Player Matchup

Sol
Sol
Kakia__
Sol
Level 59
God Stats
3W - 7L
1,377 SR
Queue Stats
37W - 54L
1,375 Elo+
Party 3
Thor
Thor
Slick Pup446
Thor
Level 39
God Stats
21W - 29L
1,630 SR
Queue Stats
212W - 211L
1,465 Elo+
Solo
Artemis
Artemis
Und3rArmour12846
Artemis
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
276W - 260L
1,471 Elo+
Solo
Nu Wa
Nu Wa
rensokillla
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Eset
Eset
xMexiRoseexo
Eset
Level 45
God Stats
7W - 12L
1,504 SR
Queue Stats
98W - 109L
1,370 Elo+
Party 3
Team Averages
Level 54
1,502 SR
1,436 Elo+

VS

Team Averages
Level 95
1,555 SR
1,394 Elo+
Serqet
Serqet
BlameFlux
Serqet
Level 100
God Stats
1W - 1L
1,492 SR
Queue Stats
130W - 121L
1,410 Elo+
Solo
Medusa
Medusa
Echo-Void-
Medusa
Level 116
God Stats
2W - 0L
1,736 SR
Queue Stats
38W - 34L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
Lord_Hazen
Sylvanus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,362 Elo+
Party 2
Janus
Janus
TerdyBirdySoSa
Janus
Level 109
God Stats
5W - 3L
1,545 SR
Queue Stats
199W - 191L
1,454 Elo+
Party 1
Hercules
Hercules
WelfareBaby3667
Hercules
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 21L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
2 / 5 / 1
5,851
532
6,408
8,248
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 1 / 1
7,515
683
4,734
9,787
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 0
6,906
628
5,160
7,621
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 6 / 1
5,993
545
5,614
7,592
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 2
5,515
501
2,281
10,087
4,076
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlameFlux
Serqet
11
5 / 2 / 2
6,356
578
6,935
8,966
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Echo-Void-
Medusa
11
7 / 1 / 2
6,687
608
9,897
7,673
3,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
Lord_Hazen
Sylvanus
9
1 / 3 / 7
5,550
505
2,756
8,903
6,173
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 3 / 2
6,429
584
8,024
6,736
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
1 / 1 / 0
5,249
477
1,297
7,275
3,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
10
Kills
19
19
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
BlameFlux
Serqet
5
2
2
3
W
Medusa
Echo-Void-
Medusa
7
1
2
8
L
Sol
2
5
1
0.5
W
Sylvanus
Lord_Hazen
Sylvanus
1
3
7
1.5
L
6
1
1
6.5
W
5
3
2
2
L
1
2
0
0.5
W
Hercules
1
1
0
1
L
1
6
1
0.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,197
Damage
28,909
43,335
Taken
39,553
15,025
Mitigated
18,875
8,360
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BlameFlux
Serqet
6,935
2,251
0
357
8,966
3,379
0
2,121
6,845
0
40,832
W
Medusa
Echo-Void-
Medusa
9,897
5,770
0
2,685
7,673
3,041
0
4,786
2,887
0
47,038
L
Sol
6,408
3,413
0
1,877
8,248
2,425
0
660
7,555
41,407
0
W
Sylvanus
Lord_Hazen
Sylvanus
2,756
1,335
720
1,649
8,903
6,173
216
5,525
3,378
18,883
0
L
4,734
1,552
0
2,000
9,787
3,502
0
1,554
8,181
0
38,096
W
8,024
645
0
580
6,736
2,321
0
1,552
5,184
49,418
0
L
5,160
1,493
0
2,514
7,621
2,919
0
4,288
3,147
0
43,561
W
Hercules
1,297
441
0
2,439
7,275
3,961
151
319
6,956
0
26,099
L
5,614
1,862
0
250
7,592
2,103
829
3,250
4,066
31,268
0
L
2,281
514
60
1,659
10,087
4,076
0
1,028
9,059
12,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,780
Gold Earned
30,271
275
Minions Killed
294
0
Camps Cleared
0
1,010,625
Distance Traveled
1,086,510
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,356
578
65
6
0
256,269
0
W
Medusa
6,687
608
72
7
0
200,827
1
L
Sol
5,851
532
66
6
0
205,830
0
W
Sylvanus
5,550
505
33
3
0
168,318
3
L
Thor
7,515
683
55
5
0
247,193
0
W
Janus
6,429
584
79
7
0
235,599
0
L
Artemis
6,906
628
84
8
0
176,025
0
W
Hercules
5,249
477
45
4
0
225,497
0
L
Nu Wa
5,993
545
54
5
0
199,504
0
L
Eset
5,515
501
16
1
0
182,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role