Player Matchup

Heimdallr
Heimdallr
ASaif44
Heimdallr
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
481W - 468L
1,513 Elo+
Party 1
Lancelot
Lancelot
Alex_Blackshadow
Lancelot
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 138L
1,493 Elo+
Party 2
Atlas
Atlas
BIGSHOW-56
Atlas
Level 91
God Stats
15W - 10L
1,543 SR
Queue Stats
221W - 225L
1,562 Elo+
Party 1
Chang'e
Chang'e
jwungise1234
Chang'e
Level 117
God Stats
9W - 8L
1,574 SR
Queue Stats
296W - 266L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
x7umaidanx
Nu Wa
Level 104
God Stats
71W - 55L
1,549 SR
Queue Stats
428W - 406L
1,460 Elo+
Party 1
Team Averages
Level 101
1,533 SR
1,516 Elo+

VS

Team Averages
Level 128
1,626 SR
1,521 Elo+
Artemis
Artemis
ButterSlug
Artemis
Level 125
God Stats
10W - 6L
1,666 SR
Queue Stats
112W - 124L
1,527 Elo+
Party 3
Mercury
Mercury
Chris_Burke98
Mercury
Level 118
God Stats
19W - 16L
1,612 SR
Queue Stats
158W - 168L
1,539 Elo+
Party 3
Athena
Athena
Dr I C Eland98z
Athena
Level 122
God Stats
17W - 9L
1,686 SR
Queue Stats
185W - 193L
1,498 Elo+
Party 3
Zhong Kui
Zhong Kui
Kotiko4321
Zhong Kui
Level 120
God Stats
2W - 0L
1,508 SR
Queue Stats
16W - 19L
1,469 Elo+
Solo
Janus
Janus
robsecret66
Janus
Level 157
God Stats
32W - 25L
1,658 SR
Queue Stats
558W - 527L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASaif44
Heimdallr
15
0 / 1 / 0
8,355
464
6,470
10,848
4,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 1
8,254
459
8,323
20,145
7,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
12
1 / 2 / 1
8,076
449
4,601
15,502
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chang'e
jwungise1234
Chang'e
13
2 / 5 / 2
8,651
481
15,753
19,007
6,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
16
0 / 4 / 0
9,786
544
13,412
7,894
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ButterSlug
Artemis
16
3 / 0 / 0
9,751
542
10,765
10,012
4,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
16
3 / 2 / 8
9,634
535
10,229
16,577
7,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 1 / 12
9,327
518
8,186
20,608
21,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Kotiko4321
Zhong Kui
16
3 / 0 / 2
9,679
538
8,462
14,110
9,428
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 1 / 2
10,377
577
16,562
8,808
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
19
20
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ASaif44
Heimdallr
0
1
0
0
L
1
8
1
0.19
L
Atlas
1
2
1
0.75
W
Artemis
ButterSlug
Artemis
3
0
0
3
W
Mercury
3
2
8
3.5
W
1
1
12
7
W
Zhong Kui
Kotiko4321
Zhong Kui
3
0
2
4
L
Chang'e
jwungise1234
Chang'e
2
5
2
0.6
W
9
1
2
10
L
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,559
Damage
54,204
73,396
Taken
70,115
36,145
Mitigated
47,343
20,371
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ASaif44
Heimdallr
6,470
2,597
0
4,073
10,848
4,790
204
1,435
9,413
0
75,573
L
8,323
2,185
0
1,382
20,145
7,781
392
9,666
10,479
0
63,608
L
Atlas
4,601
2,049
0
1,979
15,502
13,763
0
6,725
8,777
25,497
0
W
Artemis
ButterSlug
Artemis
10,765
5,709
0
4,001
10,012
4,529
1,605
2,211
7,801
0
85,740
W
Mercury
10,229
4,756
0
750
16,577
7,737
1,787
8,208
8,369
0
81,786
W
8,186
2,059
2,604
5,480
20,608
21,539
388
8,591
12,017
27,378
0
W
Zhong Kui
Kotiko4321
Zhong Kui
8,462
146
0
5,388
14,110
9,428
686
9,338
4,772
84,273
0
L
Chang'e
jwungise1234
Chang'e
15,753
698
2,473
9,648
19,007
6,981
0
9,392
9,615
61,647
0
W
16,562
903
0
992
8,808
4,110
411
5,418
3,390
87,459
0
L
Nu Wa
13,412
3,318
0
816
7,894
2,830
0
5,992
1,902
94,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,122
Gold Earned
48,768
485
Minions Killed
580
0
Camps Cleared
0
1,771,735
Distance Traveled
1,932,770
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,355
464
115
6
0
376,666
2
L
Lancelot
8,254
459
82
5
0
370,982
0
L
Atlas
8,076
449
35
2
0
344,434
2
W
Artemis
9,751
542
118
7
0
381,686
0
W
Mercury
9,634
535
116
6
0
430,218
0
W
Athena
9,327
518
46
3
0
392,804
2
W
Zhong Kui
9,679
538
151
8
0
379,060
0
L
Chang'e
8,651
481
102
6
0
344,234
0
W
Janus
10,377
577
149
8
0
349,002
0
L
Nu Wa
9,786
544
151
8
0
335,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role