Player Matchup

Gilgamesh
Gilgamesh
CLOWN OF DOOM8
Gilgamesh
Level 42
God Stats
9W - 12L
1,418 SR
Queue Stats
107W - 240L
1,155 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JJgetsLIT
Tsukuyomi
Level 89
God Stats
30W - 25L
1,260 SR
Queue Stats
671W - 807L
1,202 Elo+
Party 2
Ix Chel
Ix Chel
gfjffgfjgfjfgjjf
Ix Chel
Level 151
God Stats
18W - 6L
1,684 SR
Queue Stats
370W - 381L
1,434 Elo+
Solo
Team Averages
Level 94
1,454 SR
1,264 Elo+

VS

Team Averages
Level 40
1,500 SR
1,023 Elo+
Hel
Hel
CarpetSnek
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,023 Elo+
Party 1
Cthulhu
Cthulhu
DarkHeart2118
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,023 Elo+
Party 1
Bellona
Bellona
SubjectSilence
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,023 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CLOWN OF DOOM8
Gilgamesh
14
2 / 3 / 9
9,766
651
8,763
21,717
20,463
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
JJgetsLIT
Tsukuyomi
16
6 / 2 / 8
11,186
746
16,640
11,982
5,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 7
12,429
829
17,633
11,340
5,242
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,419
628
10,648
13,724
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
14
2 / 6 / 2
8,915
594
7,820
18,728
22,477
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 2
8,987
599
10,406
18,357
17,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
6
6
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CLOWN OF DOOM8
Gilgamesh
2
3
9
2.17
L
2
5
3
0.7
L
Cthulhu
2
6
2
0.5
W
Tsukuyomi
JJgetsLIT
Tsukuyomi
6
2
8
5
L
2
5
2
0.6
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,036
Damage
28,874
45,039
Taken
50,809
31,149
Mitigated
45,823
14,062
Healing
10,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CLOWN OF DOOM8
Gilgamesh
8,763
2,337
124
2,751
21,717
20,463
240
8,226
12,920
211
17,104
L
10,648
1,563
4,681
4,174
13,724
5,366
0
4,062
9,617
37,383
0
L
Cthulhu
7,820
1,502
0
270
18,728
22,477
0
7,234
11,150
19,827
0
W
Tsukuyomi
JJgetsLIT
Tsukuyomi
16,640
3,656
0
3,002
11,982
5,444
741
4,766
6,998
0
53,990
L
10,406
3,683
0
1,596
18,357
17,980
0
5,862
12,337
0
26,636
W
17,633
3,112
2,854
5,331
11,340
5,242
868
5,504
5,563
74,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
27,321
171
Minions Killed
106
0
Camps Cleared
0
856,183
Distance Traveled
673,826
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,766
651
21
1
0
278,390
0
L
Hel
9,419
628
52
3
0
220,510
0
L
Cthulhu
8,915
594
21
1
0
226,562
0
W
Tsukuyomi
11,186
746
47
3
0
305,076
0
L
Bellona
8,987
599
33
2
0
226,754
0
W
Ix Chel
12,429
829
103
7
0
272,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role