Player Matchup

Kuzenbo
Kuzenbo
Blood16
Kuzenbo
Level 144
God Stats
8W - 4L
1,617 SR
Queue Stats
278W - 294L
1,509 Elo+
Party 2
Awilix
Awilix
fr3dy krug3r329
Awilix
Level 121
God Stats
9W - 14L
1,142 SR
Queue Stats
449W - 467L
1,389 Elo+
Solo
Ix Chel
Ix Chel
misho61974
Ix Chel
Level 84
God Stats
4W - 7L
1,326 SR
Queue Stats
117W - 128L
1,412 Elo+
Party 2
Team Averages
Level 116
1,362 SR
1,437 Elo+

VS

Team Averages
Level 65
1,412 SR
1,302 Elo+
Kukulkan
Kukulkan
House_of_Flores
Kukulkan
Level 126
God Stats
2W - 5L
1,508 SR
Queue Stats
8W - 9L
1,363 Elo+
Solo
Izanami
Izanami
LuxCrxzy
Izanami
Level 11
God Stats
1W - 1L
1,229 SR
Queue Stats
1W - 1L
1,203 Elo+
Party 1
Gilgamesh
Gilgamesh
ghostskylord
Gilgamesh
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 97L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blood16
Kuzenbo
17
2 / 0 / 4
9,833
615
8,439
16,008
27,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 3
9,573
598
8,755
17,564
8,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
misho61974
Ix Chel
16
2 / 3 / 4
10,585
662
6,829
9,044
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
6 / 0 / 1
12,062
754
20,062
8,832
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
LuxCrxzy
Izanami
14
1 / 5 / 3
9,302
581
4,151
11,079
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ghostskylord
Gilgamesh
16
2 / 1 / 5
10,343
646
8,613
10,166
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
6
Kills
9
9
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Blood16
Kuzenbo
2
0
4
4
W
Kukulkan
6
0
1
6.5
W
Izanami
LuxCrxzy
Izanami
1
5
3
0.5
L
2
6
3
0.58
W
Gilgamesh
ghostskylord
Gilgamesh
2
1
5
4.5
L
Ix Chel
misho61974
Ix Chel
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
32,826
42,616
Taken
30,077
39,902
Mitigated
18,141
4,265
Healing
1,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Blood16
Kuzenbo
8,439
2,133
216
582
16,008
27,156
127
6,772
8,348
22,776
0
W
Kukulkan
20,062
135
0
47
8,832
4,058
272
4,268
4,564
83,920
0
W
Izanami
LuxCrxzy
Izanami
4,151
2,087
0
607
11,079
3,691
0
6,037
5,042
0
14,064
L
8,755
2,454
9
1,873
17,564
8,257
0
6,812
10,170
0
32,064
W
Gilgamesh
ghostskylord
Gilgamesh
8,613
1,121
0
630
10,166
10,392
0
5,035
5,131
0
34,108
L
Ix Chel
misho61974
Ix Chel
6,829
1,239
1,335
250
9,044
4,489
69
6,119
2,804
50,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
31,707
174
Minions Killed
205
0
Camps Cleared
0
856,884
Distance Traveled
873,878
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,833
615
31
2
0
318,208
0
W
Kukulkan
12,062
754
140
9
0
309,175
0
W
Izanami
9,302
581
15
1
0
246,971
0
L
Awilix
9,573
598
30
2
0
284,045
0
W
Gilgamesh
10,343
646
50
3
0
317,732
5
L
Ix Chel
10,585
662
113
7
0
254,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role