Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GodOfLean
Guan Yu
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
477W - 419L
1,396 Elo+
Solo
Bakasura
Bakasura
MegaPoopyMan
Bakasura
Level 123
God Stats
20W - 26L
1,385 SR
Queue Stats
315W - 397L
1,443 Elo+
Party 1
Ix Chel
Ix Chel
PPPA Shokos
Ix Chel
Level 144
God Stats
4W - 2L
1,244 SR
Queue Stats
262W - 251L
1,527 Elo+
Party 2
Atlas
Atlas
PPPA VirusGb
Atlas
Level 149
God Stats
11W - 15L
1,307 SR
Queue Stats
394W - 373L
1,562 Elo+
Party 2
Team Averages
Level 131
1,387 SR
1,486 Elo+

VS

Team Averages
Level 101
1,564 SR
1,463 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
 
Ix Chel
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Baliger
Vulcan
Level 86
God Stats
3W - 4L
1,713 SR
Queue Stats
388W - 387L
1,428 Elo+
Solo
Aphrodite
Aphrodite
Cinnamon_girrll
Aphrodite
Level 26
God Stats
4W - 2L
1,605 SR
Queue Stats
4W - 4L
1,435 Elo+
Party 3
Nemesis
Nemesis
LoboQueen
Nemesis
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 68L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 3 / 4
6,588
599
8,483
7,785
3,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
GodOfLean
Guan Yu
11
1 / 3 / 1
6,451
586
4,171
9,961
9,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
MegaPoopyMan
Bakasura
14
9 / 2 / 4
8,366
761
9,401
11,778
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
PPPA Shokos
Ix Chel
12
2 / 2 / 3
7,180
653
5,983
7,095
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 2 / 7
7,147
650
6,088
7,277
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
4 / 2 / 1
7,128
648
7,432
10,528
9,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
 
Ix Chel
11
3 / 4 / 3
6,263
569
6,154
9,698
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Baliger
Vulcan
10
1 / 6 / 1
5,258
478
3,286
7,992
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Cinnamon_girrll
Aphrodite
9
1 / 2 / 1
5,557
505
2,067
9,699
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
LoboQueen
Nemesis
11
2 / 4 / 5
6,555
596
6,497
10,201
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
18
Kills
11
12
Deaths
18
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
4
1.67
L
Odin
 
Odin
4
2
1
2.25
L
Ix Chel
 
Ix Chel
3
4
3
1.13
L
Vulcan
Baliger
Vulcan
1
6
1
0.25
L
Aphrodite
Cinnamon_girrll
Aphrodite
1
2
1
0.75
W
Guan Yu
GodOfLean
Guan Yu
1
3
1
0.5
L
Nemesis
LoboQueen
Nemesis
2
4
5
1.13
W
Bakasura
MegaPoopyMan
Bakasura
9
2
4
5.5
W
Ix Chel
PPPA Shokos
Ix Chel
2
2
3
1.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,126
Damage
25,436
43,896
Taken
48,118
25,124
Mitigated
25,338
10,635
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,483
3,687
0
1,784
7,785
3,269
604
5,279
2,506
0
47,932
L
Odin
 
Odin
7,432
1,685
0
2,100
10,528
9,329
0
331
9,719
153
46,691
L
Ix Chel
 
Ix Chel
6,154
165
714
2,422
9,698
4,048
0
2,524
6,942
36,399
0
L
Vulcan
Baliger
Vulcan
3,286
855
85
1,095
7,992
2,468
0
3,984
3,807
22,467
0
L
Aphrodite
Cinnamon_girrll
Aphrodite
2,067
408
1,270
3,659
9,699
5,895
0
3,291
6,408
18,169
0
W
Guan Yu
GodOfLean
Guan Yu
4,171
1,010
42
2,242
9,961
9,029
0
114
9,847
0
37,031
L
Nemesis
LoboQueen
Nemesis
6,497
2,546
0
3,139
10,201
3,598
0
1,941
7,737
0
44,904
W
Bakasura
MegaPoopyMan
Bakasura
9,401
5,680
0
1,752
11,778
4,763
0
2,183
9,595
0
49,172
W
Ix Chel
PPPA Shokos
Ix Chel
5,983
133
193
2,022
7,095
2,487
255
2,341
4,754
52,793
0
W
6,088
2,543
236
2,364
7,277
5,576
162
1,726
5,551
24,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,732
Gold Earned
30,761
347
Minions Killed
293
0
Camps Cleared
0
1,161,931
Distance Traveled
1,078,556
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,588
599
67
6
0
201,755
4
L
Odin
7,128
648
87
8
0
215,541
4
L
Ix Chel
6,263
569
65
6
0
203,760
0
L
Vulcan
5,258
478
32
3
0
201,741
1
L
Aphrodite
5,557
505
37
3
0
199,078
3
W
Guan Yu
6,451
586
68
6
0
242,981
2
L
Nemesis
6,555
596
72
7
0
258,436
2
W
Bakasura
8,366
761
93
8
0
285,401
0
W
Ix Chel
7,180
653
95
9
0
221,045
0
W
Atlas
7,147
650
24
2
0
210,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role