Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DJMECHO
Kukulkan
Level 119
God Stats
4W - 3L
1,917 SR
Queue Stats
278W - 242L
1,510 Elo+
Solo
Camazotz
Camazotz
Illusions Rose
Camazotz
Level 121
God Stats
0W - 1L
1,350 SR
Queue Stats
61W - 64L
1,448 Elo+
Party 2
King Arthur
King Arthur
KnuckinMcFutz469
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 180L
1,483 Elo+
Solo
Cerberus
Cerberus
Shadow Dragon M
Cerberus
Level 159
God Stats
2W - 1L
1,737 SR
Queue Stats
240W - 259L
1,443 Elo+
Solo
Team Averages
Level 124
1,601 SR
1,477 Elo+

VS

Team Averages
Level 98
1,425 SR
1,465 Elo+
Anubis
Anubis
 
Anubis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ASadPancake149
Bacchus
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 21L
1,509 Elo+
Party 3
Poseidon
Poseidon
RedeyeArk
Poseidon
Level 117
God Stats
4W - 6L
1,478 SR
Queue Stats
121W - 141L
1,412 Elo+
Party 1
Janus
Janus
Stonesyfer
Janus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,431 Elo+
Party 1
Maui
Maui
death hunter496
Maui
Level 165
God Stats
2W - 5L
1,145 SR
Queue Stats
227W - 241L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 3 / 0
5,179
1,036
4,547
4,718
1,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
DJMECHO
Kukulkan
11
0 / 3 / 1
5,406
1,081
3,601
3,982
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
7
0 / 3 / 0
4,471
894
1,443
3,640
1,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

King Arthur
KnuckinMcFutz469
King Arthur
1
0 / 0 / 0
1,220
244
0
0
0
Cerberus
10
0 / 3 / 4
5,242
1,048
3,285
5,953
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 0 / 7
6,058
1,212
3,246
4,016
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 7
5,677
1,135
2,310
6,325
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
RedeyeArk
Poseidon
13
5 / 1 / 4
7,131
1,426
6,198
3,277
1,105
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
9
1 / 1 / 3
5,435
1,087
1,892
2,545
1,051
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 8
6,214
1,243
2,071
6,855
5,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
2
Kills
12
12
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
0
0.67
W
Anubis
 
Anubis
3
0
7
6.5
W
1
1
7
4.5
L
Kukulkan
DJMECHO
Kukulkan
0
3
1
0.17
L
Camazotz
0
3
0
0
L
King Arthur
KnuckinMcFutz469
King Arthur
0
0
0
0
W
Poseidon
RedeyeArk
Poseidon
5
1
4
7
L
Cerberus
0
3
4
0.67
W
Janus
1
1
3
2.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,876
Damage
15,717
18,293
Taken
23,018
7,308
Mitigated
19,314
2,132
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,547
1,792
0
820
4,718
1,467
0
3,940
778
0
7,191
W
Anubis
 
Anubis
3,246
46
978
1,293
4,016
2,102
549
2,023
1,993
8,021
0
W
2,310
93
914
1,310
6,325
9,200
360
766
5,559
4,990
0
L
Kukulkan
DJMECHO
Kukulkan
3,601
0
117
246
3,982
1,460
0
3,542
440
10,125
0
L
Camazotz
1,443
124
0
227
3,640
1,102
0
2,917
723
0
2,474
L
King Arthur
KnuckinMcFutz469
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
RedeyeArk
Poseidon
6,198
1,297
158
508
3,277
1,105
502
1,257
2,020
14,898
0
L
Cerberus
3,285
67
0
722
5,953
3,279
0
5,318
635
6,284
0
W
Janus
1,892
62
373
57
2,545
1,051
684
1,262
1,283
7,295
0
W
2,071
441
1,210
1,127
6,855
5,856
534
1,578
5,277
2,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,518
Gold Earned
30,515
34
Minions Killed
54
0
Camps Cleared
0
351,628
Distance Traveled
539,418
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,179
1,036
1
0
0
110,047
0
W
Anubis
6,058
1,212
19
4
0
117,743
0
W
Bacchus
5,677
1,135
5
1
0
113,651
1
L
Kukulkan
5,406
1,081
23
5
0
92,024
0
L
Camazotz
4,471
894
3
1
0
75,202
0
L
King Arthur
1,220
244
0
0
0
0
0
W
Poseidon
7,131
1,426
18
4
0
109,283
0
L
Cerberus
5,242
1,048
7
1
0
74,355
0
W
Janus
5,435
1,087
12
2
0
104,223
0
W
Maui
6,214
1,243
0
0
0
94,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role