Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
SebaxtianxDpt
Ix Chel
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 52L
1,420 Elo+
Solo
Freya
Freya
WorldOfKombo
Freya
Level 103
God Stats
12W - 21L
1,371 SR
Queue Stats
69W - 81L
1,376 Elo+
Solo
Artemis
Artemis
ZafireKing
Artemis
Level 61
God Stats
3W - 6L
1,523 SR
Queue Stats
24W - 24L
1,436 Elo+
Solo
Baba Yaga
Baba Yaga
lemrblain
Baba Yaga
Level 69
God Stats
9W - 4L
1,598 SR
Queue Stats
52W - 72L
1,464 Elo+
Solo
Team Averages
Level 98
1,499 SR
1,439 Elo+

VS

Team Averages
Level 92
1,445 SR
1,451 Elo+
Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Balbagos
Heimdallr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 88L
1,502 Elo+
Solo
Eset
Eset
Belicimo
Eset
Level 157
God Stats
2W - 2L
1,292 SR
Queue Stats
142W - 166L
1,449 Elo+
Solo
Ix Chel
Ix Chel
GameHunterTTV
Ix Chel
Level 127
God Stats
5W - 11L
1,508 SR
Queue Stats
16W - 31L
1,436 Elo+
Solo
Martichoras
Martichoras
veeitch
Martichoras
Level 25
God Stats
29W - 32L
1,426 SR
Queue Stats
60W - 79L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 0 / 0
5,664
1,133
441
1,733
655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
9
0 / 1 / 0
4,924
985
216
1,364
467
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 1 / 0
5,092
1,018
1,951
1,918
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
ZafireKing
Artemis
10
0 / 1 / 0
5,296
1,059
4,935
4,840
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
lemrblain
Baba Yaga
10
0 / 0 / 0
5,323
1,065
2,682
1,251
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

378

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 0 / 3
5,457
1,091
1,333
3,302
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Balbagos
Heimdallr
10
0 / 0 / 2
5,283
1,057
3,642
3,296
1,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
10
1 / 0 / 2
5,685
1,137
1,244
1,183
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
10
2 / 0 / 1
6,241
1,248
1,852
2,145
909
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
veeitch
Martichoras
10
0 / 0 / 2
5,262
1,052
1,346
1,694
850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
3
3
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Horus
 
Horus
0
0
3
1.5
W
Heimdallr
Balbagos
Heimdallr
0
0
2
1
W
Eset
1
0
2
2
W
Ix Chel
2
0
1
2.5
L
Ix Chel
0
1
0
0
L
0
1
0
0
L
Artemis
ZafireKing
Artemis
0
1
0
0
L
Baba Yaga
lemrblain
Baba Yaga
0
0
0
0
W
Martichoras
veeitch
Martichoras
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,225
Damage
9,417
11,106
Taken
11,620
4,101
Mitigated
6,664
1,060
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
441
0
0
0
1,733
655
0
109
1,582
0
17,850
W
Horus
 
Horus
1,333
651
1,009
1,214
3,302
2,951
0
920
2,382
0
4,268
W
Heimdallr
Balbagos
Heimdallr
3,642
1,205
0
471
3,296
1,481
0
1,955
1,341
0
12,236
W
Eset
1,244
0
273
151
1,183
473
0
440
743
11,852
0
W
Ix Chel
1,852
0
387
875
2,145
909
0
952
1,193
18,171
0
L
Ix Chel
216
71
50
150
1,364
467
0
337
1,027
1,305
0
L
1,951
644
0
198
1,918
653
0
556
1,323
4,131
0
L
Artemis
ZafireKing
Artemis
4,935
1,244
0
244
4,840
1,828
0
1,537
3,145
0
15,849
L
Baba Yaga
lemrblain
Baba Yaga
2,682
65
0
418
1,251
498
0
557
649
11,366
0
W
Martichoras
veeitch
Martichoras
1,346
275
0
9
1,694
850
0
582
1,112
0
4,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
27,928
99
Minions Killed
90
5
Camps Cleared
6
422,516
Distance Traveled
435,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,664
1,133
34
7
2
107,226
0
W
Horus
5,457
1,091
5
1
0
112,639
0
W
Heimdallr
5,283
1,057
27
5
1
98,072
0
W
Eset
5,685
1,137
29
6
0
50,519
0
W
Ix Chel
6,241
1,248
23
5
5
88,373
0
L
Ix Chel
4,924
985
7
1
0
28,610
0
L
Freya
5,092
1,018
6
1
1
77,004
0
L
Artemis
5,296
1,059
24
5
1
109,620
0
L
Baba Yaga
5,323
1,065
28
6
1
100,056
0
W
Martichoras
5,262
1,052
6
1
0
85,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role