606 Elo+

VS

Team Averages
Level 104
1,366 SR
1,601 Elo+
Sylvanus
Sylvanus
ChiIIology
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 312L
1,499 Elo+
Solo
He Bo
He Bo
Miannist
He Bo
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
210W - 187L
1,652 Elo+
Party 2
King Arthur
King Arthur
ThE_KiiiD2004
King Arthur
Level 122
God Stats
1W - 5L
1,099 SR
Queue Stats
153W - 123L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BukSenpai
Chernobog
17
4 / 3 / 9
12,159
715
14,851
16,891
7,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Senpai_Megs
Gilgamesh
17
5 / 0 / 11
12,564
739
16,389
21,811
22,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hel
Yuuurx
Hel
20
7 / 3 / 9
13,450
791
24,521
22,360
10,441
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChiIIology
Sylvanus
17
2 / 4 / 0
11,675
687
10,696
25,175
25,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
Miannist
He Bo
16
0 / 8 / 4
10,787
635
14,461
15,442
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
ThE_KiiiD2004
King Arthur
18
3 / 4 / 3
12,256
721
19,876
26,335
36,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
5
6
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BukSenpai
Chernobog
4
3
9
2.83
L
Sylvanus
ChiIIology
Sylvanus
2
4
0
0.5
L
He Bo
Miannist
He Bo
0
8
4
0.25
W
Gilgamesh
Senpai_Megs
Gilgamesh
5
0
11
10.5
L
King Arthur
ThE_KiiiD2004
King Arthur
3
4
3
1.13
W
Hel
Yuuurx
Hel
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,761
Damage
45,033
61,062
Taken
66,952
39,927
Mitigated
68,686
35,938
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BukSenpai
Chernobog
14,851
9,559
0
3,298
16,891
7,374
1,342
6,728
9,918
0
69,189
L
Sylvanus
ChiIIology
Sylvanus
10,696
2,080
4,059
5,168
25,175
25,815
142
10,387
14,258
32,634
0
L
He Bo
Miannist
He Bo
14,461
359
0
340
15,442
6,464
0
3,489
11,602
62,767
0
W
Gilgamesh
Senpai_Megs
Gilgamesh
16,389
4,066
0
6,682
21,811
22,112
1,018
8,356
12,527
0
51,375
L
King Arthur
ThE_KiiiD2004
King Arthur
19,876
2,019
60
2,602
26,335
36,407
0
10,676
14,781
0
50,735
W
Hel
Yuuurx
Hel
24,521
3,753
10,494
15,464
22,360
10,441
1,564
10,351
11,385
67,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,173
Gold Earned
34,718
244
Minions Killed
180
0
Camps Cleared
0
994,640
Distance Traveled
907,688
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,159
715
91
5
0
302,925
3
L
Sylvanus
11,675
687
36
2
0
251,746
0
L
He Bo
10,787
635
88
5
0
299,505
0
W
Gilgamesh
12,564
739
45
3
0
355,191
1
L
King Arthur
12,256
721
56
3
0
356,437
0
W
Hel
13,450
791
108
6
0
336,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role