Player Matchup

Chronos
Chronos
AIdestar
Chronos
Level 145
God Stats
0W - 1L
1,479 SR
Queue Stats
235W - 203L
1,571 Elo+
Party 1
Ix Chel
Ix Chel
GOLF__GANG
Ix Chel
Level 157
God Stats
7W - 8L
1,629 SR
Queue Stats
226W - 243L
1,456 Elo+
Solo
Athena
Athena
Pheonika
Athena
Level 148
God Stats
2W - 1L
1,813 SR
Queue Stats
242W - 206L
1,567 Elo+
Party 1
Arachne
Arachne
Unoriginal12
Arachne
Level 125
God Stats
6W - 3L
1,942 SR
Queue Stats
203W - 194L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
mattiej
Gilgamesh
Level 120
God Stats
1W - 2L
1,252 SR
Queue Stats
122W - 126L
1,501 Elo+
Solo
Team Averages
Level 139
1,623 SR
1,530 Elo+

VS

Team Averages
Level 131
1,581 SR
1,523 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
NoTankSoloWeLost
Khepri
Level 149
God Stats
22W - 20L
1,437 SR
Queue Stats
397W - 342L
1,565 Elo+
Solo
Kali
Kali
Silmick2000
Kali
Level 122
God Stats
17W - 12L
1,628 SR
Queue Stats
489W - 450L
1,533 Elo+
Solo
Vamana
Vamana
UnknownFenrir08
Vamana
Level 158
God Stats
25W - 15L
1,558 SR
Queue Stats
494W - 452L
1,544 Elo+
Solo
Neith
Neith
WingWongKyle
Neith
Level 85
God Stats
2W - 1L
1,780 SR
Queue Stats
34W - 21L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AIdestar
Chronos
12
0 / 0 / 2
6,892
574
5,960
7,752
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
GOLF__GANG
Ix Chel
10
1 / 4 / 1
6,041
503
6,702
8,275
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Pheonika
Athena
11
2 / 0 / 1
6,648
554
2,711
10,982
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Unoriginal12
Arachne
8
1 / 5 / 0
5,618
468
3,575
10,827
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
mattiej
Gilgamesh
11
0 / 4 / 0
5,841
487
3,949
13,817
8,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
4 / 2 / 3
7,427
619
7,409
6,318
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 1
6,945
579
3,247
8,295
5,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 5
8,069
672
6,542
9,270
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
2 / 0 / 5
8,079
673
8,839
8,976
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 0
6,959
580
6,662
7,955
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
2
3
2.75
L
Chronos
AIdestar
Chronos
0
0
2
1
L
Ix Chel
GOLF__GANG
Ix Chel
1
4
1
0.38
W
2
0
1
2.5
L
Athena
Pheonika
Athena
2
0
1
2.5
W
5
0
5
7.5
W
2
0
5
4.5
L
Arachne
Unoriginal12
Arachne
1
5
0
0.2
W
0
2
0
0
L
Gilgamesh
mattiej
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,897
Damage
32,699
51,653
Taken
40,814
27,907
Mitigated
23,377
11,482
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
7,409
761
1,258
1,793
6,318
2,577
89
3,275
2,974
64,848
0
L
Chronos
AIdestar
Chronos
5,960
2,534
0
2,093
7,752
3,362
360
802
6,950
60,158
0
L
Ix Chel
GOLF__GANG
Ix Chel
6,702
766
518
1,701
8,275
3,250
0
5,397
2,830
45,962
0
W
3,247
646
1,515
1,783
8,295
5,991
147
5,347
2,838
21,718
0
L
Athena
Pheonika
Athena
2,711
1,029
0
2,770
10,982
8,528
0
3,224
7,758
23,641
0
W
6,542
5,012
0
2,874
9,270
3,830
158
1,176
7,969
0
52,145
W
8,839
3,634
0
2,213
8,976
7,673
214
0
8,976
0
66,003
L
Arachne
Unoriginal12
Arachne
3,575
2,174
0
1,470
10,827
4,619
0
1,233
9,497
0
23,600
W
6,662
4,228
0
3,047
7,955
3,306
0
5,575
2,342
0
55,161
L
Gilgamesh
mattiej
Gilgamesh
3,949
1,785
0
2,930
13,817
8,148
0
0
13,073
0
35,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
37,479
324
Minions Killed
443
0
Camps Cleared
0
1,214,696
Distance Traveled
1,290,345
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,427
619
121
10
0
268,213
6
L
Chronos
6,892
574
120
10
0
256,406
1
L
Ix Chel
6,041
503
78
7
0
211,171
0
W
Khepri
6,945
579
25
2
0
278,932
5
L
Athena
6,648
554
29
2
0
273,942
5
W
Kali
8,069
672
88
7
0
258,593
1
W
Vamana
8,079
673
110
9
0
251,789
1
L
Arachne
5,618
468
42
4
0
272,002
0
W
Neith
6,959
580
99
8
0
232,818
2
L
Gilgamesh
5,841
487
55
5
0
201,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role