Player Matchup

Cernunnos
Cernunnos
Dreadnaught1585
Cernunnos
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
49W - 62L
1,440 Elo+
Party 2
Cupid
Cupid
Guy-_-Sensei-_-
Cupid
Level 106
God Stats
0W - 2L
1,307 SR
Queue Stats
108W - 105L
1,466 Elo+
Party 2
Anhur
Anhur
Jiraiya2066
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 121L
1,459 Elo+
Party 2
Team Averages
Level 54
1,436 SR
1,455 Elo+

VS

Team Averages
Level 128
1,637 SR
1,797 Elo+
Artemis
Artemis
EzMrm
Artemis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,782 Elo+
Party 1
Horus
Horus
PuroChiwas
Horus
Level 150
God Stats
1W - 0L
1,679 SR
Queue Stats
19W - 12L
1,782 Elo+
Party 1
Olorun
Olorun
Still_Beat_Tho_
Olorun
Level 97
God Stats
1W - 0L
1,733 SR
Queue Stats
7W - 1L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dreadnaught1585
Cernunnos
12
1 / 4 / 0
7,037
640
7,859
12,996
5,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 7 / 1
6,678
607
5,451
12,499
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 1
6,662
606
3,197
13,637
5,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EzMrm
Artemis
14
6 / 1 / 11
9,112
828
14,402
7,981
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
13
5 / 0 / 11
9,129
830
8,436
8,949
12,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 0 / 10
9,100
827
12,973
7,229
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
18
18
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dreadnaught1585
Cernunnos
1
4
0
0.25
W
Artemis
EzMrm
Artemis
6
1
11
11.5
L
0
7
1
0.07
L
0
7
1
0.07
W
Horus
5
0
11
10.5
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,507
Damage
35,811
39,132
Taken
24,159
15,608
Mitigated
20,130
6,572
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dreadnaught1585
Cernunnos
7,859
3,270
0
2,552
12,996
5,416
0
3,796
8,944
0
31,374
W
Artemis
EzMrm
Artemis
14,402
7,632
0
1,578
7,981
4,114
1,474
37
7,944
0
31,311
L
5,451
2,898
523
2,517
12,499
4,951
0
4,475
7,776
0
24,481
L
3,197
666
0
980
13,637
5,241
0
4,829
8,586
0
15,409
W
Horus
8,436
3,279
1,597
3,018
8,949
12,569
140
21
8,928
115
31,734
W
12,973
5,522
420
2,007
7,229
3,447
1,553
8
7,221
33,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,377
Gold Earned
27,341
119
Minions Killed
114
0
Camps Cleared
0
484,231
Distance Traveled
577,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,037
640
49
4
0
175,803
0
W
Artemis
9,112
828
33
3
0
174,555
0
L
Cupid
6,678
607
38
3
0
163,415
0
L
Anhur
6,662
606
32
3
0
145,013
0
W
Horus
9,129
830
31
3
0
201,651
0
W
Olorun
9,100
827
50
5
0
201,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role