Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Darthomir
Sol
Level 104
God Stats
2W - 1L
1,689 SR
Queue Stats
409W - 95L
1,674 Elo+
Party 2
Chaac
Chaac
Daywalker_563
Chaac
Level 125
God Stats
7W - 2L
1,633 SR
Queue Stats
282W - 278L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
SmetterDeath
Zhong Kui
Level 129
God Stats
8W - 2L
1,636 SR
Queue Stats
513W - 134L
1,631 Elo+
Party 2
Bakasura
Bakasura
m75amd
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,436 Elo+
Party 1
Team Averages
Level 115
1,592 SR
1,539 Elo+

VS

Team Averages
Level 101
1,369 SR
1,480 Elo+
Ne Zha
Ne Zha
Le-Fosseur
Ne Zha
Level 144
God Stats
4W - 8L
1,277 SR
Queue Stats
469W - 468L
1,450 Elo+
Solo
Fafnir
Fafnir
Leo715i
Fafnir
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 118L
1,499 Elo+
Party 3
Lancelot
Lancelot
ScionOfOldGhis
Lancelot
Level 137
God Stats
1W - 5L
1,161 SR
Queue Stats
534W - 546L
1,461 Elo+
Solo
Bastet
Bastet
Tomohauwk
Bastet
Level 100
God Stats
4W - 5L
1,408 SR
Queue Stats
85W - 83L
1,480 Elo+
Party 3
Thoth
Thoth
huevon_98
Thoth
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
3 / 2 / 19
10,369
943
5,164
12,557
15,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 1 / 13
10,123
920
11,097
8,811
3,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 17
9,309
846
10,053
12,521
15,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
SmetterDeath
Zhong Kui
17
14 / 3 / 10
11,127
1,012
18,760
13,433
13,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
m75amd
Bakasura
14
2 / 3 / 15
9,130
830
3,897
9,503
7,435
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Le-Fosseur
Ne Zha
15
3 / 5 / 4
8,424
766
3,863
8,485
4,131
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Leo715i
Fafnir
14
0 / 5 / 11
7,971
725
4,335
15,543
21,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
11
0 / 8 / 6
6,883
626
4,384
11,554
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Tomohauwk
Bastet
15
5 / 4 / 6
8,366
761
11,293
9,879
4,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
huevon_98
Thoth
17
3 / 3 / 4
8,967
815
6,395
6,650
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
25
Kills
11
11
Deaths
25
74
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
19
6.25
W
4
1
13
10.5
W
2
2
17
5.25
L
Ne Zha
Le-Fosseur
Ne Zha
3
5
4
1
L
Fafnir
Leo715i
Fafnir
0
5
11
1.1
L
Lancelot
0
8
6
0.38
W
Zhong Kui
SmetterDeath
Zhong Kui
14
3
10
6.33
L
Bastet
Tomohauwk
Bastet
5
4
6
2
L
Thoth
huevon_98
Thoth
3
3
4
1.67
W
Bakasura
m75amd
Bakasura
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,971
Damage
30,270
56,825
Taken
52,111
55,787
Mitigated
38,302
22,953
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,164
760
4,047
3,122
12,557
15,681
336
2,858
9,699
10,873
0
W
11,097
2,293
32
2,337
8,811
3,635
4,597
1,265
7,546
28,926
0
W
10,053
760
532
4,161
12,521
15,991
370
1,936
10,585
0
25,980
L
Ne Zha
Le-Fosseur
Ne Zha
3,863
637
565
1,251
8,485
4,131
0
5,555
2,850
0
12,236
L
Fafnir
Leo715i
Fafnir
4,335
1,770
456
2,790
15,543
21,617
0
10,493
4,765
11,068
0
L
Lancelot
4,384
166
0
598
11,554
4,890
0
7,431
4,101
0
8,574
W
Zhong Kui
SmetterDeath
Zhong Kui
18,760
1,832
790
5,095
13,433
13,045
2,956
2,011
11,422
31,303
0
L
Bastet
Tomohauwk
Bastet
11,293
2,969
489
933
9,879
4,660
0
7,525
2,354
0
15,109
L
Thoth
huevon_98
Thoth
6,395
1,240
610
977
6,650
3,004
0
4,017
2,563
25,364
0
W
Bakasura
m75amd
Bakasura
3,897
2,675
866
1,971
9,503
7,435
710
2,660
6,843
0
6,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,058
Gold Earned
40,611
151
Minions Killed
81
0
Camps Cleared
0
1,193,523
Distance Traveled
863,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,369
943
16
1
0
250,384
0
W
Sol
10,123
920
42
4
0
223,627
0
W
Chaac
9,309
846
29
3
0
255,248
0
L
Ne Zha
8,424
766
12
1
0
168,412
0
L
Fafnir
7,971
725
11
1
0
179,970
0
L
Lancelot
6,883
626
9
1
0
142,694
0
W
Zhong Kui
11,127
1,012
48
4
0
232,787
0
L
Bastet
8,366
761
11
1
0
204,781
0
L
Thoth
8,967
815
38
3
0
167,863
0
W
Bakasura
9,130
830
16
1
0
231,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role