Player Matchup

Agni
Agni
IxBIGRIGxI
Agni
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 120L
1,378 Elo+
Party 2
Hel
Hel
NormalManGuy
Hel
Level 18
God Stats
1W - 1L
1,296 SR
Queue Stats
11W - 7L
1,526 Elo+
Solo
Sobek
Sobek
Speedy888171
Sobek
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Voltz Blackout
Morgan Le Fay
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 71L
1,286 Elo+
Party 2
Mulan
Mulan
xXJake77
Mulan
Level 91
God Stats
1W - 3L
1,095 SR
Queue Stats
124W - 116L
1,479 Elo+
Party 1
Team Averages
Level 68
1,378 SR
1,432 Elo+

VS

Team Averages
Level 98
1,500 SR
1,482 Elo+
Yemoja
Yemoja
 
Yemoja
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jemaru
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,434 Elo+
Solo
Cabrakan
Cabrakan
On-FireCrew
Cabrakan
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 94L
1,475 Elo+
Solo
Neith
Neith
angefr
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
8,948
813
5,198
11,424
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 1 / 10
9,872
897
20,702
15,492
8,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 11
9,001
818
2,395
13,461
16,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Voltz Blackout
Morgan Le Fay
16
2 / 1 / 10
9,240
840
13,836
13,023
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
xXJake77
Mulan
15
5 / 2 / 11
9,128
830
14,655
17,026
15,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 2 / 5
8,181
744
9,440
9,062
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
 
Ishtar
12
0 / 6 / 2
6,921
629
7,275
11,954
4,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Jemaru
Medusa
14
0 / 3 / 4
7,287
662
9,883
9,197
4,406
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
On-FireCrew
Cabrakan
14
3 / 4 / 3
8,724
793
8,064
15,144
25,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
angefr
Neith
13
3 / 6 / 3
8,121
738
16,576
15,158
7,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
21
Kills
6
6
Deaths
21
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
5
1.25
L
Ishtar
 
Ishtar
0
6
2
0.17
W
3
1
8
7
L
Medusa
Jemaru
Medusa
0
3
4
0.67
W
8
1
10
13
L
Cabrakan
On-FireCrew
Cabrakan
3
4
3
1.13
W
3
1
11
8.5
W
Morgan Le Fay
Voltz Blackout
Morgan Le Fay
2
1
10
7
L
Neith
angefr
Neith
3
6
3
0.75
W
Mulan
xXJake77
Mulan
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,786
Damage
51,238
70,426
Taken
60,515
53,238
Mitigated
48,965
38,147
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,440
1,179
4,389
1,624
9,062
6,901
200
7,379
1,683
24,035
0
L
Ishtar
 
Ishtar
7,275
4,957
0
1,636
11,954
4,973
0
7,959
3,995
0
12,478
W
5,198
473
434
1,058
11,424
5,557
1,782
3,229
8,195
15,745
0
L
Medusa
Jemaru
Medusa
9,883
4,623
1,101
1,500
9,197
4,406
588
6,637
2,560
0
21,380
W
20,702
1,568
16,271
10,090
15,492
8,241
392
4,691
10,801
29,244
0
L
Cabrakan
On-FireCrew
Cabrakan
8,064
762
880
2,134
15,144
25,215
202
9,209
5,935
10,396
0
W
2,395
393
775
651
13,461
16,786
614
3,921
9,540
3,586
0
W
Morgan Le Fay
Voltz Blackout
Morgan Le Fay
13,836
919
779
1,149
13,023
7,142
2,124
2,179
10,844
37,455
0
L
Neith
angefr
Neith
16,576
4,554
0
3,591
15,158
7,470
696
10,947
4,211
0
27,244
W
Mulan
xXJake77
Mulan
14,655
1,778
3,403
3,537
17,026
15,512
13
3,484
13,542
0
21,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,189
Gold Earned
39,234
126
Minions Killed
93
0
Camps Cleared
0
1,050,722
Distance Traveled
960,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,181
744
33
3
0
198,542
0
L
Ishtar
6,921
629
14
1
0
184,508
0
W
Agni
8,948
813
35
3
0
189,642
0
L
Medusa
7,287
662
21
2
0
210,732
0
W
Hel
9,872
897
36
3
0
206,783
0
L
Cabrakan
8,724
793
5
0
0
177,604
0
W
Sobek
9,001
818
3
0
0
223,904
0
W
Morgan Le Fay
9,240
840
48
4
0
222,194
0
L
Neith
8,121
738
20
2
0
188,629
0
W
Mulan
9,128
830
4
0
0
208,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role