Player Matchup

Sol
Sol
ClasofHaxz
Sol
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,450 Elo+
Party 1
Ganesha
Ganesha
OGaelfox
Ganesha
Level 49
God Stats
0W - 1L
1,209 SR
Queue Stats
5W - 6L
1,450 Elo+
Party 1
Cliodhna
Cliodhna
THE DINGUS XXX
Cliodhna
Level 119
God Stats
5W - 6L
1,445 SR
Queue Stats
542W - 517L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
TVsKevin
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,246 Elo+
Party 1
Jing Wei
Jing Wei
TheKellerBeeYT
Jing Wei
Level 47
God Stats
0W - 2L
1,529 SR
Queue Stats
5W - 6L
1,450 Elo+
Party 1
Team Averages
Level 74
1,437 SR
1,408 Elo+

VS

Team Averages
Level 101
1,496 SR
1,431 Elo+
Hades
Hades
DanyRann
Hades
Level 102
God Stats
4W - 2L
1,450 SR
Queue Stats
108W - 109L
1,489 Elo+
Solo
Nemesis
Nemesis
Gumibear0501
Nemesis
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
468W - 467L
1,444 Elo+
Solo
Nox
Nox
ShoweryMango
Nox
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 296L
1,452 Elo+
Solo
Izanami
Izanami
Slimy Snail
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,275 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXSirSatan666Xx
Ah Muzen Cab
Level 146
God Stats
6W - 14L
1,532 SR
Queue Stats
667W - 673L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 3
11,298
753
23,186
18,717
10,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
OGaelfox
Ganesha
17
0 / 6 / 13
10,353
690
9,416
23,352
38,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
18
4 / 7 / 6
11,142
743
10,364
13,515
8,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
TVsKevin
Kuzenbo
17
4 / 7 / 5
11,210
747
7,781
25,918
43,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
17
2 / 10 / 9
9,966
664
13,372
20,296
10,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DanyRann
Hades
18
4 / 2 / 25
11,665
778
16,739
16,124
9,930
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Gumibear0501
Nemesis
19
5 / 4 / 20
11,726
782
10,933
15,188
11,098
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 4 / 20
11,856
790
13,890
11,084
5,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Slimy Snail
Izanami
20
14 / 4 / 14
13,024
868
27,663
15,868
7,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
xXSirSatan666Xx
Ah Muzen Cab
19
6 / 3 / 15
11,786
786
21,604
16,501
7,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
129
17
Kills
35
35
Deaths
17
36
Assists
94
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
W
Hades
DanyRann
Hades
4
2
25
8.25
W
Nemesis
Gumibear0501
Nemesis
5
4
20
3.75
L
Ganesha
OGaelfox
Ganesha
0
6
13
1.08
W
6
4
20
4
W
Izanami
Slimy Snail
Izanami
14
4
14
5.25
L
Cliodhna
4
7
6
1
L
Kuzenbo
TVsKevin
Kuzenbo
4
7
5
0.93
L
Jing Wei
2
10
9
0.65
W
Ah Muzen Cab
xXSirSatan666Xx
Ah Muzen Cab
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,119
Damage
90,829
101,798
Taken
74,765
111,971
Mitigated
42,017
19,559
Healing
31,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,186
6,328
2,033
6,941
18,717
10,545
1,326
5,448
13,269
46,871
0
W
Hades
DanyRann
Hades
16,739
1,638
3,625
7,801
16,124
9,930
635
7,850
8,274
31,738
0
W
Nemesis
Gumibear0501
Nemesis
10,933
3,991
2,608
4,453
15,188
11,098
2,069
7,656
7,532
0
22,968
L
Ganesha
OGaelfox
Ganesha
9,416
391
620
2,019
23,352
38,640
305
6,837
16,515
17,235
0
W
13,890
1,358
2,019
1,392
11,084
5,156
0
6,035
5,049
36,778
0
W
Izanami
Slimy Snail
Izanami
27,663
22,717
1,379
3,195
15,868
7,874
1,860
9,222
6,646
0
48,216
L
Cliodhna
10,364
980
1,599
1,293
13,515
8,475
157
2,705
10,810
0
25,598
L
Kuzenbo
TVsKevin
Kuzenbo
7,781
2,909
2,189
2,087
25,918
43,809
471
8,856
17,062
15,049
216
L
Jing Wei
13,372
10,948
0
778
20,296
10,502
134
6,783
13,513
0
20,823
W
Ah Muzen Cab
xXSirSatan666Xx
Ah Muzen Cab
21,604
6,600
1,532
3,658
16,501
7,959
3,091
9,404
7,097
0
42,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,969
Gold Earned
60,057
157
Minions Killed
185
0
Camps Cleared
0
1,199,724
Distance Traveled
1,410,878
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,298
753
82
5
0
244,480
0
W
Hades
11,665
778
37
2
0
288,818
0
W
Nemesis
11,726
782
18
1
0
296,353
0
L
Ganesha
10,353
690
5
0
0
246,598
0
W
Nox
11,856
790
45
3
0
250,803
0
W
Izanami
13,024
868
41
3
0
261,067
0
L
Cliodhna
11,142
743
33
2
0
234,618
0
L
Kuzenbo
11,210
747
11
1
0
236,400
0
L
Jing Wei
9,966
664
26
2
0
237,628
0
W
Ah Muzen Cab
11,786
786
44
3
0
313,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role