Player Matchup

Kuzenbo
Kuzenbo
AmogusNoSus
Kuzenbo
Level 101
God Stats
7W - 7L
1,222 SR
Queue Stats
254W - 247L
1,508 Elo+
Party 2
Artemis
Artemis
ClarianeH
Artemis
Level 108
God Stats
0W - 5L
1,247 SR
Queue Stats
46W - 61L
1,483 Elo+
Solo
Ix Chel
Ix Chel
Gastinho
Ix Chel
Level 66
God Stats
6W - 9L
1,422 SR
Queue Stats
102W - 87L
1,523 Elo+
Party 2
Lancelot
Lancelot
Xaoiug
Lancelot
Level 105
God Stats
0W - 4L
1,204 SR
Queue Stats
32W - 35L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
leandro12345
Gilgamesh
Level 156
God Stats
2W - 3L
1,698 SR
Queue Stats
182W - 184L
1,511 Elo+
Party 2
Team Averages
Level 107
1,359 SR
1,477 Elo+

VS

Team Averages
Level 120
1,500 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Dubovyy
Vamana
Level 139
God Stats
8W - 5L
1,436 SR
Queue Stats
123W - 130L
1,532 Elo+
Party 1
Janus
Janus
OakenWoIf
Janus
Level 146
God Stats
6W - 4L
1,404 SR
Queue Stats
221W - 223L
1,546 Elo+
Party 1
Chronos
Chronos
SirCristiann
Chronos
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 91L
1,427 Elo+
Solo
Cerberus
Cerberus
garrafa-proxima
Cerberus
Level 104
God Stats
9W - 5L
1,661 SR
Queue Stats
167W - 156L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AmogusNoSus
Kuzenbo
12
4 / 3 / 3
7,711
514
9,463
16,814
22,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ClarianeH
Artemis
12
0 / 6 / 2
7,065
471
5,917
12,411
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Gastinho
Ix Chel
13
3 / 4 / 4
7,968
531
11,765
11,188
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Xaoiug
Lancelot
13
3 / 3 / 4
7,889
526
4,421
14,332
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
leandro12345
Gilgamesh
14
5 / 3 / 4
9,214
614
13,931
18,799
14,961
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 0 / 5
9,874
658
16,302
10,002
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Dubovyy
Vamana
14
5 / 4 / 5
9,324
622
12,948
16,764
13,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
OakenWoIf
Janus
13
2 / 4 / 8
8,317
554
7,923
12,039
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
SirCristiann
Chronos
12
1 / 5 / 6
8,212
547
10,036
14,649
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
11
3 / 2 / 7
7,935
529
5,593
15,944
13,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
15
Kills
19
19
Deaths
15
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
5
10.5
L
Kuzenbo
AmogusNoSus
Kuzenbo
4
3
3
1.83
L
Artemis
ClarianeH
Artemis
0
6
2
0.17
W
Vamana
Dubovyy
Vamana
5
4
5
1.88
L
Ix Chel
Gastinho
Ix Chel
3
4
4
1.25
W
Janus
OakenWoIf
Janus
2
4
8
1.5
W
Chronos
SirCristiann
Chronos
1
5
6
0.8
L
Lancelot
Xaoiug
Lancelot
3
3
4
1.67
W
Cerberus
3
2
7
3.25
L
Gilgamesh
leandro12345
Gilgamesh
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,497
Damage
52,802
73,544
Taken
69,398
53,873
Mitigated
42,168
11,232
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,302
12,796
0
4,314
10,002
4,381
1,465
2,816
7,186
0
92,624
L
Kuzenbo
AmogusNoSus
Kuzenbo
9,463
3,142
0
1,738
16,814
22,758
0
5,958
10,856
25,814
0
L
Artemis
ClarianeH
Artemis
5,917
2,573
0
2,938
12,411
4,681
894
1,973
10,438
0
50,808
W
Vamana
Dubovyy
Vamana
12,948
7,078
0
2,093
16,764
13,103
419
3,528
13,236
84
69,450
L
Ix Chel
Gastinho
Ix Chel
11,765
1,606
755
967
11,188
4,735
0
5,209
5,979
50,654
0
W
Janus
OakenWoIf
Janus
7,923
846
0
3,293
12,039
4,564
132
1,946
10,093
59,690
0
W
Chronos
SirCristiann
Chronos
10,036
4,145
0
2,581
14,649
6,301
754
7,764
6,885
56,904
0
L
Lancelot
Xaoiug
Lancelot
4,421
538
0
1,196
14,332
6,738
0
5,686
8,646
0
54,157
W
Cerberus
5,593
397
369
3,910
15,944
13,819
238
5,615
10,329
25,960
0
L
Gilgamesh
leandro12345
Gilgamesh
13,931
5,033
0
3,638
18,799
14,961
0
4,810
13,989
0
67,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,847
Gold Earned
43,662
393
Minions Killed
492
0
Camps Cleared
0
1,492,613
Distance Traveled
1,505,613
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,874
658
154
10
0
292,724
2
L
Kuzenbo
7,711
514
29
2
0
330,968
6
L
Artemis
7,065
471
75
5
0
264,287
0
W
Vamana
9,324
622
118
8
0
303,364
0
L
Ix Chel
7,968
531
83
6
0
267,608
0
W
Janus
8,317
554
85
6
0
318,388
2
W
Chronos
8,212
547
82
5
0
274,323
2
L
Lancelot
7,889
526
74
5
0
342,348
1
W
Cerberus
7,935
529
53
4
0
316,814
2
L
Gilgamesh
9,214
614
132
9
0
287,402
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role