Player Matchup
Team Averages
Gold III
Average Tier
Level 183
1,658 SR
1,236
MMR
VS
Team Averages
Bronze V
Average Tier
Level 39
1,134 SR
-111
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Krotis
Hercules
14
2 / 0 / 0
8,835
982
4,359
7,747
5,067
![Vital Amplifier](https://static.smite.guru/i/items/24422.jpg)
Vital Amplifier
+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed
PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.
![Sekhmet's Scepter](https://static.smite.guru/i/items/24423.jpg)
Sekhmet's Scepter
+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction
PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s
![Breastplate of Regrowth](https://static.smite.guru/i/items/24188.jpg)
Breastplate of Regrowth
+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction
PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.
![Hidden Dagger](https://static.smite.guru/i/items/9812.jpg)
Hidden Dagger
+15
Physical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
theKingBARDOCK
Chaac
10
0 / 2 / 0
5,691
632
851
8,558
4,643
![Genji's Guard](https://static.smite.guru/i/items/12678.jpg)
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
![Charged Morningstar](https://static.smite.guru/i/items/8560.jpg)
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,835
982
106
12
8
175,976
0
L
5,691
632
9
1
0
166,725
0