Player Matchup

Kali
Kali
Gold II
DamnedPoet
Kali
Gold II
Level 128
God Stats
10W - 8L
1,883 SR
Queue Stats
258W - 258L
1,660 MMR
Solo
Nu Wa
Nu Wa
Gold V
DevilTA4444
Nu Wa
Gold V
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
93W - 85L
1,596 MMR
Solo
Rama
Rama
Gold III
Faded-Beast-420
Rama
Gold III
Level 149
God Stats
0W - 1L
1,409 SR
Queue Stats
49W - 56L
1,631 MMR
Solo
Loki
Loki
Gold II
Stelbonk
Loki
Gold II
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 52L
1,598 MMR
Solo
Guan Yu
Guan Yu
Bronze III
XGreen GoblinX
Guan Yu
Bronze III
Level 158
God Stats
12W - 8L
1,599 SR
Queue Stats
20W - 14L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,578 SR
1,617 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,616 SR
1,619 MMR
Susano
Susano
Platinum IV
FrontDaisy4
Susano
Platinum IV
Level 152
God Stats
31W - 31L
1,611 SR
Queue Stats
438W - 439L
1,707 MMR
Party 1
Mulan
Mulan
Gold III
GuacaDragon
Mulan
Gold III
Level 148
God Stats
8W - 11L
1,441 SR
Queue Stats
248W - 240L
1,517 MMR
Party 1
Cernunnos
Cernunnos
Gold II
JimboJones151
Cernunnos
Gold II
Level 126
God Stats
13W - 16L
1,732 SR
Queue Stats
557W - 552L
1,656 MMR
Solo
Poseidon
Poseidon
Platinum V
TheMRaptor_77
Poseidon
Platinum V
Level 101
God Stats
23W - 15L
1,601 SR
Queue Stats
175W - 177L
1,588 MMR
Solo
Horus
Horus
Gold III
wistfûl
Horus
Gold III
Level 156
God Stats
3W - 5L
1,696 SR
Queue Stats
75W - 59L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,853
485
2,448
7,405
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
5,307
531
3,198
5,914
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,871
487
897
5,709
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
9
1 / 3 / 0
5,191
519
2,138
5,548
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 2 / 0
4,878
488
2,953
6,802
5,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangVamanaAphroditeBakasura

VS

Bans
AwilixSurtrMercuryHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
2 / 0 / 1
5,744
574
1,134
7,040
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,472
647
4,581
7,800
5,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
JimboJones151
Cernunnos
12
3 / 0 / 1
6,665
667
4,137
3,933
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
TheMRaptor_77
Poseidon
12
3 / 1 / 1
6,422
642
3,829
3,481
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
wistfûl
Horus
10
1 / 0 / 6
5,976
598
4,914
8,173
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
3
1
0.17
L
0
3
0
0
W
Susano
2
0
1
2.5
W
2
1
0
2
W
Cernunnos
JimboJones151
Cernunnos
3
0
1
3.5
L
Loki
1
3
0
0.33
W
Poseidon
TheMRaptor_77
Poseidon
3
1
1
3.5
L
0
2
0
0
W
Horus
wistfûl
Horus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,634
Damage
18,595
31,378
Taken
30,427
12,310
Mitigated
16,975
6,743
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,448
1,077
0
1,548
7,405
2,548
0
912
6,437
0
21,942
L
3,198
1,331
0
1,029
5,914
1,600
0
2,069
3,677
41,506
0
L
897
874
0
1,438
5,709
1,354
0
0
5,709
0
26,850
W
Susano
1,134
294
0
3,542
7,040
2,588
0
302
6,738
0
35,286
W
4,581
1,016
0
2,392
7,800
5,809
0
288
7,512
0
36,200
W
Cernunnos
JimboJones151
Cernunnos
4,137
2,544
0
1,955
3,933
1,445
732
192
3,741
0
54,499
L
Loki
2,138
927
0
883
5,548
1,468
0
606
4,924
0
18,672
W
Poseidon
TheMRaptor_77
Poseidon
3,829
630
0
750
3,481
971
242
1,616
1,865
54,987
0
L
2,953
906
40
1,805
6,802
5,340
0
0
6,802
0
24,875
W
Horus
wistfûl
Horus
4,914
1,686
480
3,685
8,173
6,162
56
800
7,373
0
17,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
31,279
240
Minions Killed
350
0
Camps Cleared
0
907,168
Distance Traveled
1,094,231
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,853
485
41
4
0
221,057
0
L
Nu Wa
5,307
531
60
6
0
158,893
1
L
Rama
4,871
487
60
6
0
137,366
0
W
Susano
5,744
574
68
7
0
265,411
0
W
Mulan
6,472
647
68
7
0
221,612
0
W
Cernunnos
6,665
667
92
9
0
184,927
1
L
Loki
5,191
519
35
4
0
185,869
0
W
Poseidon
6,422
642
107
11
0
201,244
3
L
Guan Yu
4,878
488
44
4
0
203,983
0
W
Horus
5,976
598
15
2
0
221,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role