Player Matchup

Nu Wa
Nu Wa
Spazums
Nu Wa
Level 98
God Stats
1W - 3L
1,514 SR
Queue Stats
19W - 28L
1,241 Elo+
Party 2
Erlang Shen
Erlang Shen
TheBigJayO_o
Erlang Shen
Level 69
God Stats
0W - 2L
1,700 SR
Queue Stats
2W - 4L
1,376 Elo+
Party 2
Izanami
Izanami
ZacBlackX
Izanami
Level 100
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 4L
1,448 Elo+
Party 2
Team Averages
Level 89
1,511 SR
1,355 Elo+

VS

Team Averages
Level 91
1,500 SR
1,496 Elo+
Maui
Maui
FeralFenix23
Maui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 210L
1,399 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TwoWayAthletic
Ah Muzen Cab
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 22L
1,769 Elo+
Solo
Ix Chel
Ix Chel
Unvaxxxed
Ix Chel
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 243L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Spazums
Nu Wa
16
0 / 6 / 4
10,644
626
10,649
15,563
5,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
TheBigJayO_o
Erlang Shen
14
1 / 4 / 4
10,441
614
8,978
22,763
11,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ZacBlackX
Izanami
18
6 / 4 / 0
12,549
738
12,674
19,094
8,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 11
11,302
665
5,168
13,676
14,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ah Muzen Cab
TwoWayAthletic
Ah Muzen Cab
17
6 / 2 / 7
12,211
718
24,302
15,021
7,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Unvaxxxed
Ix Chel
18
7 / 3 / 7
12,951
762
21,098
13,632
6,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
7
Kills
14
14
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
Nu Wa
Spazums
Nu Wa
0
6
4
0.33
L
Erlang Shen
TheBigJayO_o
Erlang Shen
1
4
4
0.75
W
Ah Muzen Cab
TwoWayAthletic
Ah Muzen Cab
6
2
7
4.75
W
Ix Chel
Unvaxxxed
Ix Chel
7
3
7
3.5
L
Izanami
ZacBlackX
Izanami
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,301
Damage
50,568
57,420
Taken
42,329
26,254
Mitigated
29,209
10,057
Healing
7,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,168
1,061
375
727
13,676
14,529
527
3,080
10,596
28,828
0
L
Nu Wa
Spazums
Nu Wa
10,649
2,235
402
2,641
15,563
5,932
0
7,353
8,210
44,532
0
L
Erlang Shen
TheBigJayO_o
Erlang Shen
8,978
3,910
0
3,816
22,763
11,539
649
10,991
11,772
0
32,242
W
Ah Muzen Cab
TwoWayAthletic
Ah Muzen Cab
24,302
5,170
545
936
15,021
7,704
2,203
4,316
10,705
0
67,691
W
Ix Chel
Unvaxxxed
Ix Chel
21,098
2,593
2,505
2,454
13,632
6,976
176
3,337
10,295
54,115
0
L
Izanami
ZacBlackX
Izanami
12,674
8,876
0
3,198
19,094
8,783
1,080
8,329
10,765
0
78,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
36,464
237
Minions Killed
192
0
Camps Cleared
0
823,645
Distance Traveled
910,938
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,302
665
36
2
0
287,213
1
L
Nu Wa
10,644
626
56
3
0
263,704
0
L
Erlang Shen
10,441
614
37
2
0
284,527
0
W
Ah Muzen Cab
12,211
718
84
5
0
310,893
0
W
Ix Chel
12,951
762
72
4
0
312,832
0
L
Izanami
12,549
738
144
8
0
275,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role