Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
INSANE2241
Hachiman
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 134L
1,473 Elo+
Solo
Fafnir
Fafnir
Jbetanch
Fafnir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 124L
1,460 Elo+
Solo
Yu Huang
Yu Huang
Mearl
Yu Huang
Level 133
God Stats
0W - 1L
1,545 SR
Queue Stats
25W - 23L
1,285 Elo+
Solo
Pele
Pele
Svar0g666
Pele
Level 145
God Stats
19W - 32L
1,314 SR
Queue Stats
190W - 248L
1,371 Elo+
Solo
Team Averages
Level 118
1,472 SR
1,418 Elo+

VS

Team Averages
Level 97
1,664 SR
1,599 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ElMorini
Zeus
Level 143
God Stats
32W - 25L
1,686 SR
Queue Stats
117W - 98L
1,580 Elo+
Party 1
Serqet
Serqet
NamenRoodles
Serqet
Level 103
God Stats
49W - 4L
2,036 SR
Queue Stats
600W - 102L
1,843 Elo+
Solo
Janus
Janus
TakD88
Janus
Level 88
God Stats
53W - 74L
1,467 SR
Queue Stats
703W - 734L
1,493 Elo+
Solo
Izanami
Izanami
luquiulis
Izanami
Level 24
God Stats
19W - 17L
1,634 SR
Queue Stats
55W - 45L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 1
5,535
1,107
2,046
3,277
868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
INSANE2241
Hachiman
9
0 / 0 / 0
4,877
975
0
0
0
Fafnir
Jbetanch
Fafnir
10
1 / 2 / 0
5,673
1,135
3,171
4,928
5,516
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
Mearl
Yu Huang
11
0 / 2 / 1
5,657
1,131
3,718
4,643
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
9
0 / 2 / 0
5,188
1,038
1,502
3,875
1,242
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

346

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 5
6,448
1,290
927
2,665
1,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
11
1 / 1 / 4
5,954
1,191
3,860
2,408
946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
11
4 / 0 / 4
6,935
1,387
6,257
2,952
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
TakD88
Janus
11
1 / 0 / 5
6,044
1,209
2,065
605
214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
luquiulis
Izanami
11
1 / 0 / 4
5,740
1,148
1,624
3,104
1,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
8
8
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
Athena
 
Athena
1
0
5
3.5
W
Zeus
1
1
4
3
L
Hachiman
INSANE2241
Hachiman
0
0
0
0
L
Fafnir
Jbetanch
Fafnir
1
2
0
0.5
L
Yu Huang
Mearl
Yu Huang
0
2
1
0.25
W
Serqet
4
0
4
6
L
Pele
0
2
0
0
W
Janus
TakD88
Janus
1
0
5
3.5
W
Izanami
luquiulis
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,437
Damage
14,733
16,723
Taken
11,734
9,409
Mitigated
5,463
481
Healing
683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,046
243
0
126
3,277
868
0
228
2,861
18,883
0
W
Athena
 
Athena
927
248
0
659
2,665
1,439
0
2,357
308
1,767
0
W
Zeus
3,860
185
0
0
2,408
946
0
2,327
81
14,498
0
L
Hachiman
INSANE2241
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
Jbetanch
Fafnir
3,171
758
0
155
4,928
5,516
0
3,009
1,919
6,238
0
L
Yu Huang
Mearl
Yu Huang
3,718
864
0
156
4,643
1,783
0
2,031
2,612
16,182
0
W
Serqet
6,257
1,671
0
24
2,952
1,655
0
1,253
1,699
0
15,156
L
Pele
1,502
434
0
44
3,875
1,242
0
1,584
2,291
0
6,495
W
Janus
TakD88
Janus
2,065
556
0
0
605
214
0
544
61
22,418
0
W
Izanami
luquiulis
Izanami
1,624
1,152
0
0
3,104
1,209
0
2,454
650
0
8,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
31,121
89
Minions Killed
108
3
Camps Cleared
9
405,086
Distance Traveled
512,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,535
1,107
49
10
1
103,107
0
W
Athena
6,448
1,290
3
1
0
107,168
0
W
Zeus
5,954
1,191
28
6
4
89,500
0
L
Hachiman
4,877
975
0
0
0
0
0
L
Fafnir
5,673
1,135
6
1
2
101,899
0
L
Yu Huang
5,657
1,131
23
5
0
90,111
0
W
Serqet
6,935
1,387
10
2
5
122,708
0
L
Pele
5,188
1,038
11
2
0
109,969
0
W
Janus
6,044
1,209
56
11
0
93,753
0
W
Izanami
5,740
1,148
11
2
0
98,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role