Player Matchup

Izanami
Izanami
Ishunnie
Izanami
Level 81
God Stats
0W - 1L
1,878 SR
Queue Stats
2W - 5L
1,296 Elo+
Party 1
Ix Chel
Ix Chel
SUEDE2926
Ix Chel
Level 74
God Stats
34W - 49L
1,376 SR
Queue Stats
66W - 87L
1,333 Elo+
Solo
Cerberus
Cerberus
Truetitan43
Cerberus
Level 47
God Stats
3W - 2L
1,430 SR
Queue Stats
6W - 7L
1,223 Elo+
Party 1
Team Averages
Level 67
1,561 SR
1,284 Elo+

VS

Team Averages
Level 46
1,510 SR
1,464 Elo+
Kali
Kali
 
Kali
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BooneMeUp
Bacchus
Level 69
God Stats
61W - 56L
1,377 SR
Queue Stats
88W - 106L
1,275 Elo+
Party 2
Kukulkan
Kukulkan
innate-suit0
Kukulkan
Level 15
God Stats
4W - 2L
1,652 SR
Queue Stats
4W - 4L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ishunnie
Izanami
12
0 / 2 / 1
7,329
611
5,444
7,596
2,895
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
SUEDE2926
Ix Chel
13
0 / 2 / 1
7,282
607
4,196
5,869
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Truetitan43
Cerberus
13
1 / 2 / 0
7,222
602
3,151
11,848
9,730
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 0 / 3
9,289
774
6,657
8,165
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BooneMeUp
Bacchus
13
3 / 1 / 3
8,206
684
5,561
11,086
11,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
innate-suit0
Kukulkan
14
1 / 0 / 3
8,212
684
8,418
3,097
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
6
6
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
0
3
3.5
W
Bacchus
BooneMeUp
Bacchus
3
1
3
4.5
L
Izanami
Ishunnie
Izanami
0
2
1
0.25
L
Ix Chel
SUEDE2926
Ix Chel
0
2
1
0.25
L
Cerberus
Truetitan43
Cerberus
1
2
0
0.5
W
Kukulkan
innate-suit0
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,791
Damage
20,636
25,313
Taken
22,348
14,853
Mitigated
16,948
5,539
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
6,657
2,669
0
3,453
8,165
4,585
0
2,321
5,844
0
32,621
W
Bacchus
BooneMeUp
Bacchus
5,561
416
0
2,656
11,086
11,061
0
2,768
8,318
16,734
0
L
Izanami
Ishunnie
Izanami
5,444
3,144
0
661
7,596
2,895
0
4,199
3,389
0
32,802
L
Ix Chel
SUEDE2926
Ix Chel
4,196
721
529
227
5,869
2,228
0
3,029
2,822
22,507
0
L
Cerberus
Truetitan43
Cerberus
3,151
83
0
4,122
11,848
9,730
0
6,678
5,103
14,761
0
W
Kukulkan
innate-suit0
Kukulkan
8,418
713
0
691
3,097
1,302
0
2,459
638
35,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,833
Gold Earned
25,707
145
Minions Killed
139
0
Camps Cleared
0
586,089
Distance Traveled
683,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,289
774
42
4
0
240,830
0
W
Bacchus
8,206
684
19
2
0
248,875
0
L
Izanami
7,329
611
72
6
0
182,410
0
L
Ix Chel
7,282
607
41
3
0
188,908
0
L
Cerberus
7,222
602
32
3
0
214,771
0
W
Kukulkan
8,212
684
78
7
0
194,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role