Player Matchup

Sobek
Sobek
Ddynia
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,377 Elo+
Party 2
Charybdis
Charybdis
Luczacza
Charybdis
Level 28
God Stats
2W - 1L
1,231 SR
Queue Stats
25W - 33L
1,326 Elo+
Party 2
Sol
Sol
robilua
Sol
Level 60
God Stats
7W - 10L
1,705 SR
Queue Stats
44W - 52L
1,273 Elo+
Solo
Team Averages
Level 45
1,479 SR
1,326 Elo+

VS

Team Averages
Level 67
1,434 SR
1,507 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
gennynZ
Chronos
Level 80
God Stats
1W - 3L
1,302 SR
Queue Stats
37W - 30L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
ruimoura
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ddynia
Sobek
14
1 / 2 / 6
8,978
816
3,998
16,059
16,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Luczacza
Charybdis
14
4 / 1 / 3
9,330
848
8,302
8,676
3,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
13
2 / 2 / 4
8,693
790
5,630
7,032
2,636
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 1 / 0
6,348
577
875
2,936
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
gennynZ
Chronos
14
3 / 2 / 0
8,663
788
5,116
7,783
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ruimoura
Jing Wei
14
2 / 4 / 3
8,370
761
11,034
12,494
5,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
7
Kills
5
5
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Sobek
Ddynia
Sobek
1
2
6
2
W
Charybdis
Luczacza
Charybdis
4
1
3
5.5
L
Chronos
gennynZ
Chronos
3
2
0
1.5
W
Sol
2
2
4
2
L
Jing Wei
ruimoura
Jing Wei
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,930
Damage
17,025
31,767
Taken
23,213
23,119
Mitigated
10,448
11,512
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
875
343
0
228
2,936
2,251
0
583
2,353
4,868
0
W
Sobek
Ddynia
Sobek
3,998
651
1,563
5,891
16,059
16,661
312
2,887
13,113
22,176
0
W
Charybdis
Luczacza
Charybdis
8,302
5,912
0
2,583
8,676
3,822
2,625
2,543
6,112
0
48,478
L
Chronos
gennynZ
Chronos
5,116
415
0
991
7,783
3,170
0
3,102
4,681
28,462
0
W
Sol
5,630
1,917
0
1,475
7,032
2,636
420
645
6,387
22,494
0
L
Jing Wei
ruimoura
Jing Wei
11,034
6,068
0
591
12,494
5,027
0
6,324
6,170
0
44,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
23,381
143
Minions Killed
118
0
Camps Cleared
0
580,369
Distance Traveled
488,758
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,348
577
8
1
0
68,366
0
W
Sobek
8,978
816
27
2
0
194,910
4
W
Charybdis
9,330
848
79
7
0
196,045
0
L
Chronos
8,663
788
62
6
0
225,757
0
W
Sol
8,693
790
37
3
0
189,414
1
L
Jing Wei
8,370
761
48
4
0
194,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role