Player Matchup

Baron Samedi
Baron Samedi
Bronze III
Bruce wayne4501
Baron Samedi
Bronze III
Level 100
God Stats
0W - 2L
1,368 SR
Queue Stats
4W - 21L
1,267 MMR
Party 1
He Bo
He Bo
Bronze III
GoblinR6
He Bo
Bronze III
Level 47
God Stats
0W - 4L
1,257 SR
Queue Stats
4W - 23L
1,267 MMR
Party 1
Maui
Maui
Bronze III
Mutanox1666
Maui
Bronze III
Level 45
God Stats
0W - 1L
1,395 SR
Queue Stats
0W - 16L
1,267 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 64
1,340 SR
1,267 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,458 SR
1,096 MMR
Ymir
Ymir
Silver V
GoodDøggo
Ymir
Silver V
Level 60
God Stats
32W - 38L
1,464 SR
Queue Stats
138W - 235L
752 MMR
Solo
Tyr
Tyr
Silver IV
Reactive_Rainn
Tyr
Silver IV
Level 89
God Stats
2W - 2L
1,391 SR
Queue Stats
105W - 132L
753 MMR
Party 2
Scylla
Scylla
Platinum III
Yurrt2395
Scylla
Platinum III
Level 97
God Stats
5W - 4L
1,519 SR
Queue Stats
72W - 68L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bruce wayne4501
Baron Samedi
19
3 / 6 / 3
12,662
703
10,492
17,173
8,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
GoblinR6
He Bo
17
2 / 7 / 1
11,553
642
8,929
14,515
5,607
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 2 / 4
11,349
631
3,649
12,780
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouAphroditeAh PuchHerculesIzanami

VS

Bans
AtlasAnubisHorusMartichorasFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 10
12,006
667
10,273
13,612
15,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
5 / 3 / 8
11,850
658
6,286
19,782
23,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Yurrt2395
Scylla
20
9 / 2 / 6
14,211
790
22,201
8,990
4,840
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
15
15
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bruce wayne4501
Baron Samedi
3
6
3
0.75
L
He Bo
GoblinR6
He Bo
2
7
1
0.36
W
1
1
10
6
L
1
2
4
1.5
W
5
3
8
3
W
Scylla
Yurrt2395
Scylla
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
38,760
44,468
Taken
42,384
20,303
Mitigated
42,953
7,044
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bruce wayne4501
Baron Samedi
10,492
814
870
5,379
17,173
8,113
158
12,618
4,555
65,236
0
L
He Bo
GoblinR6
He Bo
8,929
722
0
610
14,515
5,607
201
11,027
3,488
40,932
0
W
10,273
425
0
2,610
13,612
15,006
0
6,185
7,427
52,089
0
L
3,649
563
0
185
12,780
6,583
0
8,847
3,933
17,567
0
W
6,286
734
0
2,652
19,782
23,107
725
10,653
9,129
0
25,001
W
Scylla
Yurrt2395
Scylla
22,201
1,896
115
2,408
8,990
4,840
2,330
6,441
2,549
95,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,564
Gold Earned
38,067
183
Minions Killed
219
0
Camps Cleared
0
913,833
Distance Traveled
911,958
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,662
703
83
5
0
292,184
2
L
He Bo
11,553
642
74
4
0
294,691
0
W
Ymir
12,006
667
57
3
0
334,280
0
L
Maui
11,349
631
26
1
0
326,958
1
W
Tyr
11,850
658
24
1
0
297,204
0
W
Scylla
14,211
790
138
8
0
280,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role