Player Matchup

Janus
Janus
GearsMP3
Janus
Level 144
God Stats
0W - 4L
1,129 SR
Queue Stats
102W - 136L
1,438 Elo+
Party 2
Hercules
Hercules
Kozi__N
Hercules
Level 109
God Stats
18W - 22L
1,469 SR
Queue Stats
70W - 91L
1,444 Elo+
Party 2
Maui
Maui
Owlleigh
Maui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,334 Elo+
Party 2
Pele
Pele
Shadow_ain34
Pele
Level 89
God Stats
0W - 2L
1,314 SR
Queue Stats
46W - 59L
1,457 Elo+
Party 2
Anhur
Anhur
SmileRightNow
Anhur
Level 114
God Stats
17W - 20L
1,608 SR
Queue Stats
90W - 124L
1,431 Elo+
Party 2
Team Averages
Level 94
1,404 SR
1,421 Elo+

VS

Team Averages
Level 148
1,520 SR
1,527 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Antique_Serpent
Chaac
Level 148
God Stats
27W - 12L
1,405 SR
Queue Stats
650W - 647L
1,510 Elo+
Party 1
Mercury
Mercury
InfernalShadow66
Mercury
Level 159
God Stats
79W - 70L
1,619 SR
Queue Stats
299W - 284L
1,552 Elo+
Party 1
Vulcan
Vulcan
dITA R3turns
Vulcan
Level 162
God Stats
12W - 11L
1,462 SR
Queue Stats
279W - 264L
1,575 Elo+
Solo
Rama
Rama
kaderitos
Rama
Level 136
God Stats
53W - 35L
1,612 SR
Queue Stats
1,325W - 1,294L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GearsMP3
Janus
10
0 / 2 / 2
5,620
562
2,399
6,484
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Kozi__N
Hercules
11
0 / 1 / 0
5,882
588
1,536
7,265
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Maui
8
0 / 2 / 2
5,415
542
1,677
7,943
5,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 4 / 0
5,606
561
5,085
10,521
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 2
4,978
498
5,848
8,182
2,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 0 / 0
6,599
660
5,138
4,316
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 6
4,812
481
5,133
7,188
5,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 4
6,214
621
4,511
6,555
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
7 / 0 / 2
7,274
727
7,970
3,388
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
9
0 / 1 / 3
5,035
504
4,090
6,984
2,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
11
11
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
0
1
W
0
1
6
3
L
Janus
GearsMP3
Janus
0
2
2
0.5
W
3
1
4
5
L
Hercules
Kozi__N
Hercules
0
1
0
0
L
Maui
0
2
2
0.5
L
3
4
0
0.75
L
0
2
2
0.5
W
Vulcan
7
0
2
8
W
Rama
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
26,842
40,395
Taken
28,431
19,001
Mitigated
12,118
9,176
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,138
694
120
1,710
4,316
1,609
0
0
4,316
55,005
0
W
5,133
950
231
2,102
7,188
5,156
0
1,613
5,575
0
20,058
L
Janus
GearsMP3
Janus
2,399
225
0
914
6,484
1,944
0
4,417
2,067
44,752
0
W
4,511
2,175
0
1,160
6,555
2,175
0
590
5,965
0
48,927
L
Hercules
Kozi__N
Hercules
1,536
744
0
1,749
7,265
5,419
0
5,138
2,127
0
41,903
L
Maui
1,677
470
1,098
1,754
7,943
5,165
0
1,432
6,511
12,737
0
L
5,085
1,511
0
696
10,521
3,673
0
1,679
8,842
0
37,006
L
5,848
3,543
0
2,965
8,182
2,800
0
442
7,740
0
39,040
W
Vulcan
7,970
1,276
0
1,788
3,388
1,097
0
544
2,844
53,682
0
W
Rama
4,090
3,711
0
1,303
6,984
2,081
0
1,329
5,655
0
28,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,501
Gold Earned
29,934
301
Minions Killed
339
0
Camps Cleared
0
1,097,931
Distance Traveled
1,032,752
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,599
660
100
10
0
168,036
0
W
Chaac
4,812
481
39
4
0
228,099
0
L
Janus
5,620
562
86
9
0
235,321
0
W
Mercury
6,214
621
76
8
0
247,201
0
L
Hercules
5,882
588
75
8
0
205,652
0
L
Maui
5,415
542
22
2
0
208,690
2
L
Pele
5,606
561
57
6
0
250,675
0
L
Anhur
4,978
498
61
6
0
197,593
0
W
Vulcan
7,274
727
87
9
0
224,944
1
W
Rama
5,035
504
37
4
0
164,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role