Player Matchup

Agni
Agni
AironMhan
Agni
Level 66
God Stats
2W - 1L
1,716 SR
Queue Stats
302W - 298L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
Nick_toretta
Baron Samedi
Level 107
God Stats
1W - 1L
1,713 SR
Queue Stats
105W - 99L
1,578 Elo+
Solo
Pele
Pele
Tavrin
Pele
Level 92
God Stats
1W - 3L
1,277 SR
Queue Stats
60W - 66L
1,458 Elo+
Party 2
Skadi
Skadi
Trussy
Skadi
Level 96
God Stats
71W - 76L
1,360 SR
Queue Stats
412W - 398L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
ZePPeLIn2200
Gilgamesh
Level 83
God Stats
26W - 27L
1,547 SR
Queue Stats
517W - 507L
1,514 Elo+
Solo
Team Averages
Level 89
1,523 SR
1,491 Elo+

VS

Team Averages
Level 136
1,588 SR
1,503 Elo+
Scylla
Scylla
GRANDEDEMUZA
Scylla
Level 54
God Stats
4W - 1L
1,655 SR
Queue Stats
84W - 79L
1,507 Elo+
Party 3
Xbalanque
Xbalanque
JayLeonx
Xbalanque
Level 179
God Stats
4W - 0L
1,823 SR
Queue Stats
106W - 111L
1,495 Elo+
Party 1
Ymir
Ymir
Mackenzzy
Ymir
Level 158
God Stats
36W - 33L
1,478 SR
Queue Stats
688W - 682L
1,499 Elo+
Party 1
He Bo
He Bo
SpeSMITE123
He Bo
Level 129
God Stats
2W - 1L
1,660 SR
Queue Stats
31W - 29L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
limmigrant
Ne Zha
Level 159
God Stats
3W - 0L
1,322 SR
Queue Stats
207W - 167L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
3 / 1 / 2
8,100
540
8,039
7,210
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Nick_toretta
Baron Samedi
12
0 / 0 / 9
7,440
496
5,820
7,033
4,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Tavrin
Pele
14
6 / 2 / 3
8,118
541
9,533
13,570
4,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
Trussy
Skadi
13
2 / 2 / 1
7,251
483
7,318
11,714
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ZePPeLIn2200
Gilgamesh
10
0 / 6 / 1
5,900
393
4,641
12,847
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 3 / 2
7,638
509
2,376
7,813
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
JayLeonx
Xbalanque
14
2 / 3 / 1
8,195
546
9,870
9,711
3,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 1 / 2
7,375
492
3,906
12,034
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 3 / 1
8,258
551
6,416
9,779
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
limmigrant
Ne Zha
16
8 / 1 / 1
10,187
679
13,222
15,187
11,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
11
11
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
3
1
2
4
W
Scylla
0
3
2
0.33
W
Xbalanque
JayLeonx
Xbalanque
2
3
1
0.83
W
Ymir
0
1
2
1
L
Baron Samedi
Nick_toretta
Baron Samedi
0
0
9
4.5
W
1
3
1
0.5
L
Pele
Tavrin
Pele
6
2
3
3.75
L
Skadi
Trussy
Skadi
2
2
1
1.25
L
Gilgamesh
ZePPeLIn2200
Gilgamesh
0
6
1
0.08
W
Ne Zha
limmigrant
Ne Zha
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,351
Damage
35,790
52,374
Taken
54,524
23,218
Mitigated
30,066
16,019
Healing
16,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
8,039
859
0
1,747
7,210
2,854
0
2,575
4,535
73,375
0
W
Scylla
2,376
153
0
1,243
7,813
2,513
512
4,632
3,181
46,691
0
W
Xbalanque
JayLeonx
Xbalanque
9,870
3,753
0
2,791
9,711
3,719
1,937
1,738
7,973
0
64,433
W
Ymir
3,906
610
0
4,064
12,034
9,284
60
4,146
7,888
28,233
0
L
Baron Samedi
Nick_toretta
Baron Samedi
5,820
838
1,909
2,495
7,033
4,632
0
2,149
4,856
33,140
0
W
6,416
405
0
3,092
9,779
3,308
0
1,927
7,768
76,894
0
L
Pele
Tavrin
Pele
9,533
3,265
0
2,104
13,570
4,944
0
4,383
9,107
0
50,105
L
Skadi
Trussy
Skadi
7,318
3,423
0
3,999
11,714
4,854
0
2,950
8,764
0
58,288
L
Gilgamesh
ZePPeLIn2200
Gilgamesh
4,641
1,434
0
3,765
12,847
5,934
0
433
12,414
0
29,300
W
Ne Zha
limmigrant
Ne Zha
13,222
3,732
0
5,626
15,187
11,242
722
1,416
13,305
0
78,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
41,653
376
Minions Killed
479
0
Camps Cleared
0
1,386,969
Distance Traveled
1,436,488
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,100
540
119
8
0
295,577
0
W
Scylla
7,638
509
89
6
0
265,439
4
W
Xbalanque
8,195
546
113
8
0
275,590
3
W
Ymir
7,375
492
28
2
0
287,140
1
L
Baron Samedi
7,440
496
49
3
0
295,151
0
W
He Bo
8,258
551
134
9
0
319,464
0
L
Pele
8,118
541
74
5
0
347,793
2
L
Skadi
7,251
483
89
6
0
273,913
3
L
Gilgamesh
5,900
393
45
3
0
174,535
0
W
Ne Zha
10,187
679
115
8
0
288,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role