Player Matchup

Horus
Horus
SaintVqle
Horus
Level 6
God Stats
8W - 4L
1,500 SR
Queue Stats
13W - 13L
1,499 Elo+
Party 2
Hachiman
Hachiman
Zexjon
Hachiman
Level 45
God Stats
4W - 6L
1,280 SR
Queue Stats
14W - 15L
1,413 Elo+
Party 2
He Bo
He Bo
alebomber0005
He Bo
Level 80
God Stats
6W - 1L
1,471 SR
Queue Stats
18W - 17L
1,437 Elo+
Party 2
Team Averages
Level 44
1,417 SR
1,450 Elo+

VS

Team Averages
Level 90
1,641 SR
1,422 Elo+
Ra
Ra
Dark_Dem0n_14_12
Ra
Level 108
God Stats
1W - 5L
1,764 SR
Queue Stats
8W - 11L
1,406 Elo+
Solo
Ix Chel
Ix Chel
N1ght_IROX
Ix Chel
Level 119
God Stats
1W - 2L
1,538 SR
Queue Stats
50W - 52L
1,427 Elo+
Party 1
Mulan
Mulan
Quirogaming
Mulan
Level 42
God Stats
2W - 1L
1,620 SR
Queue Stats
87W - 77L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SaintVqle
Horus
7
0 / 2 / 4
4,919
820
914
6,057
3,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Zexjon
Hachiman
9
1 / 0 / 4
5,242
874
3,398
2,911
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 0 / 1
5,540
923
4,849
3,685
1,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,571
762
2,171
4,228
1,792
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ix Chel
N1ght_IROX
Ix Chel
7
0 / 1 / 0
4,312
719
821
1,233
360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 3 / 1
4,386
731
4,276
6,569
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
2
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ix Chel
N1ght_IROX
Ix Chel
0
1
0
0
L
0
3
1
0.17
W
Horus
SaintVqle
Horus
0
2
4
1
W
Hachiman
Zexjon
Hachiman
1
0
4
3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,161
Damage
7,268
12,653
Taken
12,030
5,664
Mitigated
5,459
4,358
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,171
174
660
1,577
4,228
1,792
0
2,018
2,210
14,210
0
L
Ix Chel
N1ght_IROX
Ix Chel
821
0
50
50
1,233
360
0
294
939
9,313
0
L
4,276
52
0
546
6,569
3,307
0
2,889
3,680
0
12,270
W
Horus
SaintVqle
Horus
914
604
819
1,593
6,057
3,435
0
1,571
4,486
0
2,448
W
Hachiman
Zexjon
Hachiman
3,398
1,605
0
690
2,911
1,029
0
757
2,154
0
16,692
W
4,849
214
0
1,256
3,685
1,200
0
1,235
2,450
20,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,701
Gold Earned
13,269
63
Minions Killed
63
0
Camps Cleared
0
360,069
Distance Traveled
288,318
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,571
762
23
4
0
115,943
0
L
Ix Chel
4,312
719
23
4
0
60,832
1
L
Mulan
4,386
731
17
3
0
111,543
0
W
Horus
4,919
820
4
1
0
126,320
0
W
Hachiman
5,242
874
26
4
0
108,836
0
W
He Bo
5,540
923
33
6
0
124,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role