Player Matchup

Freya
Freya
ChanManPanda
Freya
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 73L
1,223 Elo+
Party 1
Ne Zha
Ne Zha
TheDeezyDylan
Ne Zha
Level 137
God Stats
1W - 5L
1,322 SR
Queue Stats
155W - 172L
1,313 Elo+
Party 1
Fenrir
Fenrir
Thee Black Swan
Fenrir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 123L
1,261 Elo+
Party 1
Discordia
Discordia
WalterlGene
Discordia
Level 37
God Stats
3W - 3L
1,742 SR
Queue Stats
20W - 32L
1,273 Elo+
Party 1
Surtr
Surtr
xXMustyApeXx
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,093 Elo+
Party 1
Team Averages
Level 83
1,513 SR
1,232 Elo+

VS

Team Averages
Level 91
1,585 SR
1,505 Elo+
Baron Samedi
Baron Samedi
Aurelion Sol413
Baron Samedi
Level 89
God Stats
1W - 0L
1,610 SR
Queue Stats
20W - 10L
1,590 Elo+
Solo
Medusa
Medusa
Blackout725
Medusa
Level 89
God Stats
6W - 0L
1,525 SR
Queue Stats
31W - 25L
1,533 Elo+
Solo
Fenrir
Fenrir
Davedude_dk
Fenrir
Level 90
God Stats
11W - 7L
1,722 SR
Queue Stats
337W - 349L
1,507 Elo+
Solo
Hel
Hel
EmeraldDragnZhen
Hel
Level 127
God Stats
109W - 95L
1,529 SR
Queue Stats
440W - 425L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Swaby_03
Nu Wa
Level 62
God Stats
87W - 72L
1,538 SR
Queue Stats
174W - 193L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,824
679
5,899
12,471
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 3
8,077
621
5,860
11,569
4,738
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 0
8,578
660
6,935
20,978
9,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
WalterlGene
Discordia
15
1 / 3 / 2
8,537
657
9,155
9,552
3,950
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 2
7,627
587
5,036
12,679
7,913
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aurelion Sol413
Baron Samedi
16
3 / 1 / 10
9,630
741
10,458
11,453
12,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
7 / 0 / 4
10,561
812
15,583
9,228
5,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
5 / 0 / 5
10,153
781
8,359
9,171
5,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 1 / 11
9,432
726
10,222
14,517
13,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Swaby_03
Nu Wa
16
3 / 3 / 7
9,544
734
10,433
8,397
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
20
20
Deaths
5
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aurelion Sol413
Baron Samedi
3
1
10
8
W
Medusa
7
0
4
9
L
1
5
3
0.5
W
Fenrir
5
0
5
7.5
W
2
1
11
7.5
W
Nu Wa
Swaby_03
Nu Wa
3
3
7
2.17
L
0
2
3
0.75
L
3
4
0
0.75
L
Discordia
WalterlGene
Discordia
1
3
2
0.67
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,885
Damage
55,055
67,249
Taken
52,766
30,919
Mitigated
39,442
7,987
Healing
24,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aurelion Sol413
Baron Samedi
10,458
767
1,839
2,562
11,453
12,185
331
3,337
8,064
27,470
0
W
Medusa
15,583
7,812
0
3,427
9,228
5,029
4,585
4,315
4,833
0
53,384
L
5,899
1,403
0
1,841
12,471
5,159
1,028
4,671
7,800
29,799
0
W
Fenrir
8,359
1,245
0
2,968
9,171
5,008
0
1,841
7,232
0
34,896
W
10,222
416
7,520
5,497
14,517
13,714
560
3,303
11,136
22,017
882
W
Nu Wa
Swaby_03
Nu Wa
10,433
3,056
0
235
8,397
3,506
1,383
2,135
6,192
40,356
0
L
5,860
793
0
1,837
11,569
4,738
545
4,343
7,226
0
24,847
L
6,935
1,126
0
3,330
20,978
9,159
0
10,757
10,221
0
21,791
L
Discordia
WalterlGene
Discordia
9,155
784
0
500
9,552
3,950
0
4,312
5,240
34,226
0
L
5,036
1,862
0
479
12,679
7,913
0
6,148
6,531
364
13,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
49,320
189
Minions Killed
268
0
Camps Cleared
0
1,266,153
Distance Traveled
1,316,768
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,630
741
34
3
0
231,476
0
W
Medusa
10,561
812
84
6
0
296,997
0
L
Freya
8,824
679
58
4
0
235,990
0
W
Fenrir
10,153
781
53
4
0
260,550
0
W
Hel
9,432
726
40
3
0
288,679
0
W
Nu Wa
9,544
734
57
4
0
239,066
4
L
Ne Zha
8,077
621
36
3
0
264,103
0
L
Fenrir
8,578
660
34
3
0
271,780
0
L
Discordia
8,537
657
47
4
0
251,721
0
L
Surtr
7,627
587
14
1
0
242,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role