Player Matchup

Chang'e
Chang'e
ArcATech14
Chang'e
Level 68
God Stats
1W - 0L
1,175 SR
Queue Stats
34W - 47L
1,396 Elo+
Solo
Heimdallr
Heimdallr
Evil76dark
Heimdallr
Level 149
God Stats
1W - 1L
1,423 SR
Queue Stats
36W - 46L
1,518 Elo+
Solo
Thor
Thor
Ganjhaboy22
Thor
Level 79
God Stats
1W - 0L
1,432 SR
Queue Stats
3W - 2L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
GreasySchmeat
Baron Samedi
Level 107
God Stats
1W - 0L
1,234 SR
Queue Stats
48W - 50L
1,374 Elo+
Party 1
Izanami
Izanami
NitemareReality
Izanami
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,455 Elo+
Party 1
Team Averages
Level 98
1,353 SR
1,463 Elo+

VS

Team Averages
Level 74
1,493 SR
1,466 Elo+
Ix Chel
Ix Chel
Akira_Ghoul
Ix Chel
Level 143
God Stats
21W - 28L
1,452 SR
Queue Stats
578W - 555L
1,391 Elo+
Solo
Merlin
Merlin
Heribertovite
Merlin
Level 88
God Stats
17W - 15L
1,619 SR
Queue Stats
136W - 184L
1,412 Elo+
Solo
Neith
Neith
ToxicPrelude
Neith
Level 86
God Stats
0W - 2L
1,560 SR
Queue Stats
3W - 2L
1,826 Elo+
Party 2
Izanami
Izanami
Truvae7
Izanami
Level 10
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
WrathofTyr2331
Nemesis
Level 43
God Stats
0W - 1L
1,311 SR
Queue Stats
4W - 9L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArcATech14
Chang'e
14
2 / 2 / 14
8,120
738
7,400
9,660
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Evil76dark
Heimdallr
16
6 / 0 / 10
8,899
809
10,308
9,344
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 8
8,939
813
11,077
11,271
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GreasySchmeat
Baron Samedi
15
6 / 1 / 9
8,491
772
11,492
6,943
3,513
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 3 / 11
8,601
782
10,616
8,196
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Akira_Ghoul
Ix Chel
15
2 / 0 / 2
7,933
721
9,111
7,228
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 5 / 1
6,977
634
3,489
9,028
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 7 / 2
7,696
700
12,358
14,510
5,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Truvae7
Izanami
13
1 / 6 / 2
7,372
670
8,063
12,345
5,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 7 / 4
7,685
699
3,483
13,990
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
25
Kills
7
7
Deaths
25
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Akira_Ghoul
Ix Chel
2
0
2
3
W
Chang'e
ArcATech14
Chang'e
2
2
14
4.5
W
Heimdallr
Evil76dark
Heimdallr
6
0
10
11
W
6
1
8
10
W
Baron Samedi
GreasySchmeat
Baron Samedi
6
1
9
10.5
L
0
5
1
0.1
W
5
3
11
3.5
L
3
7
2
0.57
L
Izanami
Truvae7
Izanami
1
6
2
0.33
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,893
Damage
36,504
45,414
Taken
57,101
20,589
Mitigated
23,952
14,845
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Akira_Ghoul
Ix Chel
9,111
994
1,571
3,369
7,228
4,024
0
1,936
5,292
29,158
0
W
Chang'e
ArcATech14
Chang'e
7,400
518
3,488
4,345
9,660
3,833
0
2,083
7,577
21,380
0
W
Heimdallr
Evil76dark
Heimdallr
10,308
3,762
449
2,262
9,344
4,635
1,359
2,739
6,605
0
34,514
W
11,077
2,078
0
234
11,271
5,020
866
3,490
7,781
0
27,405
W
Baron Samedi
GreasySchmeat
Baron Samedi
11,492
1,100
965
2,022
6,943
3,513
316
1,694
5,249
23,771
0
L
3,489
236
0
0
9,028
3,188
417
3,342
5,686
13,074
0
W
10,616
7,142
0
1,080
8,196
3,588
2,691
2,594
5,602
0
30,152
L
12,358
4,999
0
1,040
14,510
5,968
0
5,599
8,911
0
18,761
L
Izanami
Truvae7
Izanami
8,063
6,279
0
425
12,345
5,141
0
3,641
8,704
0
16,476
L
3,483
858
0
1,498
13,990
5,631
1,236
4,374
9,616
0
13,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,050
Gold Earned
37,663
194
Minions Killed
134
0
Camps Cleared
0
1,127,481
Distance Traveled
1,075,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,933
721
43
4
0
238,152
0
W
Chang'e
8,120
738
32
3
0
236,839
0
W
Heimdallr
8,899
809
60
5
0
210,848
0
W
Thor
8,939
813
31
3
0
234,855
0
W
Baron Samedi
8,491
772
20
2
0
235,147
0
L
Merlin
6,977
634
27
2
0
175,532
0
W
Izanami
8,601
782
51
5
0
209,792
0
L
Neith
7,696
700
16
1
0
216,316
0
L
Izanami
7,372
670
22
2
0
224,208
0
L
Nemesis
7,685
699
26
2
0
220,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role