Player Matchup

Cupid
Cupid
 
Cupid
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
BuiltOfWrath
Persephone
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,503 Elo+
Party 2
Ishtar
Ishtar
iSqugg
Ishtar
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,293 Elo+
Party 2
Bellona
Bellona
ilickedurtoe
Bellona
Level 125
God Stats
0W - 1L
1,237 SR
Queue Stats
16W - 18L
1,471 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
picasso af
Ah Muzen Cab
Level 149
God Stats
15W - 18L
1,135 SR
Queue Stats
938W - 958L
1,354 Elo+
Party 2
Team Averages
Level 137
1,374 SR
1,424 Elo+

VS

Team Averages
Level 136
1,458 SR
1,449 Elo+
Zhong Kui
Zhong Kui
Aids
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,416 Elo+
Party 1
Hades
Hades
LuckyNumber14
Hades
Level 194
God Stats
12W - 11L
1,288 SR
Queue Stats
788W - 801L
1,413 Elo+
Party 3
Ix Chel
Ix Chel
NeonBible
Ix Chel
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 114L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
PapaBear3240
Sun Wukong
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
353W - 347L
1,476 Elo+
Party 3
Artemis
Artemis
Tyga
Artemis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 5 / 5
9,559
683
9,371
12,870
6,318
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
BuiltOfWrath
Persephone
15
3 / 6 / 5
9,942
710
13,990
15,870
7,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
iSqugg
Ishtar
16
2 / 6 / 7
9,589
685
9,872
14,837
7,047
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ilickedurtoe
Bellona
17
4 / 6 / 4
10,666
762
8,954
20,185
26,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
picasso af
Ah Muzen Cab
18
3 / 4 / 4
10,157
726
12,820
14,175
8,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aids
Zhong Kui
20
9 / 3 / 15
12,209
872
24,272
22,199
22,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 2 / 16
10,837
774
7,727
9,423
6,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
NeonBible
Ix Chel
18
3 / 2 / 17
10,634
760
12,063
12,742
6,522
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
PapaBear3240
Sun Wukong
17
6 / 4 / 15
10,807
772
12,563
19,962
25,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Tyga
Artemis
18
7 / 3 / 13
11,295
807
14,765
13,461
7,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
13
Kills
28
27
Deaths
14
25
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
5
0.7
W
Zhong Kui
Aids
Zhong Kui
9
3
15
5.5
L
Persephone
BuiltOfWrath
Persephone
3
6
5
0.92
W
3
2
16
5.5
W
Ix Chel
NeonBible
Ix Chel
3
2
17
5.75
W
Sun Wukong
PapaBear3240
Sun Wukong
6
4
15
3.38
W
Artemis
Tyga
Artemis
7
3
13
4.5
L
Ishtar
iSqugg
Ishtar
2
6
7
0.92
L
Bellona
ilickedurtoe
Bellona
4
6
4
1
L
Ah Muzen Cab
picasso af
Ah Muzen Cab
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,007
Damage
71,390
77,937
Taken
77,787
56,213
Mitigated
69,072
22,055
Healing
30,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,371
5,735
4,951
3,083
12,870
6,318
495
7,025
5,845
0
26,401
W
Zhong Kui
Aids
Zhong Kui
24,272
1,788
858
9,014
22,199
22,450
2,318
3,642
18,318
48,319
0
L
Persephone
BuiltOfWrath
Persephone
13,990
649
387
2,766
15,870
7,223
338
9,394
6,314
23,056
0
W
7,727
687
230
2,044
9,423
6,909
1,288
1,197
8,186
20,247
0
W
Ix Chel
NeonBible
Ix Chel
12,063
1,804
9,092
4,678
12,742
6,522
2,786
3,695
8,860
27,423
0
W
Sun Wukong
PapaBear3240
Sun Wukong
12,563
1,493
1,017
1,483
19,962
25,215
121
3,655
15,871
294
22,520
W
Artemis
Tyga
Artemis
14,765
5,980
0
1,720
13,461
7,976
1,719
3,356
9,840
0
33,577
L
Ishtar
iSqugg
Ishtar
9,872
4,344
796
1,032
14,837
7,047
576
9,573
5,264
0
23,736
L
Bellona
ilickedurtoe
Bellona
8,954
669
2,017
3,403
20,185
26,749
159
10,777
9,408
2,204
14,164
L
Ah Muzen Cab
picasso af
Ah Muzen Cab
12,820
2,270
1,143
2,477
14,175
8,876
532
7,334
6,841
0
32,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,913
Gold Earned
55,782
143
Minions Killed
196
0
Camps Cleared
0
1,250,020
Distance Traveled
1,332,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,559
683
39
3
0
251,004
0
W
Zhong Kui
12,209
872
62
4
0
276,894
0
L
Persephone
9,942
710
24
2
0
242,267
0
W
Hades
10,837
774
31
2
0
251,185
0
W
Ix Chel
10,634
760
37
3
0
266,665
0
W
Sun Wukong
10,807
772
17
1
0
292,527
0
W
Artemis
11,295
807
49
4
0
245,043
0
L
Ishtar
9,589
685
23
2
0
217,577
0
L
Bellona
10,666
762
14
1
0
267,808
0
L
Ah Muzen Cab
10,157
726
43
3
0
271,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role